Player Matchup

Sun Wukong
Sun Wukong
Rev3lTonez_yt
Sun Wukong
Level 118
God Stats
1W - 2L
1,501 SR
Queue Stats
158W - 160L
1,483 Elo+
Party 1
Mulan
Mulan
Usympathetic_Xi
Mulan
Level 143
God Stats
2W - 6L
1,369 SR
Queue Stats
181W - 194L
1,440 Elo+
Party 1
King Arthur
King Arthur
Z-Dann-_-
King Arthur
Level 77
God Stats
4W - 1L
2,004 SR
Queue Stats
77W - 84L
1,419 Elo+
Party 1
Chaac
Chaac
bobbi_Cryptic
Chaac
Level 118
God Stats
1W - 2L
1,455 SR
Queue Stats
120W - 133L
1,448 Elo+
Party 1
Surtr
Surtr
dogzpod
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,307 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,419 Elo+

VS

Team Averages
Level 84
1,569 SR
1,493 Elo+
Cabrakan
Cabrakan
DignityKiller
Cabrakan
Level 60
God Stats
60W - 25L
1,641 SR
Queue Stats
60W - 25L
1,590 Elo+
Solo
Mercury
Mercury
Im Alex8208
Mercury
Level 83
God Stats
15W - 13L
1,537 SR
Queue Stats
205W - 179L
1,454 Elo+
Solo
Ymir
Ymir
SmiteGod1076
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
joshnoecker
Zeus
Level 119
God Stats
73W - 44L
1,637 SR
Queue Stats
337W - 310L
1,489 Elo+
Party 2
Rama
Rama
mack78truckin
Rama
Level 155
God Stats
3W - 3L
1,528 SR
Queue Stats
256W - 250L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rev3lTonez_yt
Sun Wukong
13
1 / 3 / 1
7,759
485
7,710
15,376
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 1
7,798
487
4,782
12,911
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Z-Dann-_-
King Arthur
11
3 / 6 / 0
6,696
419
6,687
16,664
10,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 4 / 1
7,954
497
5,549
14,234
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
dogzpod
Surtr
10
0 / 6 / 2
6,669
417
3,791
12,022
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DignityKiller
Cabrakan
17
6 / 2 / 1
10,617
664
11,505
11,644
10,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Im Alex8208
Mercury
17
4 / 3 / 3
8,858
554
7,900
11,021
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 6
7,926
495
3,397
8,140
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 4
8,148
509
14,536
5,444
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 3
9,254
578
10,927
8,200
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
22
23
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DignityKiller
Cabrakan
6
2
1
3.25
W
Mercury
Im Alex8208
Mercury
4
3
3
1.83
L
Sun Wukong
Rev3lTonez_yt
Sun Wukong
1
3
1
0.5
W
3
0
6
6
L
1
4
1
0.38
L
King Arthur
Z-Dann-_-
King Arthur
3
6
0
0.5
L
4
4
1
1.13
L
Surtr
dogzpod
Surtr
0
6
2
0.17
W
2
2
4
2
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
48,265
71,207
Taken
44,449
41,202
Mitigated
25,189
11,478
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DignityKiller
Cabrakan
11,505
1,395
0
5,557
11,644
10,694
0
0
11,644
86,714
2,309
W
Mercury
Im Alex8208
Mercury
7,900
4,414
0
1,062
11,021
4,554
1,076
0
10,962
0
74,820
L
Sun Wukong
Rev3lTonez_yt
Sun Wukong
7,710
1,330
0
4,013
15,376
6,326
0
7,520
7,856
0
55,898
W
3,397
1,445
0
866
8,140
5,889
0
176
7,693
13,874
0
L
4,782
689
0
1,467
12,911
12,813
0
7,933
4,978
0
43,728
L
King Arthur
Z-Dann-_-
King Arthur
6,687
1,219
0
411
16,664
10,116
11
7,422
9,242
172
28,352
L
5,549
881
0
3,125
14,234
7,046
0
3,572
10,662
0
53,471
L
Surtr
dogzpod
Surtr
3,791
1,412
0
2,462
12,022
4,901
6
2,707
9,315
496
26,420
W
14,536
616
0
1,692
5,444
1,250
189
0
5,444
56,921
0
W
10,927
8,649
0
3,896
8,200
2,802
1,834
68
7,971
0
65,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
44,803
359
Minions Killed
485
0
Camps Cleared
0
1,552,386
Distance Traveled
1,546,394
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,617
664
156
10
0
295,572
0
W
Mercury
8,858
554
112
7
0
344,954
0
L
Sun Wukong
7,759
485
96
6
0
308,410
0
W
Ymir
7,926
495
30
2
0
311,604
0
L
Mulan
7,798
487
85
5
0
294,653
0
L
King Arthur
6,696
419
39
2
0
327,258
3
L
Chaac
7,954
497
91
6
0
314,886
2
L
Surtr
6,669
417
48
3
0
307,179
6
W
Zeus
8,148
509
89
6
0
309,407
0
W
Rama
9,254
578
98
6
0
284,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role