Player Matchup

Thanatos
Thanatos
Krathos7802
Thanatos
Level 85
God Stats
3W - 7L
1,435 SR
Queue Stats
126W - 126L
1,486 Elo+
Solo
Hel
Hel
N3ur0t1c6098
Hel
Level 81
God Stats
26W - 19L
1,597 SR
Queue Stats
305W - 298L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
SecretCrow
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Staliniuman
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
Level 104
God Stats
129W - 81L
1,604 SR
Queue Stats
355W - 353L
1,469 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,483 Elo+

VS

Team Averages
Level 92
1,408 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Keyskii103
Gilgamesh
Level 129
God Stats
2W - 0L
1,392 SR
Queue Stats
32W - 25L
1,515 Elo+
Solo
Merlin
Merlin
StyledComa3
Merlin
Level 102
God Stats
8W - 11L
1,388 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
natightoon
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 26L
1,448 Elo+
Solo
Chaac
Chaac
partunnax
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,204 Elo+
Party 2
Jormungandr
Jormungandr
yhoannvnz
Jormungandr
Level 76
God Stats
60W - 63L
1,479 SR
Queue Stats
341W - 383L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krathos7802
Thanatos
6
0 / 1 / 0
3,606
601
624
3,611
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 2
3,469
578
1,839
4,913
1,367
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
6
0 / 4 / 0
3,461
577
1,436
3,118
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Staliniuman
Kuzenbo
4
1 / 3 / 0
3,393
566
773
2,954
2,261
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
TwIsTeDxXxFaTe
Danzaburou
8
2 / 3 / 0
4,018
670
2,225
5,138
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keyskii103
Gilgamesh
7
2 / 0 / 1
4,261
710
901
4,363
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Merlin
7
1 / 0 / 2
4,355
726
1,493
1,660
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
natightoon
Ah Muzen Cab
8
5 / 0 / 0
4,679
780
5,578
3,813
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
partunnax
Chaac
8
4 / 1 / 0
4,513
752
2,101
3,604
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
yhoannvnz
Jormungandr
6
0 / 2 / 4
4,205
701
1,248
4,295
2,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Keyskii103
Gilgamesh
2
0
1
2.5
L
Thanatos
Krathos7802
Thanatos
0
1
0
0
L
0
2
2
0.5
L
Nu Wa
0
4
0
0
L
Kuzenbo
Staliniuman
Kuzenbo
1
3
0
0.33
W
Merlin
1
0
2
2
L
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
2
3
0
0.67
W
Ah Muzen Cab
natightoon
Ah Muzen Cab
5
0
0
5
W
Chaac
partunnax
Chaac
4
1
0
4
W
Jormungandr
yhoannvnz
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,897
Damage
11,321
19,734
Taken
17,735
6,831
Mitigated
6,576
6,159
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Keyskii103
Gilgamesh
901
236
0
1,026
4,363
1,296
0
90
4,273
0
17,919
L
Thanatos
Krathos7802
Thanatos
624
345
0
2,004
3,611
1,189
0
65
3,546
0
16,411
L
1,839
34
883
1,684
4,913
1,367
0
268
4,645
8,486
191
L
Nu Wa
1,436
533
0
250
3,118
741
0
1,826
1,292
13,393
0
L
Kuzenbo
Staliniuman
Kuzenbo
773
623
0
0
2,954
2,261
0
0
2,954
3,876
0
W
Merlin
1,493
39
0
515
1,660
442
54
953
707
22,989
0
L
Danzaburou
TwIsTeDxXxFaTe
Danzaburou
2,225
1,167
163
1,175
5,138
1,273
0
295
4,843
0
21,357
W
Ah Muzen Cab
natightoon
Ah Muzen Cab
5,578
2,160
0
721
3,813
1,183
0
1,599
2,214
0
26,543
W
Chaac
partunnax
Chaac
2,101
655
0
864
3,604
1,321
0
729
2,875
0
17,023
W
Jormungandr
yhoannvnz
Jormungandr
1,248
236
0
599
4,295
2,334
0
677
3,618
14,250
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,947
Gold Earned
22,013
131
Minions Killed
175
0
Camps Cleared
0
535,255
Distance Traveled
617,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,261
710
33
6
0
151,794
0
L
Thanatos
3,606
601
44
7
0
91,717
0
L
Hel
3,469
578
12
2
0
117,139
0
L
Nu Wa
3,461
577
24
4
0
114,010
0
L
Kuzenbo
3,393
566
3
1
0
97,175
0
W
Merlin
4,355
726
37
6
0
103,636
0
L
Danzaburou
4,018
670
48
8
0
115,214
0
W
Ah Muzen Cab
4,679
780
44
7
0
123,875
0
W
Chaac
4,513
752
34
6
0
119,275
2
W
Jormungandr
4,205
701
27
5
0
118,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role