Player Matchup

Tyr
Tyr
PlanetLonely
Tyr
Level 88
God Stats
8W - 5L
1,530 SR
Queue Stats
52W - 49L
1,497 Elo+
Solo
Thanatos
Thanatos
SmiteGod1076
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 2
Sol
Sol
Winter014
Sol
Level 65
God Stats
3W - 2L
1,457 SR
Queue Stats
9W - 5L
1,522 Elo+
Solo
Zeus
Zeus
joshnoecker
Zeus
Level 119
God Stats
73W - 44L
1,645 SR
Queue Stats
337W - 310L
1,498 Elo+
Party 2
Thor
Thor
mack78truckin
Thor
Level 155
God Stats
4W - 3L
1,466 SR
Queue Stats
256W - 250L
1,440 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,527 Elo+

VS

Team Averages
Level 141
1,500 SR
1,507 Elo+
Sobek
Sobek
Drax02
Sobek
Level 157
God Stats
2W - 2L
1,428 SR
Queue Stats
161W - 156L
1,541 Elo+
Solo
Neith
Neith
Scummybear7
Neith
Level 126
God Stats
8W - 2L
1,777 SR
Queue Stats
205W - 186L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
campingcappy101
Cliodhna
Level 102
God Stats
8W - 4L
1,586 SR
Queue Stats
60W - 55L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
folco777
Baron Samedi
Level 193
God Stats
0W - 4L
1,126 SR
Queue Stats
24W - 24L
1,462 Elo+
Solo
Thoth
Thoth
xKxVents
Thoth
Level 126
God Stats
11W - 10L
1,583 SR
Queue Stats
68W - 49L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,364
727
2,411
4,283
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SmiteGod1076
Thanatos
7
1 / 0 / 0
3,860
643
879
3,837
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 3
4,274
712
2,373
3,077
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
3,726
621
516
3,096
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
4,001
667
643
3,328
1,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drax02
Sobek
2
0 / 0 / 0
2,855
476
255
514
298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 3 / 1
3,629
605
2,375
4,353
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
6
0 / 1 / 0
3,380
563
1,258
3,078
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
folco777
Baron Samedi
7
0 / 1 / 0
4,023
671
1,315
2,853
744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
xKxVents
Thoth
9
2 / 0 / 0
4,771
795
2,012
1,510
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Drax02
Sobek
0
0
0
0
W
3
0
1
3.5
L
0
3
1
0.17
W
Thanatos
SmiteGod1076
Thanatos
1
0
0
1
W
1
0
3
2.5
L
Cliodhna
0
1
0
0
L
Baron Samedi
folco777
Baron Samedi
0
1
0
0
W
0
2
0
0
W
0
1
0
0
L
Thoth
xKxVents
Thoth
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,822
Damage
7,215
17,621
Taken
12,308
6,406
Mitigated
3,128
5,348
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Drax02
Sobek
255
128
0
188
514
298
0
99
415
1,535
0
W
2,411
379
0
450
4,283
2,470
0
199
4,084
0
17,600
L
2,375
418
0
901
4,353
1,080
0
1,693
2,660
0
16,810
W
Thanatos
SmiteGod1076
Thanatos
879
252
0
2,150
3,837
1,187
0
435
3,280
0
17,567
W
2,373
978
0
823
3,077
562
0
56
3,021
17,235
2,478
L
Cliodhna
1,258
151
0
1,359
3,078
702
0
411
2,667
0
11,927
L
Baron Samedi
folco777
Baron Samedi
1,315
222
0
1,606
2,853
744
0
0
2,697
18,663
0
W
516
67
0
619
3,096
614
0
1,225
1,717
21,375
0
W
643
0
0
1,306
3,328
1,573
0
1,315
2,013
0
18,988
L
Thoth
xKxVents
Thoth
2,012
0
0
560
1,510
304
0
516
994
25,859
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,225
Gold Earned
18,658
182
Minions Killed
172
0
Camps Cleared
0
634,949
Distance Traveled
570,901
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,855
476
2
0
0
24,311
0
W
Tyr
4,364
727
27
5
0
145,097
0
L
Neith
3,629
605
35
6
0
123,967
0
W
Thanatos
3,860
643
36
6
0
125,595
0
W
Sol
4,274
712
38
6
0
129,127
2
L
Cliodhna
3,380
563
31
5
0
170,917
2
L
Baron Samedi
4,023
671
36
6
0
104,487
0
W
Zeus
3,726
621
43
7
0
113,107
0
W
Thor
4,001
667
38
6
0
122,023
0
L
Thoth
4,771
795
68
11
0
147,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role