Player Matchup

Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
Arkmans
Merlin
Diamond V
Level 201
God Stats
18W - 18L
1,630 SR
Queue Stats
237W - 213L
1,979 MMR
Solo
Bastet
Bastet
Diamond V
EddisonFlores
Bastet
Diamond V
Level 178
God Stats
1W - 1L
1,348 SR
Queue Stats
100W - 78L
1,902 MMR
Solo
Medusa
Medusa
Diamond IV
SterMiester
Medusa
Diamond IV
Level 156
God Stats
56W - 50L
1,640 SR
Queue Stats
366W - 364L
2,006 MMR
Party 2
Anubis
Anubis
Platinum II
massive_target68
Anubis
Platinum II
Level 47
God Stats
9W - 12L
1,558 SR
Queue Stats
105W - 101L
1,766 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,535 SR
1,831 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,584 SR
1,811 MMR
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
DeadsNight01
Neith
Platinum V
Level 300
God Stats
8W - 12L
1,524 SR
Queue Stats
341W - 333L
1,793 MMR
Solo
Sobek
Sobek
Platinum III
KKazaRR
Sobek
Platinum III
Level 143
God Stats
9W - 8L
1,484 SR
Queue Stats
126W - 113L
1,864 MMR
Solo
Ra
Ra
Platinum I
RumpunchJR
Ra
Platinum I
Level 162
God Stats
19W - 13L
1,729 SR
Queue Stats
201W - 184L
2,091 MMR
Party 1
Odin
Odin
Platinum V
WitheredOblivion
Odin
Platinum V
Level 149
God Stats
2W - 1L
1,682 SR
Queue Stats
162W - 150L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
3 / 0 / 2
4,496
899
1,864
2,674
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Arkmans
Merlin
7
1 / 0 / 1
3,847
769
1,012
1,638
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
2 / 0 / 0
3,648
730
2,127
2,335
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
0 / 1 / 1
3,492
698
986
2,486
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 2
3,952
790
1,325
1,740
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CamazotzLokiThothThor

VS

Bans
FenrirCabrakanAchillesJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 2 / 0
3,180
636
1,176
3,791
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 2 / 0
2,536
507
286
1,991
343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
KKazaRR
Sobek
6
0 / 0 / 1
3,245
649
799
3,428
1,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,294
659
1,125
2,372
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 4 / 0
2,957
591
1,068
3,741
1,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
2
4
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Merlin
Arkmans
Merlin
1
0
1
1.5
L
0
2
0
0
W
2
0
0
2
L
Sobek
KKazaRR
Sobek
0
0
1
0.5
L
0
2
0
0
W
Medusa
0
1
1
0.5
L
0
4
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,314
Damage
4,454
10,873
Taken
15,323
3,021
Mitigated
4,539
4,094
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,864
820
0
1,105
2,674
839
0
0
2,561
0
21,271
L
Ne Zha
 
Ne Zha
1,176
295
0
1,356
3,791
828
0
329
3,462
0
10,325
W
Merlin
Arkmans
Merlin
1,012
252
0
680
1,638
439
0
1,063
575
17,421
389
L
286
56
0
295
1,991
343
0
0
1,991
0
3,609
W
2,127
510
0
955
2,335
637
0
137
2,198
0
13,482
L
Sobek
KKazaRR
Sobek
799
234
0
1,596
3,428
1,690
0
0
3,428
9,401
0
L
1,125
176
192
584
2,372
605
0
1,054
1,318
14,998
442
W
Medusa
986
245
0
444
2,486
622
0
662
1,824
0
19,668
L
1,068
438
0
254
3,741
1,073
0
879
2,862
0
8,328
W
1,325
0
0
910
1,740
484
0
0
1,740
18,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,435
Gold Earned
15,212
176
Minions Killed
99
0
Camps Cleared
0
542,518
Distance Traveled
409,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,496
899
40
8
0
104,993
0
L
Ne Zha
3,180
636
24
5
0
103,500
0
W
Merlin
3,847
769
40
8
0
95,556
0
L
Neith
2,536
507
6
1
0
45,816
0
W
Bastet
3,648
730
23
5
0
123,360
0
L
Sobek
3,245
649
11
2
0
83,380
0
L
Ra
3,294
659
37
7
0
91,300
0
W
Medusa
3,492
698
36
7
0
94,286
0
L
Odin
2,957
591
21
4
0
86,002
0
W
Anubis
3,952
790
37
7
0
124,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role