Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KC GucciGang
Anubis
Level 109
God Stats
5W - 2L
1,664 SR
Queue Stats
359W - 362L
1,423 Elo+
Solo
Rama
Rama
RoughMarshmllow
Rama
Level 195
God Stats
2W - 3L
1,574 SR
Queue Stats
132W - 139L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
ThisIsTopSecret
Ao Kuang
Level 129
God Stats
5W - 5L
1,245 SR
Queue Stats
109W - 106L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
skinhungry
Erlang Shen
Level 77
God Stats
7W - 3L
1,718 SR
Queue Stats
162W - 149L
1,574 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,509 Elo+

VS

Team Averages
Level 145
1,584 SR
1,521 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Damnitsandrew
Cupid
Level 140
God Stats
3W - 0L
1,757 SR
Queue Stats
75W - 58L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
LicCaraj0
Erlang Shen
Level 138
God Stats
57W - 44L
1,635 SR
Queue Stats
202W - 185L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
NOOICCEE
Ao Kuang
Level 152
God Stats
3W - 2L
1,296 SR
Queue Stats
131W - 144L
1,510 Elo+
Party 1
Janus
Janus
impulsiv411
Janus
Level 143
God Stats
5W - 1L
1,734 SR
Queue Stats
122W - 118L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 2
5,696
633
5,597
8,370
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
4
0 / 1 / 0
3,906
434
205
1,054
277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 1
7,167
796
7,453
8,114
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
10
0 / 4 / 1
5,128
570
3,684
7,548
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
skinhungry
Erlang Shen
7
1 / 2 / 0
4,743
527
2,677
6,153
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 1
6,238
693
4,748
8,470
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 4 / 1
4,613
513
3,766
6,765
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
LicCaraj0
Erlang Shen
9
0 / 2 / 3
4,997
555
4,102
9,685
6,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
NOOICCEE
Ao Kuang
11
7 / 2 / 0
6,381
709
3,501
8,677
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,624
625
3,426
3,996
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
10
Kills
9
9
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
2
4
W
King Arthur
 
King Arthur
2
1
1
2.5
W
0
4
1
0.13
L
Anubis
0
1
0
0
W
Erlang Shen
LicCaraj0
Erlang Shen
0
2
3
0.75
W
Ao Kuang
NOOICCEE
Ao Kuang
7
2
0
3.5
L
6
1
1
6.5
L
Ao Kuang
0
4
1
0.13
W
0
1
3
1.5
L
Erlang Shen
skinhungry
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
19,543
31,239
Taken
37,593
12,168
Mitigated
17,010
10,597
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,597
217
0
1,979
8,370
4,650
0
3,052
5,068
0
26,732
W
King Arthur
 
King Arthur
4,748
745
0
2,393
8,470
3,585
0
2,412
6,058
0
41,462
W
3,766
2,551
85
2,543
6,765
2,068
0
0
6,765
0
26,356
L
Anubis
205
95
0
318
1,054
277
0
482
490
5,147
329
W
Erlang Shen
LicCaraj0
Erlang Shen
4,102
2,265
0
3,728
9,685
6,838
0
441
9,244
0
19,228
W
Ao Kuang
NOOICCEE
Ao Kuang
3,501
521
0
2,211
8,677
3,398
0
418
8,259
41,311
1,209
L
7,453
6,049
0
4,669
8,114
2,413
378
1,330
6,784
0
51,834
L
Ao Kuang
3,684
722
0
642
7,548
2,905
0
761
6,773
32,993
0
W
3,426
362
0
685
3,996
1,121
0
618
3,378
38,132
0
L
Erlang Shen
skinhungry
Erlang Shen
2,677
1,573
0
2,989
6,153
1,923
0
753
5,400
0
19,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
27,853
241
Minions Killed
286
0
Camps Cleared
0
711,585
Distance Traveled
1,006,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,696
633
36
4
0
184,057
0
W
King Arthur
6,238
693
71
8
0
186,844
1
W
Cupid
4,613
513
42
5
0
186,255
0
L
Anubis
3,906
434
12
1
0
43,807
0
W
Erlang Shen
4,997
555
25
3
0
207,807
2
W
Ao Kuang
6,381
709
65
7
0
210,944
3
L
Rama
7,167
796
95
11
0
175,708
0
L
Ao Kuang
5,128
570
61
7
0
198,961
0
W
Janus
5,624
625
83
9
0
214,359
0
L
Erlang Shen
4,743
527
37
4
0
109,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role