Player Matchup

Hera
Hera
HadesNightmare-
Hera
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,481 Elo+
Party 1
Chiron
Chiron
Sianfelu
Chiron
Level 116
God Stats
7W - 7L
1,466 SR
Queue Stats
97W - 90L
1,484 Elo+
Party 3
Camazotz
Camazotz
bolivon2002
Camazotz
Level 66
God Stats
4W - 1L
1,568 SR
Queue Stats
121W - 105L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
thewizardman73
Guan Yu
Level 144
God Stats
1W - 2L
1,202 SR
Queue Stats
21W - 30L
1,448 Elo+
Party 1
Mulan
Mulan
yJotaBR
Mulan
Level 62
God Stats
1W - 0L
1,112 SR
Queue Stats
102W - 104L
1,434 Elo+
Party 3
Team Averages
Level 105
1,370 SR
1,470 Elo+

VS

Team Averages
Level 170
1,549 SR
1,484 Elo+
Izanami
Izanami
AsunaYki
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,458 Elo+
Party 2
Atlas
Atlas
Gordonorrea
Atlas
Level 166
God Stats
6W - 4L
1,647 SR
Queue Stats
624W - 635L
1,548 Elo+
Solo
Medusa
Medusa
KatWhitewolf
Medusa
Level 216
God Stats
2W - 7L
1,379 SR
Queue Stats
412W - 532L
1,442 Elo+
Solo
Danzaburou
Danzaburou
LadyKatsa
Danzaburou
Level 143
God Stats
0W - 1L
1,681 SR
Queue Stats
12W - 12L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
MEXlBOY
Sylvanus
Level 170
God Stats
6W - 4L
1,538 SR
Queue Stats
904W - 957L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
12,127
933
28,668
13,831
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Sianfelu
Chiron
18
9 / 4 / 14
11,770
905
20,549
12,103
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
bolivon2002
Camazotz
17
6 / 2 / 16
10,607
816
11,472
20,251
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 4 / 17
11,565
890
9,522
19,404
25,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
yJotaBR
Mulan
16
1 / 5 / 22
10,372
798
17,840
21,988
15,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsunaYki
Izanami
16
5 / 8 / 10
10,514
809
15,579
16,513
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 10
11,160
858
17,526
15,915
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
16
2 / 8 / 11
9,745
750
15,041
15,421
5,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
LadyKatsa
Danzaburou
15
1 / 8 / 13
8,868
682
12,133
15,534
6,191
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MEXlBOY
Sylvanus
17
5 / 5 / 12
10,654
820
13,285
30,075
28,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
74
31
Kills
18
18
Deaths
31
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
AsunaYki
Izanami
5
8
10
1.25
L
5
2
10
5
W
8
3
15
5.17
L
Medusa
2
8
11
0.94
L
Danzaburou
LadyKatsa
Danzaburou
1
8
13
0.94
L
Sylvanus
MEXlBOY
Sylvanus
5
5
12
2.2
W
Chiron
Sianfelu
Chiron
9
4
14
4
W
Camazotz
bolivon2002
Camazotz
6
2
16
7
W
7
4
17
3.88
W
Mulan
yJotaBR
Mulan
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,051
Damage
73,564
87,577
Taken
93,458
59,108
Mitigated
66,862
41,911
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AsunaYki
Izanami
15,579
9,166
692
2,268
16,513
5,998
24
5,665
10,848
0
32,915
L
17,526
4,857
901
2,305
15,915
20,113
0
3,983
11,932
35,623
1,609
W
28,668
5,587
2,550
2,339
13,831
5,201
1,904
5,637
8,194
55,654
0
L
Medusa
15,041
6,943
1,110
1,506
15,421
5,650
854
6,005
9,416
0
30,158
L
Danzaburou
LadyKatsa
Danzaburou
12,133
6,358
2,008
3,770
15,534
6,191
540
5,281
10,253
0
22,096
L
Sylvanus
MEXlBOY
Sylvanus
13,285
1,940
6,665
10,565
30,075
28,910
0
8,339
21,736
18,013
0
W
Chiron
Sianfelu
Chiron
20,549
4,335
1,533
1,679
12,103
4,497
2,879
4,699
7,404
0
38,825
W
Camazotz
bolivon2002
Camazotz
11,472
1,519
1,169
6,714
20,251
8,224
1,553
6,848
13,403
0
17,785
W
9,522
804
9,971
9,160
19,404
25,192
708
5,142
14,262
0
16,798
W
Mulan
yJotaBR
Mulan
17,840
2,113
1,663
5,133
21,988
15,994
426
7,822
14,166
816
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
50,941
156
Minions Killed
124
0
Camps Cleared
0
1,284,436
Distance Traveled
1,083,177
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,514
809
27
2
0
178,369
0
L
Atlas
11,160
858
27
2
0
247,255
0
W
Hera
12,127
933
57
4
0
247,729
1
L
Medusa
9,745
750
31
2
0
226,876
0
L
Danzaburou
8,868
682
30
2
0
216,463
0
L
Sylvanus
10,654
820
9
1
0
214,214
0
W
Chiron
11,770
905
40
3
0
226,863
0
W
Camazotz
10,607
816
13
1
0
277,565
0
W
Guan Yu
11,565
890
12
1
0
284,551
0
W
Mulan
10,372
798
34
3
0
247,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role