Player Matchup

Tsukuyomi
Tsukuyomi
NanoSkin10
Tsukuyomi
Level 48
God Stats
4W - 3L
1,768 SR
Queue Stats
69W - 94L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
NanoSkin10
Nu Wa
Level 46
God Stats
0W - 2L
1,281 SR
Queue Stats
65W - 104L
1,334 Elo+
Party 2
Medusa
Medusa
izan_rm9
Medusa
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 107L
1,326 Elo+
Party 2
Team Averages
Level 45
1,516 SR
1,344 Elo+

VS

Team Averages
Level 56
1,352 SR
1,289 Elo+
Charybdis
Charybdis
Dark69Assassins
Charybdis
Level 106
God Stats
25W - 23L
1,475 SR
Queue Stats
372W - 394L
1,386 Elo+
Solo
Ymir
Ymir
Superman_5073
Ymir
Level 36
God Stats
26W - 32L
1,377 SR
Queue Stats
62W - 96L
1,275 Elo+
Party 1
Sol
Sol
xXoD0ll_Fac3oXx
Sol
Level 27
God Stats
8W - 15L
1,205 SR
Queue Stats
10W - 18L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NanoSkin10
Tsukuyomi
15
4 / 7 / 1
9,657
878
8,710
12,064
4,381
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
2 / 7 / 4
8,560
778
9,572
9,592
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
izan_rm9
Medusa
14
1 / 6 / 4
8,461
769
6,671
10,200
3,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dark69Assassins
Charybdis
15
2 / 5 / 11
9,894
899
8,388
8,615
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 2 / 7
10,244
931
3,598
13,139
9,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 0 / 7
11,917
1,083
13,656
13,102
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
20
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dark69Assassins
Charybdis
2
5
11
1.5
L
Tsukuyomi
NanoSkin10
Tsukuyomi
4
7
1
0.64
L
Nu Wa
2
7
4
0.57
W
6
2
7
4.75
L
Medusa
izan_rm9
Medusa
1
6
4
0.5
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,953
Damage
25,642
31,856
Taken
34,856
11,249
Mitigated
15,945
3,920
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dark69Assassins
Charybdis
8,388
4,493
0
310
8,615
2,476
1,220
2,708
5,880
0
25,130
L
Tsukuyomi
NanoSkin10
Tsukuyomi
8,710
1,318
0
2,394
12,064
4,381
0
5,568
6,496
0
30,010
L
Nu Wa
9,572
3,236
0
0
9,592
3,232
54
5,597
3,995
23,745
451
W
3,598
164
132
1,980
13,139
9,387
449
4,923
8,178
15,670
0
L
Medusa
izan_rm9
Medusa
6,671
3,039
0
1,526
10,200
3,636
0
5,635
4,565
0
21,456
W
13,656
4,447
0
7,870
13,102
4,082
2,103
1,941
11,121
54,961
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
32,055
94
Minions Killed
130
0
Camps Cleared
0
543,711
Distance Traveled
599,395
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,894
899
37
3
0
171,677
0
L
Tsukuyomi
9,657
878
40
4
0
190,780
0
L
Nu Wa
8,560
778
26
2
0
161,310
0
W
Ymir
10,244
931
13
1
0
195,680
0
L
Medusa
8,461
769
28
3
0
191,621
0
W
Sol
11,917
1,083
80
7
0
232,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role