Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Clanslayer13
Ah Puch
Level 137
God Stats
2W - 1L
1,870 SR
Queue Stats
191W - 196L
1,547 Elo+
Solo
Mulan
Mulan
MrZaBr3w3r
Mulan
Level 157
God Stats
14W - 17L
1,493 SR
Queue Stats
282W - 282L
1,509 Elo+
Solo
Charybdis
Charybdis
XcellentVibez
Charybdis
Level 128
God Stats
80W - 58L
1,641 SR
Queue Stats
518W - 601L
1,440 Elo+
Solo
Nox
Nox
kakashidlv
Nox
Level 148
God Stats
1W - 3L
1,452 SR
Queue Stats
262W - 267L
1,478 Elo+
Solo
Team Averages
Level 146
1,591 SR
1,495 Elo+

VS

Team Averages
Level 89
1,445 SR
1,487 Elo+
Ra
Ra
AdaptableGolem4
Ra
Level 111
God Stats
72W - 46L
1,657 SR
Queue Stats
495W - 482L
1,478 Elo+
Party 1
Anubis
Anubis
Imnotcreativ
Anubis
Level 66
God Stats
43W - 40L
1,506 SR
Queue Stats
116W - 110L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
Maiky11
Erlang Shen
Level 83
God Stats
4W - 6L
1,330 SR
Queue Stats
235W - 221L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Vectr4556
Cabrakan
Level 107
God Stats
1W - 3L
1,159 SR
Queue Stats
490W - 477L
1,462 Elo+
Party 1
Neith
Neith
abnerg
Neith
Level 80
God Stats
22W - 16L
1,571 SR
Queue Stats
89W - 70L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 5 / 4
6,850
527
4,347
13,058
4,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Clanslayer13
Ah Puch
10
0 / 4 / 0
6,082
468
4,275
6,804
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
4 / 5 / 3
6,987
537
7,352
12,499
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
XcellentVibez
Charybdis
13
2 / 1 / 7
7,915
609
5,910
6,863
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 2 / 5
6,616
509
2,774
3,582
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
8,592
661
12,363
7,621
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
5 / 2 / 6
7,821
602
5,852
8,875
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Maiky11
Erlang Shen
15
4 / 0 / 1
9,207
708
4,884
9,130
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Vectr4556
Cabrakan
12
1 / 3 / 5
7,213
555
2,696
8,920
8,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
abnerg
Neith
13
2 / 2 / 2
7,457
574
5,607
5,916
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
9
Kills
17
17
Deaths
9
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
4
0.8
W
5
2
5
3.75
L
Ah Puch
Clanslayer13
Ah Puch
0
4
0
0
W
Anubis
5
2
6
4
W
Erlang Shen
Maiky11
Erlang Shen
4
0
1
4.5
L
Mulan
4
5
3
1.1
W
Cabrakan
Vectr4556
Cabrakan
1
3
5
1.17
L
Charybdis
XcellentVibez
Charybdis
2
1
7
5.5
W
Neith
abnerg
Neith
2
2
2
1.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
31,402
42,806
Taken
40,462
13,219
Mitigated
21,364
11,196
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,347
839
1,292
2,532
13,058
4,039
0
6,708
6,126
0
19,707
W
12,363
1,592
1,346
2,715
7,621
2,878
0
665
6,893
69,365
1,806
L
Ah Puch
Clanslayer13
Ah Puch
4,275
195
0
1,852
6,804
1,802
0
1,049
5,755
39,223
0
W
Anubis
5,852
136
0
4,712
8,875
3,524
386
1,723
7,045
50,312
0
W
Erlang Shen
Maiky11
Erlang Shen
4,884
2,943
0
4,531
9,130
4,922
0
3,905
5,185
0
70,318
L
Mulan
7,352
680
0
1,542
12,499
4,223
0
8,105
3,984
0
46,928
W
Cabrakan
Vectr4556
Cabrakan
2,696
719
0
1,793
8,920
8,423
72
584
8,271
20,470
0
L
Charybdis
XcellentVibez
Charybdis
5,910
2,459
0
3,518
6,863
2,126
643
1,420
5,353
0
60,619
W
Neith
abnerg
Neith
5,607
970
0
1,351
5,916
1,617
0
0
5,916
0
51,826
L
2,774
114
0
460
3,582
1,029
0
2,390
1,062
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
40,290
347
Minions Killed
482
0
Camps Cleared
0
1,207,354
Distance Traveled
1,396,040
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,850
527
29
2
0
251,285
4
W
Ra
8,592
661
127
10
0
294,525
0
L
Ah Puch
6,082
468
70
5
0
169,217
3
W
Anubis
7,821
602
80
6
0
281,248
0
W
Erlang Shen
9,207
708
132
10
0
275,962
4
L
Mulan
6,987
537
73
6
0
283,364
0
W
Cabrakan
7,213
555
36
3
0
281,430
1
L
Charybdis
7,915
609
113
9
0
247,545
4
W
Neith
7,457
574
107
8
0
262,875
2
L
Nox
6,616
509
62
5
0
255,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role