Player Matchup

Fenrir
Fenrir
AP-LII
Fenrir
Level 113
God Stats
8W - 13L
1,356 SR
Queue Stats
564W - 566L
1,549 Elo+
Solo
Bake Kujira
Bake Kujira
ARTHURPAZ379
Bake Kujira
Level 86
God Stats
5W - 6L
1,389 SR
Queue Stats
291W - 309L
1,478 Elo+
Solo
Yemoja
Yemoja
MistySalamander
Yemoja
Level 138
God Stats
97W - 92L
1,466 SR
Queue Stats
372W - 349L
1,443 Elo+
Solo
Anubis
Anubis
XxSirR0QU3xX
Anubis
Level 125
God Stats
48W - 57L
1,472 SR
Queue Stats
385W - 398L
1,418 Elo+
Solo
Ravana
Ravana
iMrStick
Ravana
Level 55
God Stats
10W - 13L
1,473 SR
Queue Stats
56W - 63L
1,434 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,464 Elo+

VS

Team Averages
Level 102
1,312 SR
1,448 Elo+
Thanatos
Thanatos
AlexandryHke
Thanatos
Level 122
God Stats
33W - 28L
1,508 SR
Queue Stats
483W - 466L
1,420 Elo+
Solo
Hou Yi
Hou Yi
JehovahsBanned
Hou Yi
Level 120
God Stats
0W - 6L
1,021 SR
Queue Stats
144W - 157L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Kingblrd
Aphrodite
Level 118
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Bacchus
Bacchus
TSVG_Stealth
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,374 Elo+
Solo
Sylvanus
Sylvanus
naiam
Sylvanus
Level 107
God Stats
1W - 1L
1,255 SR
Queue Stats
6W - 5L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AP-LII
Fenrir
15
5 / 1 / 7
8,698
621
7,884
12,490
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
ARTHURPAZ379
Bake Kujira
15
3 / 2 / 1
8,794
628
8,211
10,634
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 9
8,279
591
5,928
10,380
6,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
14
5 / 2 / 6
8,879
634
9,455
9,304
3,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
iMrStick
Ravana
12
5 / 0 / 3
7,576
541
8,052
6,975
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexandryHke
Thanatos
11
2 / 9 / 3
6,792
485
8,027
16,339
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,811
415
3,107
9,148
2,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Kingblrd
Aphrodite
11
3 / 2 / 1
6,782
484
4,535
8,886
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TSVG_Stealth
Bacchus
9
0 / 4 / 0
6,103
436
5,357
12,739
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
naiam
Sylvanus
12
0 / 1 / 1
6,567
469
4,177
11,276
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
5
5
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AP-LII
Fenrir
5
1
7
8.5
W
Bake Kujira
ARTHURPAZ379
Bake Kujira
3
2
1
1.75
L
Thanatos
AlexandryHke
Thanatos
2
9
3
0.39
L
0
5
0
0
L
Aphrodite
Kingblrd
Aphrodite
3
2
1
1.75
W
3
0
9
7.5
L
Bacchus
TSVG_Stealth
Bacchus
0
4
0
0
W
Anubis
5
2
6
4
W
Ravana
iMrStick
Ravana
5
0
3
6.5
L
Sylvanus
naiam
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
25,203
49,783
Taken
58,388
29,586
Mitigated
29,702
18,113
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AP-LII
Fenrir
7,884
2,174
0
1,922
12,490
5,967
0
2,026
10,464
0
73,202
W
Bake Kujira
ARTHURPAZ379
Bake Kujira
8,211
3,218
0
2,812
10,634
8,102
0
3,272
7,362
56,557
2,861
L
Thanatos
AlexandryHke
Thanatos
8,027
1,487
0
7,141
16,339
6,122
0
6,131
9,946
0
38,634
L
3,107
1,943
0
2,290
9,148
2,777
0
1,345
7,602
0
33,310
L
Aphrodite
Kingblrd
Aphrodite
4,535
137
2,381
5,751
8,886
2,824
0
5,166
3,574
39,469
944
W
5,928
861
4,062
3,426
10,380
6,768
695
2,201
8,179
31,319
0
L
Bacchus
TSVG_Stealth
Bacchus
5,357
587
0
2,094
12,739
10,653
0
5,681
6,715
20,524
963
W
Anubis
9,455
236
0
3,894
9,304
3,859
231
2,625
6,679
57,425
0
W
Ravana
iMrStick
Ravana
8,052
2,110
0
1,997
6,975
4,890
99
3,598
3,377
0
46,910
L
Sylvanus
naiam
Sylvanus
4,177
1,428
308
3,213
11,276
7,326
0
4,383
6,479
36,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
32,055
429
Minions Killed
270
0
Camps Cleared
0
1,455,211
Distance Traveled
1,233,775
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,698
621
104
7
0
328,254
3
W
Bake Kujira
8,794
628
107
8
0
269,188
2
L
Thanatos
6,792
485
54
4
0
231,436
0
L
Hou Yi
5,811
415
56
4
0
276,063
2
L
Aphrodite
6,782
484
67
5
0
250,605
2
W
Yemoja
8,279
591
51
4
0
288,501
4
L
Bacchus
6,103
436
23
2
0
237,749
0
W
Anubis
8,879
634
102
7
0
275,749
0
W
Ravana
7,576
541
65
5
0
293,519
0
L
Sylvanus
6,567
469
70
5
0
237,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role