Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BurninRizer
Chaac
Level 86
God Stats
1W - 3L
1,413 SR
Queue Stats
27W - 46L
1,374 Elo+
Solo
Scylla
Scylla
HowieVC
Scylla
Level 87
God Stats
2W - 11L
1,267 SR
Queue Stats
40W - 55L
1,386 Elo+
Solo
Hel
Hel
TaySoBad
Hel
Level 62
God Stats
11W - 16L
1,467 SR
Queue Stats
121W - 146L
1,417 Elo+
Solo
Skadi
Skadi
gen_semog
Skadi
Level 36
God Stats
2W - 7L
1,298 SR
Queue Stats
20W - 56L
1,244 Elo+
Solo
Team Averages
Level 85
1,389 SR
1,384 Elo+

VS

Team Averages
Level 105
1,589 SR
1,478 Elo+
Neith
Neith
Bolodeborboleta
Neith
Level 15
God Stats
3W - 0L
1,779 SR
Queue Stats
16W - 21L
1,450 Elo+
Party 1
Da Ji
Da Ji
GRiujim10
Da Ji
Level 147
God Stats
2W - 0L
1,743 SR
Queue Stats
23W - 25L
1,510 Elo+
Party 1
Olorun
Olorun
Myers1426
Olorun
Level 108
God Stats
34W - 36L
1,479 SR
Queue Stats
281W - 286L
1,462 Elo+
Solo
Mulan
Mulan
Oo zeldar oO
Mulan
Level 145
God Stats
11W - 14L
1,450 SR
Queue Stats
119W - 129L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Player2015us
Nu Wa
Level 108
God Stats
228W - 200L
1,497 SR
Queue Stats
514W - 507L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 2
7,573
1,082
3,408
966
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 2
7,171
1,024
3,415
10,729
7,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
HowieVC
Scylla
12
0 / 1 / 2
7,040
1,006
4,457
3,948
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
7,315
1,045
6,066
6,852
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
gen_semog
Skadi
12
1 / 5 / 1
7,227
1,032
4,650
9,288
2,583
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

248

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,001
1,143
2,441
4,167
1,098
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
GRiujim10
Da Ji
13
7 / 1 / 5
8,943
1,278
10,139
6,586
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
Myers1426
Olorun
13
3 / 2 / 5
8,299
1,186
3,319
4,643
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 9
7,791
1,113
6,377
7,415
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 0 / 10
8,047
1,150
7,664
2,416
652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
15
15
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
2
0
9
6.5
L
1
4
2
0.5
W
Da Ji
GRiujim10
Da Ji
7
1
5
9.5
L
Scylla
HowieVC
Scylla
0
1
2
1
W
Olorun
Myers1426
Olorun
3
2
5
2.75
W
2
1
9
6.5
W
1
0
10
6
L
1
5
2
0.4
L
Skadi
gen_semog
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
29,940
31,783
Taken
25,227
12,780
Mitigated
9,406
4,475
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,408
53
190
0
966
304
0
193
773
18,670
0
W
2,441
702
0
599
4,167
1,098
0
2,015
1,980
0
12,829
L
3,415
832
0
1,819
10,729
7,449
0
4,925
5,652
0
9,934
W
Da Ji
GRiujim10
Da Ji
10,139
2,114
0
75
6,586
2,675
0
3,094
3,236
0
21,280
L
Scylla
HowieVC
Scylla
4,457
755
0
0
3,948
977
0
1,152
2,796
18,258
478
W
Olorun
Myers1426
Olorun
3,319
1,372
160
640
4,643
1,533
0
2,214
2,313
17,546
83
W
6,377
380
0
288
7,415
3,448
0
4,436
2,677
0
12,815
W
7,664
3,609
0
1,102
2,416
652
0
977
1,317
17,171
0
L
6,066
466
1,093
1,232
6,852
1,467
0
1,271
5,581
13,399
208
L
Skadi
gen_semog
Skadi
4,650
731
0
141
9,288
2,583
0
3,162
5,998
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
41,081
138
Minions Killed
124
3
Camps Cleared
6
580,525
Distance Traveled
586,503
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,573
1,082
49
7
0
135,857
3
W
Neith
8,001
1,143
34
5
0
121,336
0
L
Chaac
7,171
1,024
6
1
0
120,132
0
W
Da Ji
8,943
1,278
20
3
1
130,428
0
L
Scylla
7,040
1,006
34
5
0
107,127
0
W
Olorun
8,299
1,186
29
4
5
108,149
1
W
Mulan
7,791
1,113
18
3
0
100,140
0
W
Nu Wa
8,047
1,150
23
3
0
126,450
17
L
Hel
7,315
1,045
18
3
1
97,729
0
L
Skadi
7,227
1,032
31
4
2
119,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role