Player Matchup

The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum III
Bilkos_lces
Geb
Platinum III
Level 197
God Stats
8W - 7L
1,665 SR
Queue Stats
345W - 322L
1,809 MMR
Party 1
Ullr
Ullr
Diamond IV
FallenGeníus
Ullr
Diamond IV
Level 139
God Stats
3W - 2L
1,494 SR
Queue Stats
179W - 155L
1,930 MMR
Solo
Loki
Loki
Diamond IV
Piskopαt
Loki
Diamond IV
Level 127
God Stats
47W - 26L
1,698 SR
Queue Stats
185W - 166L
2,076 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,571 SR
1,763 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,600 SR
1,842 MMR
Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
Chillside
Chang'e
Platinum IV
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 77L
1,842 MMR
Solo
Heimdallr
Heimdallr
Platinum I
SiαⓈ
Heimdallr
Platinum I
Level 97
God Stats
26W - 34L
1,561 SR
Queue Stats
409W - 388L
1,974 MMR
Solo
Mulan
Mulan
Platinum III
Stèf
Mulan
Platinum III
Level 158
God Stats
1W - 1L
1,819 SR
Queue Stats
32W - 15L
1,779 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Акциум
Kumbhakarna
Diamond V
Level 194
God Stats
62W - 51L
1,621 SR
Queue Stats
264W - 253L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 0
7,365
670
6,135
5,360
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
 
King Arthur
12
3 / 2 / 1
7,030
639
9,797
12,361
9,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 1 / 3
6,380
580
3,655
7,405
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 0
6,395
581
5,248
4,775
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
2 / 3 / 3
6,235
567
4,733
9,184
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditeEsetNu WaRavana

VS

Bans
BastetAgniThothErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 2
4,835
440
749
3,385
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Chillside
Chang'e
11
2 / 2 / 2
6,009
546
3,885
9,252
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SiαⓈ
Heimdallr
10
1 / 2 / 0
5,488
499
3,395
6,205
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Stèf
Mulan
11
2 / 3 / 1
6,121
556
9,108
14,819
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Акциум
Kumbhakarna
10
1 / 1 / 2
5,948
541
4,449
12,313
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
6
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
0
2
W
King Arthur
 
King Arthur
3
2
1
1.75
L
Thanatos
 
Thanatos
0
1
2
1
W
1
1
3
2.5
L
Chang'e
Chillside
Chang'e
2
2
2
1.5
W
1
0
0
1
W
Loki
2
3
3
1.17
L
Heimdallr
SiαⓈ
Heimdallr
1
2
0
0.5
L
Mulan
Stèf
Mulan
2
3
1
0.83
L
Kumbhakarna
Акциум
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
21,586
39,085
Taken
45,974
20,560
Mitigated
25,020
13,300
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,135
910
0
1,000
5,360
1,792
0
1,921
3,217
64,528
3,476
W
King Arthur
 
King Arthur
9,797
1,414
0
3,737
12,361
9,867
0
480
11,189
0
45,930
L
Thanatos
 
Thanatos
749
218
0
1,830
3,385
1,124
0
224
3,161
0
11,273
W
3,655
751
1,939
2,576
7,405
4,367
0
2,522
4,747
14,293
2,072
L
Chang'e
Chillside
Chang'e
3,885
231
1,311
3,509
9,252
2,786
35
2,551
6,701
34,263
887
W
5,248
2,023
0
500
4,775
1,685
408
1,475
3,278
0
57,581
W
Loki
4,733
1,599
0
3,548
9,184
2,849
0
1,271
7,759
0
38,055
L
Heimdallr
SiαⓈ
Heimdallr
3,395
1,755
0
2,007
6,205
2,045
0
685
5,520
0
42,234
L
Mulan
Stèf
Mulan
9,108
1,408
0
5,207
14,819
11,854
0
35
14,784
0
35,236
L
Kumbhakarna
Акциум
Kumbhakarna
4,449
1,188
0
3,905
12,313
7,211
0
3,612
8,701
24,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
28,401
374
Minions Killed
283
0
Camps Cleared
0
1,180,290
Distance Traveled
1,085,769
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,365
670
117
11
0
226,465
0
W
King Arthur
7,030
639
69
6
0
221,415
0
L
Thanatos
4,835
440
22
2
0
177,801
0
W
Geb
6,380
580
26
2
0
263,018
3
L
Chang'e
6,009
546
81
7
0
237,371
2
W
Ullr
6,395
581
95
9
0
230,335
2
W
Loki
6,235
567
67
6
0
239,057
2
L
Heimdallr
5,488
499
70
6
0
226,681
1
L
Mulan
6,121
556
65
6
0
212,787
0
L
Kumbhakarna
5,948
541
45
4
0
231,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role