Player Matchup

Gilgamesh
Gilgamesh
Akira_1910
Gilgamesh
Level 69
God Stats
7W - 2L
1,736 SR
Queue Stats
40W - 44L
1,437 Elo+
Party 2
Chronos
Chronos
Ben90Ox
Chronos
Level 103
God Stats
5W - 5L
1,480 SR
Queue Stats
23W - 19L
1,553 Elo+
Solo
Hades
Hades
DefaltDj21
Hades
Level 43
God Stats
1W - 1L
1,362 SR
Queue Stats
27W - 35L
1,419 Elo+
Party 2
Neith
Neith
DeniAlmeida
Neith
Level 157
God Stats
120W - 131L
1,499 SR
Queue Stats
649W - 676L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
konohagakuri
Sun Wukong
Level 89
God Stats
2W - 2L
1,478 SR
Queue Stats
51W - 54L
1,414 Elo+
Party 2
Team Averages
Level 92
1,511 SR
1,461 Elo+

VS

Team Averages
Level 74
1,488 SR
1,488 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AbledChart79273
Kukulkan
Level 89
God Stats
3W - 5L
1,465 SR
Queue Stats
251W - 247L
1,488 Elo+
Solo
Agni
Agni
AleOvejero14
Agni
Level 46
God Stats
10W - 17L
1,437 SR
Queue Stats
67W - 85L
1,431 Elo+
Party 1
Ares
Ares
Gustavo10jds
Ares
Level 87
God Stats
20W - 25L
1,537 SR
Queue Stats
68W - 70L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akira_1910
Gilgamesh
9
0 / 1 / 1
6,147
512
2,126
9,352
5,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Ben90Ox
Chronos
16
1 / 0 / 0
7,256
605
3,857
7,690
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
10
0 / 0 / 1
5,691
474
736
6,040
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 0
6,741
562
6,461
5,131
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
konohagakuri
Sun Wukong
10
0 / 3 / 1
5,389
449
1,483
8,427
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 0 / 1
6,286
524
3,701
7,046
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
11
0 / 1 / 0
6,173
514
4,287
8,172
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
4 / 1 / 0
7,861
655
7,539
4,620
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 1 / 1
6,802
567
3,489
2,506
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 1
6,058
505
2,533
6,431
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Apollo
 
Apollo
0
1
0
0
L
Kukulkan
4
1
0
4
W
Gilgamesh
Akira_1910
Gilgamesh
0
1
1
0.5
L
0
1
1
0.5
W
Chronos
Ben90Ox
Chronos
1
0
0
1
W
Hades
0
0
1
0.5
W
2
0
0
2
L
0
0
1
0.5
W
Sun Wukong
konohagakuri
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
21,549
36,640
Taken
28,775
16,555
Mitigated
11,982
13,497
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,701
93
0
1,303
7,046
2,887
0
1,469
5,577
0
62,776
L
Apollo
 
Apollo
4,287
2,748
0
2,906
8,172
2,774
0
865
7,307
0
46,066
L
Kukulkan
7,539
459
0
953
4,620
1,459
128
0
4,388
46,870
254
W
Gilgamesh
Akira_1910
Gilgamesh
2,126
304
249
1,504
9,352
5,555
0
3,615
5,648
0
21,410
L
3,489
195
0
391
2,506
852
126
1,085
1,421
49,731
0
W
Chronos
Ben90Ox
Chronos
3,857
1,362
0
5,462
7,690
2,485
88
1,229
6,461
74,621
0
W
Hades
736
134
182
2,182
6,040
2,068
0
2,109
3,931
30,837
1,791
W
6,461
2,062
0
1,725
5,131
1,924
550
441
4,690
0
55,852
L
2,533
127
0
2,694
6,431
4,010
0
1,005
5,426
15,363
0
W
Sun Wukong
konohagakuri
Sun Wukong
1,483
0
0
2,193
8,427
4,523
0
5,386
2,474
0
23,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
33,180
404
Minions Killed
411
0
Camps Cleared
0
1,253,835
Distance Traveled
1,237,302
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,286
524
97
8
0
287,867
0
L
Apollo
6,173
514
89
7
0
208,443
0
L
Kukulkan
7,861
655
95
8
0
243,994
4
W
Gilgamesh
6,147
512
44
4
0
278,370
1
L
Agni
6,802
567
110
9
0
242,620
0
W
Chronos
7,256
605
139
12
0
271,779
4
W
Hades
5,691
474
74
6
0
248,208
0
W
Neith
6,741
562
103
9
0
224,776
5
L
Ares
6,058
505
20
2
0
254,378
6
W
Sun Wukong
5,389
449
44
4
0
230,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role