Player Matchup

Aphrodite
Aphrodite
CuddIeCor
Aphrodite
Level 148
God Stats
99W - 104L
1,741 SR
Queue Stats
159W - 192L
1,563 Elo+
Solo
Ymir
Ymir
PrietoDios
Ymir
Level 107
God Stats
46W - 21L
1,740 SR
Queue Stats
252W - 230L
1,616 Elo+
Party 2
Mulan
Mulan
Prohuter2
Mulan
Level 126
God Stats
62W - 44L
1,631 SR
Queue Stats
171W - 146L
1,642 Elo+
Party 2
Anhur
Anhur
dvavrvivavn
Anhur
Level 65
God Stats
6W - 5L
1,584 SR
Queue Stats
106W - 78L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Οhta
Guan Yu
Level 183
God Stats
2W - 0L
1,487 SR
Queue Stats
127W - 121L
1,482 Elo+
Solo
Team Averages
Level 126
1,636 SR
1,574 Elo+

VS

Team Averages
Level 187
1,507 SR
1,544 Elo+
Tiamat
Tiamat
Colbiscus
Tiamat
Level 145
God Stats
3W - 8L
1,297 SR
Queue Stats
222W - 219L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
IMIoneyshot
Tsukuyomi
Level 175
God Stats
2W - 3L
1,565 SR
Queue Stats
256W - 198L
1,576 Elo+
Solo
Cerberus
Cerberus
Jerrycurls701
Cerberus
Level 191
God Stats
0W - 2L
1,575 SR
Queue Stats
39W - 43L
1,537 Elo+
Party 1
Nut
Nut
RedBuffBandit
Nut
Level 251
God Stats
10W - 11L
1,600 SR
Queue Stats
189W - 201L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
weckmon
Amaterasu
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 376L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CuddIeCor
Aphrodite
14
3 / 0 / 3
7,925
610
5,085
5,611
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 6
7,355
566
3,905
8,394
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Prohuter2
Mulan
12
3 / 0 / 6
6,982
537
7,872
11,280
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 4 / 1
6,789
522
7,168
10,894
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Οhta
Guan Yu
14
4 / 0 / 6
8,624
663
9,906
12,825
10,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colbiscus
Tiamat
10
0 / 0 / 0
5,734
441
4,447
2,300
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
IMIoneyshot
Tsukuyomi
11
0 / 4 / 0
5,765
443
4,943
10,290
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Jerrycurls701
Cerberus
9
0 / 2 / 1
6,002
462
5,415
12,651
7,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 1 / 0
8,110
624
9,352
9,760
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
weckmon
Amaterasu
11
0 / 7 / 0
6,100
469
6,100
15,388
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
5
5
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Colbiscus
Tiamat
0
0
0
0
W
Aphrodite
CuddIeCor
Aphrodite
3
0
3
4.5
L
Tsukuyomi
IMIoneyshot
Tsukuyomi
0
4
0
0
L
Cerberus
Jerrycurls701
Cerberus
0
2
1
0.25
W
4
1
6
7
W
Mulan
Prohuter2
Mulan
3
0
6
6
L
5
1
0
5
W
0
4
1
0.13
L
Amaterasu
weckmon
Amaterasu
0
7
0
0
W
Guan Yu
Οhta
Guan Yu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
30,257
49,004
Taken
50,389
25,616
Mitigated
20,944
23,027
Healing
23,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Colbiscus
Tiamat
4,447
394
0
1,446
2,300
1,220
0
401
1,899
31,008
0
W
Aphrodite
CuddIeCor
Aphrodite
5,085
613
1,899
3,227
5,611
1,911
375
1,836
3,738
49,986
2,481
L
Tsukuyomi
IMIoneyshot
Tsukuyomi
4,943
813
0
3,387
10,290
2,873
0
2,364
7,774
0
41,980
L
Cerberus
Jerrycurls701
Cerberus
5,415
441
1,341
5,933
12,651
7,934
0
3,464
8,845
23,865
2,489
W
3,905
1,141
1,799
2,397
8,394
4,743
116
2,792
5,602
11,322
110
W
Mulan
Prohuter2
Mulan
7,872
1,070
0
1,976
11,280
4,226
202
3,531
7,574
0
47,724
L
9,352
6,182
0
5,515
9,760
2,997
0
294
8,922
0
58,961
W
7,168
3,710
0
3,595
10,894
3,779
0
359
10,535
0
53,529
L
Amaterasu
weckmon
Amaterasu
6,100
2,337
0
5,768
15,388
5,920
0
1,662
13,722
0
42,082
W
Guan Yu
Οhta
Guan Yu
9,906
1,388
1,143
6,991
12,825
10,957
15
1,289
11,101
0
60,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
31,711
383
Minions Killed
391
0
Camps Cleared
0
1,366,066
Distance Traveled
1,274,856
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,734
441
72
6
0
194,334
0
W
Aphrodite
7,925
610
127
10
0
278,679
1
L
Tsukuyomi
5,765
443
74
6
0
270,417
0
L
Cerberus
6,002
462
58
4
0
253,645
7
W
Ymir
7,355
566
12
1
0
278,324
2
W
Mulan
6,982
537
71
5
0
291,062
0
L
Nut
8,110
624
109
8
0
282,136
3
W
Anhur
6,789
522
84
6
0
229,560
0
L
Amaterasu
6,100
469
78
6
0
274,324
0
W
Guan Yu
8,624
663
89
7
0
288,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role