Player Matchup

Ah Puch
Ah Puch
IIFelipe_Rocha
Ah Puch
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1
Bellona
Bellona
mafra93
Bellona
Level 128
God Stats
4W - 4L
1,577 SR
Queue Stats
9W - 9L
1,360 Elo+
Party 1
Medusa
Medusa
xzeroxx
Medusa
Level 108
God Stats
6W - 3L
1,540 SR
Queue Stats
45W - 41L
1,498 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,367 Elo+

VS

Team Averages
Level 78
1,592 SR
1,352 Elo+
Neith
Neith
Jomakal
Neith
Level 129
God Stats
1W - 2L
1,561 SR
Queue Stats
57W - 69L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
Phasmonomicon
Cthulhu
Level 7
God Stats
3W - 9L
1,496 SR
Queue Stats
41W - 54L
1,321 Elo+
Party 2
Tiamat
Tiamat
robinballs31
Tiamat
Level 97
God Stats
0W - 1L
1,719 SR
Queue Stats
27W - 28L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
7,666
767
6,497
4,073
1,407
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mafra93
Bellona
13
3 / 0 / 3
8,181
818
6,199
7,440
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
xzeroxx
Medusa
15
3 / 0 / 3
8,928
893
7,867
4,246
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jomakal
Neith
12
0 / 1 / 1
7,040
704
3,874
6,231
2,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
13
0 / 4 / 1
7,185
719
2,665
10,283
9,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
12
1 / 2 / 0
7,039
704
3,528
6,901
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Neith
Jomakal
Neith
0
1
1
0.5
L
Cthulhu
0
4
1
0.13
W
Bellona
mafra93
Bellona
3
0
3
4.5
L
Tiamat
1
2
0
0.5
W
Medusa
xzeroxx
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
10,067
15,759
Taken
23,415
8,081
Mitigated
15,585
2,337
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,497
104
136
372
4,073
1,407
0
1,758
2,109
18,816
0
L
Neith
Jomakal
Neith
3,874
1,346
0
951
6,231
2,051
0
580
5,573
0
18,247
L
Cthulhu
2,665
56
51
327
10,283
9,387
0
2,709
7,515
17,683
0
W
Bellona
mafra93
Bellona
6,199
1,260
0
1,829
7,440
5,062
0
2,273
4,929
0
18,150
L
Tiamat
3,528
153
381
2,491
6,901
4,147
0
3,256
3,598
14,941
0
W
Medusa
xzeroxx
Medusa
7,867
2,746
0
0
4,246
1,612
96
1,664
2,504
0
43,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
21,264
144
Minions Killed
124
0
Camps Cleared
0
560,553
Distance Traveled
534,572
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,666
767
21
2
0
147,368
0
L
Neith
7,040
704
41
4
0
183,620
0
L
Cthulhu
7,185
719
39
4
0
175,332
0
W
Bellona
8,181
818
35
4
0
196,777
1
L
Tiamat
7,039
704
44
4
0
175,620
0
W
Medusa
8,928
893
88
9
0
216,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role