Player Matchup

Discordia
Discordia
Madunii90
Discordia
Level 43
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Chaac
Chaac
PAIN-1453
Chaac
Level 81
God Stats
1W - 0L
1,482 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
atillatyson
Hun Batz
Level 29
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 2
Team Averages
Level 51
1,488 SR
1,293 Elo+

VS

Team Averages
Level 109
1,312 SR
1,353 Elo+
Anhur
Anhur
DADDYSM1TE
Anhur
Level 178
God Stats
111W - 258L
1,384 SR
Queue Stats
2,408W - 2,610L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
mattyslice91
Aphrodite
Level 103
God Stats
10W - 12L
1,235 SR
Queue Stats
499W - 564L
1,315 Elo+
Party 1
Neith
Neith
xXSNOWXxBEA5T
Neith
Level 47
God Stats
2W - 7L
1,316 SR
Queue Stats
195W - 224L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Madunii90
Discordia
19
3 / 1 / 4
12,302
769
13,205
4,684
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
PAIN-1453
Chaac
19
1 / 0 / 6
11,869
742
12,344
16,018
16,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
atillatyson
Hun Batz
19
4 / 0 / 3
12,783
799
9,746
7,581
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
0 / 3 / 0
9,674
605
2,863
11,051
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
mattyslice91
Aphrodite
17
0 / 2 / 1
10,226
639
747
12,350
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 0
9,753
610
4,032
14,216
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
0
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
W
Discordia
Madunii90
Discordia
3
1
4
5
W
Chaac
PAIN-1453
Chaac
1
0
6
4
W
Hun Batz
atillatyson
Hun Batz
4
0
3
5.5
L
Aphrodite
mattyslice91
Aphrodite
0
2
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,295
Damage
7,642
28,283
Taken
37,617
22,066
Mitigated
13,865
10,869
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,863
706
0
0
11,051
3,720
0
4,215
6,757
0
11,748
W
Discordia
Madunii90
Discordia
13,205
0
51
578
4,684
1,595
205
42
4,642
44,275
0
W
Chaac
PAIN-1453
Chaac
12,344
92
0
6,842
16,018
16,452
159
1,167
14,851
0
52,512
W
Hun Batz
atillatyson
Hun Batz
9,746
0
464
2,934
7,581
4,019
2,818
537
7,044
0
46,615
L
Aphrodite
mattyslice91
Aphrodite
747
0
3,999
6,459
12,350
5,139
0
4,313
7,816
31,514
0
L
4,032
1,552
0
2,171
14,216
5,006
100
4,681
9,049
0
19,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
29,653
198
Minions Killed
129
0
Camps Cleared
0
926,030
Distance Traveled
817,178
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,674
605
16
1
0
258,438
4
W
Discordia
12,302
769
64
4
0
299,142
0
W
Chaac
11,869
742
62
4
0
293,216
0
W
Hun Batz
12,783
799
72
5
0
333,672
0
L
Aphrodite
10,226
639
70
4
0
266,647
0
L
Neith
9,753
610
43
3
0
292,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role