Player Matchup

Neith
Neith
LegenTerry9101
Neith
Level 77
God Stats
277W - 307L
1,365 SR
Queue Stats
281W - 312L
1,319 Elo+
Solo
Kali
Kali
Memiп
Kali
Level 146
God Stats
10W - 8L
1,628 SR
Queue Stats
480W - 471L
1,462 Elo+
Party 1
Ymir
Ymir
S NARTO2757
Ymir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 270L
1,438 Elo+
Solo
Vulcan
Vulcan
SpringRhyme03
Vulcan
Level 109
God Stats
16W - 8L
1,675 SR
Queue Stats
652W - 565L
1,477 Elo+
Party 1
Nike
Nike
stanlyeenumber1
Nike
Level 128
God Stats
9W - 8L
1,409 SR
Queue Stats
189W - 177L
1,542 Elo+
Solo
Team Averages
Level 105
1,516 SR
1,448 Elo+

VS

Team Averages
Level 80
1,546 SR
1,462 Elo+
Hachiman
Hachiman
CBA Livrenub
Hachiman
Level 117
God Stats
24W - 29L
1,520 SR
Queue Stats
604W - 601L
1,457 Elo+
Party 2
Hel
Hel
IIgabrielzitoII
Hel
Level 109
God Stats
1W - 2L
1,531 SR
Queue Stats
28W - 28L
1,462 Elo+
Solo
Vulcan
Vulcan
Skyonestein GGS
Vulcan
Level 29
God Stats
15W - 11L
1,543 SR
Queue Stats
143W - 161L
1,446 Elo+
Party 2
Chaac
Chaac
X_phatty_X
Chaac
Level 68
God Stats
13W - 9L
1,625 SR
Queue Stats
200W - 184L
1,490 Elo+
Solo
Freya
Freya
diavlo4948
Freya
Level 79
God Stats
21W - 31L
1,510 SR
Queue Stats
147W - 168L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,889
535
1,824
4,636
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
Memiп
Kali
11
5 / 2 / 1
6,675
607
5,113
8,397
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 0 / 2
6,479
589
1,579
7,704
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 1
6,768
615
1,737
3,680
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,037
549
6,385
8,782
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CBA Livrenub
Hachiman
11
1 / 1 / 1
6,261
569
3,388
6,979
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
1 / 1 / 0
4,703
428
446
1,809
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
5,452
496
2,156
2,812
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
12
3 / 2 / 2
6,804
619
7,018
12,235
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
5
0 / 3 / 0
4,272
388
760
3,545
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
6
9
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CBA Livrenub
Hachiman
1
1
1
1.5
L
1
1
0
1
W
0
1
2
1
W
Kali
Memiп
Kali
5
2
1
2.75
W
2
0
2
3
L
1
1
0
1
W
1
1
1
1.5
L
Chaac
3
2
2
2
L
Freya
0
3
0
0
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,638
Damage
13,768
33,199
Taken
27,380
14,434
Mitigated
10,077
9,981
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CBA Livrenub
Hachiman
3,388
1,804
0
2,752
6,979
1,974
971
779
6,161
0
39,055
L
446
0
65
851
1,809
389
0
156
1,653
11,502
0
W
1,824
46
0
1,006
4,636
1,308
875
374
4,262
0
35,549
W
Kali
Memiп
Kali
5,113
2,390
0
4,315
8,397
2,536
121
1,223
7,174
0
36,595
W
1,579
266
0
2,201
7,704
5,025
52
820
6,884
25,681
2,315
L
2,156
0
0
470
2,812
747
0
995
1,817
31,292
0
W
1,737
0
0
668
3,680
1,459
458
341
3,339
42,779
1,906
L
Chaac
7,018
1,150
0
3,898
12,235
6,217
0
791
10,976
0
43,624
L
Freya
760
274
0
782
3,545
750
0
452
3,093
7,180
3,337
W
6,385
921
0
1,791
8,782
4,106
350
543
8,239
0
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
27,492
312
Minions Killed
247
0
Camps Cleared
0
1,114,733
Distance Traveled
808,255
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,261
569
69
6
0
203,043
1
L
Hel
4,703
428
21
2
0
81,672
0
W
Neith
5,889
535
79
7
0
210,854
0
W
Kali
6,675
607
59
5
0
234,415
0
W
Ymir
6,479
589
37
3
0
228,219
0
L
Vulcan
5,452
496
55
5
0
211,392
2
W
Vulcan
6,768
615
81
7
0
217,961
0
L
Chaac
6,804
619
76
7
0
190,845
3
L
Freya
4,272
388
26
2
0
121,303
0
W
Nike
6,037
549
56
5
0
223,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role