Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
 
Athena
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Medievalllll
Rama
Gold II
Level 258
God Stats
5W - 6L
1,467 SR
Queue Stats
370W - 365L
1,503 MMR
Solo
He Bo
He Bo
Gold III
raicou33
He Bo
Gold III
Level 53
God Stats
3W - 0L
1,707 SR
Queue Stats
91W - 78L
1,480 MMR
Solo
Danzaburou
Danzaburou
Gold III
swancleric
Danzaburou
Gold III
Level 112
God Stats
2W - 2L
1,423 SR
Queue Stats
103W - 97L
1,504 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,519 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,564 SR
1,502 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
AnimeNiac51
Anubis
Gold IV
Level 180
God Stats
9W - 11L
1,509 SR
Queue Stats
443W - 452L
1,484 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
HaloHunter74230
Bake Kujira
Gold IV
Level 144
God Stats
4W - 1L
1,892 SR
Queue Stats
79W - 85L
1,328 MMR
Party 1
Anhur
Anhur
Gold IV
HotCoffee123
Anhur
Gold IV
Level 157
God Stats
1W - 6L
1,424 SR
Queue Stats
106W - 111L
1,481 MMR
Solo
Ravana
Ravana
Gold III
SkyAgate
Ravana
Gold III
Level 120
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 14L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 2 / 0
4,008
668
2,149
5,673
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
5
1 / 1 / 1
3,475
579
1,016
3,496
2,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 0
4,975
829
2,818
4,353
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
raicou33
He Bo
8
0 / 0 / 2
4,074
679
1,586
3,746
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
swancleric
Danzaburou
8
1 / 1 / 1
4,421
737
2,215
3,918
945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HerculesChaacThanatosLancelot

VS

Bans
CharybdisAresAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
3
0 / 1 / 0
3,134
522
735
2,346
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
8
0 / 4 / 0
4,190
698
2,201
4,608
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
HaloHunter74230
Bake Kujira
7
1 / 0 / 0
3,827
638
1,985
4,165
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 1 / 0
4,019
670
1,132
2,787
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
SkyAgate
Ravana
9
2 / 0 / 0
4,881
814
3,591
3,001
1,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
2
0
0
W
Athena
 
Athena
1
1
1
1.5
L
Artio
 
Artio
0
1
0
0
L
Anubis
0
4
0
0
L
Bake Kujira
HaloHunter74230
Bake Kujira
1
0
0
1
L
1
1
0
1
W
4
0
0
4
L
Ravana
SkyAgate
Ravana
2
0
0
2
W
He Bo
raicou33
He Bo
0
0
2
1
W
Danzaburou
swancleric
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
9,644
21,186
Taken
16,907
6,492
Mitigated
7,058
9,686
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,149
859
0
1,941
5,673
1,622
0
150
5,199
0
21,503
W
Athena
 
Athena
1,016
317
0
732
3,496
2,213
0
888
2,584
8,220
767
L
Artio
 
Artio
735
101
0
746
2,346
928
0
132
2,214
3,960
0
L
Anubis
2,201
14
0
1,099
4,608
1,585
0
1,034
3,574
20,752
1,421
L
Bake Kujira
HaloHunter74230
Bake Kujira
1,985
769
0
750
4,165
2,306
0
1,261
2,904
17,790
331
L
1,132
341
0
408
2,787
586
0
168
2,619
0
20,086
W
2,818
2,285
0
2,131
4,353
891
0
2,162
2,011
0
25,273
L
Ravana
SkyAgate
Ravana
3,591
1,063
0
1,398
3,001
1,653
0
0
3,001
0
29,597
W
He Bo
raicou33
He Bo
1,586
175
0
3,017
3,746
821
0
557
3,125
28,880
0
W
Danzaburou
swancleric
Danzaburou
2,215
1,256
0
1,865
3,918
945
0
635
3,283
0
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
20,051
222
Minions Killed
175
0
Camps Cleared
0
636,479
Distance Traveled
604,426
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,008
668
50
8
0
130,667
2
W
Athena
3,475
579
18
3
0
117,025
0
L
Artio
3,134
522
6
1
0
56,398
0
L
Anubis
4,190
698
54
9
0
133,868
0
L
Bake Kujira
3,827
638
31
5
0
153,056
1
L
Anhur
4,019
670
30
5
0
123,952
4
W
Rama
4,975
829
52
9
0
127,093
2
L
Ravana
4,881
814
54
9
0
137,152
0
W
He Bo
4,074
679
59
10
0
139,712
0
W
Danzaburou
4,421
737
43
7
0
121,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role