Player Matchup

Merlin
Merlin
Bustin_M3rk
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OhReallyNow1592
Cthulhu
Level 66
God Stats
93W - 82L
1,545 SR
Queue Stats
104W - 102L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
Unapollogeticc
Ao Kuang
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,421 SR
1,501 Elo+

VS

Team Averages
Level 66
1,667 SR
1,403 Elo+
Atlas
Atlas
Adamsaurus
Atlas
Level 108
God Stats
3W - 0L
1,737 SR
Queue Stats
28W - 34L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
Joeexotictig
Ao Kuang
Level 61
God Stats
14W - 1L
1,837 SR
Queue Stats
128W - 132L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
goldszn
Danzaburou
Level 29
God Stats
7W - 3L
1,427 SR
Queue Stats
58W - 51L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 8 / 3
8,043
731
5,731
9,146
3,009
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
3 / 4 / 0
9,002
818
8,170
10,408
11,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
10
0 / 11 / 0
6,865
624
3,663
14,081
6,477
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 1 / 16
10,029
912
9,573
11,357
10,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Joeexotictig
Ao Kuang
15
8 / 2 / 7
10,282
935
9,002
9,232
3,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
goldszn
Danzaburou
18
11 / 0 / 7
11,421
1,038
11,502
5,519
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
23
23
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
1
16
12
L
Merlin
0
8
3
0.19
W
Ao Kuang
Joeexotictig
Ao Kuang
8
2
7
5.75
L
3
4
0
0.75
L
Ao Kuang
0
11
0
0
W
Danzaburou
goldszn
Danzaburou
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
30,077
33,635
Taken
26,108
21,131
Mitigated
15,441
1,689
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,573
3,203
0
1,861
11,357
10,057
0
8,532
2,825
22,059
4,511
L
Merlin
5,731
234
0
380
9,146
3,009
0
5,272
3,864
24,027
0
W
Ao Kuang
Joeexotictig
Ao Kuang
9,002
2,814
0
1,779
9,232
3,388
1,125
5,405
3,827
26,519
0
L
8,170
1,092
129
778
10,408
11,645
0
5,250
5,128
26,546
208
L
Ao Kuang
3,663
1,400
0
402
14,081
6,477
0
6,244
7,807
5,031
0
W
Danzaburou
goldszn
Danzaburou
11,502
4,599
0
3,084
5,519
1,996
1,920
3,613
1,906
0
54,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
31,732
97
Minions Killed
141
0
Camps Cleared
0
485,799
Distance Traveled
571,999
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,029
912
32
3
0
188,736
3
L
Merlin
8,043
731
45
4
0
150,248
0
W
Ao Kuang
10,282
935
20
2
0
171,572
2
L
Cthulhu
9,002
818
48
4
0
188,250
1
L
Ao Kuang
6,865
624
4
0
0
147,301
0
W
Danzaburou
11,421
1,038
89
8
0
211,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role