Player Matchup

Ymir
Ymir
Anne drew Frank
Ymir
Level 49
God Stats
6W - 6L
1,503 SR
Queue Stats
6W - 6L
1,299 Elo+
Party 1
Zhong Kui
Zhong Kui
Tale of Mar
Zhong Kui
Level 106
God Stats
1W - 0L
1,658 SR
Queue Stats
31W - 22L
1,420 Elo+
Party 1
Rama
Rama
WriteYourWiII
Rama
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,310 Elo+
Party 1
Team Averages
Level 88
1,554 SR
1,343 Elo+

VS

Team Averages
Level 114
1,494 SR
1,410 Elo+
King Arthur
King Arthur
 
King Arthur
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MazikeenDiedHere
Nemesis
Level 63
God Stats
3W - 3L
1,524 SR
Queue Stats
103W - 120L
1,355 Elo+
Solo
Poseidon
Poseidon
WolfGAM1234
Poseidon
Level 99
God Stats
39W - 41L
1,459 SR
Queue Stats
160W - 165L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
7,971
797
3,590
6,147
5,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Tale of Mar
Zhong Kui
13
1 / 0 / 6
7,785
779
6,657
5,514
4,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 3
8,603
860
6,561
5,589
1,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 0
6,905
691
3,600
10,038
7,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 1
7,312
731
4,759
6,312
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
WolfGAM1234
Poseidon
14
0 / 2 / 1
7,847
785
4,176
3,641
933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
2
0
5
4.5
L
0
1
1
0.5
W
Zhong Kui
Tale of Mar
Zhong Kui
1
0
6
4
L
Poseidon
WolfGAM1234
Poseidon
0
2
1
0.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
12,535
17,250
Taken
19,991
12,007
Mitigated
11,161
3,412
Healing
588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,600
186
0
0
10,038
7,996
0
5,096
4,942
0
9,615
W
3,590
141
0
875
6,147
5,401
0
2,148
3,976
16,411
837
L
4,759
1,683
0
588
6,312
2,232
0
3,366
2,946
0
22,937
W
Zhong Kui
Tale of Mar
Zhong Kui
6,657
544
0
2,355
5,514
4,636
42
1,322
4,192
26,825
0
L
Poseidon
WolfGAM1234
Poseidon
4,176
245
0
0
3,641
933
64
1,705
1,936
32,247
0
W
6,561
4,929
0
182
5,589
1,970
962
750
4,823
0
28,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
22,064
130
Minions Killed
122
0
Camps Cleared
0
549,687
Distance Traveled
513,683
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,905
691
18
2
0
156,120
0
W
Ymir
7,971
797
30
3
0
187,214
3
L
Nemesis
7,312
731
39
4
0
195,739
0
W
Zhong Kui
7,785
779
52
5
0
192,494
0
L
Poseidon
7,847
785
65
7
0
161,824
0
W
Rama
8,603
860
48
5
0
169,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role