Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
C0n3y1sl4ndK1ng
Bacchus
Level 89
God Stats
1W - 2L
1,720 SR
Queue Stats
45W - 62L
1,429 Elo+
Solo
Hachiman
Hachiman
Hernan EP13
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,198 Elo+
Party 2
Raijin
Raijin
IR i n z l r
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,069 Elo+
Party 2
Bake Kujira
Bake Kujira
madcxstiell
Bake Kujira
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,429 Elo+
Party 2
Team Averages
Level 129
1,544 SR
1,325 Elo+

VS

Team Averages
Level 167
1,489 SR
1,496 Elo+
Sol
Sol
JuggerJoshua9
Sol
Level 143
God Stats
7W - 3L
1,708 SR
Queue Stats
122W - 123L
1,533 Elo+
Solo
Shiva
Shiva
Mikhael Kynight
Shiva
Level 127
God Stats
1W - 1L
1,240 SR
Queue Stats
61W - 75L
1,490 Elo+
Party 1
Charybdis
Charybdis
Sergio OPJ
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,442 Elo+
Party 1
Arachne
Arachne
TroyMcclure29
Arachne
Level 147
God Stats
2W - 0L
1,575 SR
Queue Stats
112W - 145L
1,515 Elo+
Solo
Danzaburou
Danzaburou
dexace
Danzaburou
Level 274
God Stats
5W - 7L
1,423 SR
Queue Stats
560W - 581L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 4 / 5
7,874
875
6,873
7,457
2,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 5
7,129
792
5,616
12,193
12,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Hernan EP13
Hachiman
13
4 / 5 / 3
8,017
891
10,815
8,980
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
12
2 / 7 / 3
7,142
794
6,269
8,385
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
madcxstiell
Bake Kujira
13
1 / 6 / 5
7,185
798
6,197
13,525
13,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 14
9,940
1,104
17,214
9,268
3,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 27
8,340
927
3,041
9,241
10,048
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Sergio OPJ
Charybdis
16
10 / 2 / 16
9,679
1,075
11,106
9,950
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
14
6 / 2 / 13
8,953
995
8,395
11,424
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
dexace
Danzaburou
14
2 / 3 / 21
8,699
967
8,279
7,911
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
9
Kills
28
28
Deaths
10
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
5
0.88
L
1
6
5
0.58
L
Hachiman
Hernan EP13
Hachiman
4
5
3
1.1
L
Raijin
2
7
3
0.5
W
10
1
14
17
W
0
2
27
6.75
W
Charybdis
Sergio OPJ
Charybdis
10
2
16
9
W
Arachne
6
2
13
6.25
W
Danzaburou
dexace
Danzaburou
2
3
21
4.17
L
Bake Kujira
madcxstiell
Bake Kujira
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
48,035
50,540
Taken
47,794
33,752
Mitigated
28,247
8,446
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,873
2,133
997
1,390
7,457
2,552
0
3,639
3,740
0
27,226
L
5,616
199
401
1,598
12,193
12,041
0
3,490
8,475
8,896
0
L
Hachiman
Hernan EP13
Hachiman
10,815
4,096
410
575
8,980
2,916
0
3,985
4,778
0
25,961
L
Raijin
6,269
549
46
77
8,385
3,099
0
1,760
6,400
11,496
0
W
17,214
5,042
581
4,575
9,268
3,509
2,949
3,085
6,140
39,334
622
W
3,041
312
2,826
2,434
9,241
10,048
107
3,734
5,349
0
8,294
W
Charybdis
Sergio OPJ
Charybdis
11,106
3,481
766
3,214
9,950
3,780
2,043
3,298
6,565
0
20,349
W
Arachne
8,395
6,266
1,516
2,688
11,424
7,845
1,159
3,924
7,436
0
11,045
W
Danzaburou
dexace
Danzaburou
8,279
2,196
0
854
7,911
3,065
1,252
3,477
4,359
0
24,800
L
Bake Kujira
madcxstiell
Bake Kujira
6,197
2,237
479
2,473
13,525
13,144
0
4,166
9,027
16,855
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
45,611
124
Minions Killed
107
0
Camps Cleared
0
778,620
Distance Traveled
919,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,874
875
46
5
0
148,252
0
L
Bacchus
7,129
792
7
1
0
161,956
0
L
Hachiman
8,017
891
37
4
0
157,473
0
L
Raijin
7,142
794
12
1
0
147,554
0
W
Sol
9,940
1,104
38
4
0
188,100
0
W
Shiva
8,340
927
19
2
0
188,336
0
W
Charybdis
9,679
1,075
11
1
0
176,937
0
W
Arachne
8,953
995
6
1
0
216,392
0
W
Danzaburou
8,699
967
33
4
0
149,605
0
L
Bake Kujira
7,185
798
22
2
0
163,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role