Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Figo256
Medusa
Level 148
God Stats
11W - 16L
1,432 SR
Queue Stats
75W - 95L
1,412 Elo+
Party 1
Bacchus
Bacchus
Zenpa91
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,405 Elo+
Party 1
Thanatos
Thanatos
generalvader123
Thanatos
Level 66
God Stats
0W - 1L
1,725 SR
Queue Stats
70W - 69L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
gsogamer45
Sun Wukong
Level 47
God Stats
2W - 2L
1,370 SR
Queue Stats
8W - 16L
1,371 Elo+
Party 1
Team Averages
Level 105
1,506 SR
1,429 Elo+

VS

Team Averages
Level 103
1,550 SR
1,431 Elo+
Chang'e
Chang'e
DesertFlower94
Chang'e
Level 118
God Stats
3W - 0L
1,828 SR
Queue Stats
49W - 61L
1,451 Elo+
Party 2
Achilles
Achilles
Led-Miaow
Achilles
Level 108
God Stats
14W - 17L
1,502 SR
Queue Stats
22W - 21L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajinBuu418
Cu Chulainn
Level 121
God Stats
32W - 15L
1,601 SR
Queue Stats
55W - 35L
1,560 Elo+
Solo
Neith
Neith
TheBigDaddyExile
Neith
Level 104
God Stats
8W - 8L
1,527 SR
Queue Stats
44W - 51L
1,470 Elo+
Party 2
Da Ji
Da Ji
zerocallshadow
Da Ji
Level 63
God Stats
3W - 0L
1,292 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
5,388
539
1,821
1,052
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Figo256
Medusa
8
0 / 6 / 2
4,679
468
2,771
7,955
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Zenpa91
Bacchus
7
1 / 3 / 1
4,960
496
5,181
10,837
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
7
1 / 4 / 1
4,853
485
2,192
6,895
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
gsogamer45
Sun Wukong
7
0 / 4 / 0
4,677
468
1,611
6,467
3,375
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,211
621
26
1,733
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Led-Miaow
Achilles
12
3 / 0 / 1
7,117
712
4,031
4,930
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
MajinBuu418
Cu Chulainn
10
4 / 2 / 6
6,064
606
6,849
7,894
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
9 / 0 / 1
6,500
650
8,717
5,640
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
1 / 1 / 5
5,806
581
2,903
7,081
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
17
17
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
W
0
0
0
0
L
Medusa
Figo256
Medusa
0
6
2
0.17
W
Achilles
Led-Miaow
Achilles
3
0
1
3.5
W
Cu Chulainn
MajinBuu418
Cu Chulainn
4
2
6
3.5
W
9
0
1
9.5
L
Bacchus
Zenpa91
Bacchus
1
3
1
0.5
L
Thanatos
1
4
1
0.38
L
Sun Wukong
gsogamer45
Sun Wukong
0
4
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
22,526
33,206
Taken
27,278
15,215
Mitigated
13,272
6,726
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,821
0
0
134
1,052
212
0
14
1,038
27,040
0
W
26
0
80
1,338
1,733
455
700
795
938
26,349
2,308
L
Medusa
Figo256
Medusa
2,771
977
0
744
7,955
2,075
0
371
7,347
0
22,910
W
Achilles
Led-Miaow
Achilles
4,031
1,131
0
1,720
4,930
4,173
0
0
4,930
0
39,390
W
Cu Chulainn
MajinBuu418
Cu Chulainn
6,849
1,068
0
3,056
7,894
4,255
584
3,032
4,862
1,549
30,259
W
8,717
2,755
0
1,489
5,640
1,696
164
2,237
3,403
350
26,065
L
Bacchus
Zenpa91
Bacchus
5,181
1,060
0
3,362
10,837
7,520
0
462
10,071
16,049
419
L
Thanatos
2,192
423
0
2,339
6,895
2,033
0
152
6,633
0
17,242
L
Sun Wukong
gsogamer45
Sun Wukong
1,611
611
0
147
6,467
3,375
0
0
6,467
0
20,121
W
2,903
440
0
1,254
7,081
2,693
152
855
6,226
0
42,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
31,698
190
Minions Killed
306
0
Camps Cleared
0
941,876
Distance Traveled
1,009,831
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,388
539
63
6
0
205,209
0
W
Chang'e
6,211
621
75
8
0
196,827
1
L
Medusa
4,679
468
48
5
0
172,090
5
W
Achilles
7,117
712
74
7
0
200,448
3
W
Cu Chulainn
6,064
606
45
5
0
186,931
1
W
Neith
6,500
650
39
4
0
189,113
0
L
Bacchus
4,960
496
13
1
0
185,592
0
L
Thanatos
4,853
485
33
3
0
209,564
0
L
Sun Wukong
4,677
468
33
3
0
169,421
0
W
Da Ji
5,806
581
73
7
0
236,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role