Player Matchup

He Bo
He Bo
 
He Bo
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChrisMHK
Lancelot
Level 128
God Stats
7W - 3L
1,654 SR
Queue Stats
467W - 409L
1,577 Elo+
Party 1
Artio
Artio
LL985759
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
StaynGang
Cu Chulainn
Level 164
God Stats
6W - 6L
1,588 SR
Queue Stats
339W - 304L
1,506 Elo+
Party 1
Neith
Neith
Umean444
Neith
Level 80
God Stats
16W - 11L
1,544 SR
Queue Stats
42W - 38L
1,497 Elo+
Solo
Team Averages
Level 157
1,557 SR
1,518 Elo+

VS

Team Averages
Level 126
1,546 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
P1neapplekun1
Cerberus
Level 168
God Stats
6W - 5L
1,636 SR
Queue Stats
116W - 94L
1,542 Elo+
Solo
Nu Wa
Nu Wa
SaylessSneak
Nu Wa
Level 64
God Stats
3W - 4L
1,594 SR
Queue Stats
124W - 86L
1,560 Elo+
Solo
Atlas
Atlas
Talker-0
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 1 / 2
4,348
870
1,515
1,643
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ChrisMHK
Lancelot
8
4 / 0 / 1
4,211
842
2,944
2,435
732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Artio
LL985759
Artio
5
0 / 1 / 4
3,573
715
2,361
5,016
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
StaynGang
Cu Chulainn
8
0 / 0 / 2
4,196
839
1,839
3,476
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
Umean444
Neith
6
3 / 1 / 1
3,686
737
2,958
3,189
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
3,640
728
1,344
5,002
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
 
Heimdallr
5
0 / 2 / 2
3,275
655
3,198
3,721
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
P1neapplekun1
Cerberus
7
1 / 3 / 0
3,478
696
1,252
5,102
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 1
2,963
593
1,159
1,141
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Talker-0
Atlas
5
1 / 1 / 1
3,634
727
2,065
4,945
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
2
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
2
3
L
Chaac
 
Chaac
0
2
0
0
L
Heimdallr
 
Heimdallr
0
2
2
0.5
W
Lancelot
ChrisMHK
Lancelot
4
0
1
4.5
W
Artio
LL985759
Artio
0
1
4
2
L
Cerberus
P1neapplekun1
Cerberus
1
3
0
0.33
L
0
1
1
0.5
W
Cu Chulainn
StaynGang
Cu Chulainn
0
0
2
1
L
Atlas
Talker-0
Atlas
1
1
1
1.5
W
Neith
Umean444
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
9,018
15,759
Taken
19,911
5,827
Mitigated
7,187
6,332
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,515
275
0
500
1,643
346
0
776
867
19,140
1,178
L
Chaac
 
Chaac
1,344
147
0
1,356
5,002
2,945
0
0
5,002
0
19,225
L
Heimdallr
 
Heimdallr
3,198
2,095
0
646
3,721
943
0
947
2,774
0
17,995
W
Lancelot
ChrisMHK
Lancelot
2,944
794
0
422
2,435
732
0
1,138
1,297
0
19,610
W
Artio
LL985759
Artio
2,361
297
456
2,451
5,016
2,923
0
1,303
3,713
7,264
0
L
Cerberus
P1neapplekun1
Cerberus
1,252
40
0
1,721
5,102
1,546
0
950
4,054
15,693
0
L
1,159
322
0
395
1,141
243
0
659
402
8,422
0
W
Cu Chulainn
StaynGang
Cu Chulainn
1,839
481
0
1,181
3,476
1,001
0
0
3,476
0
24,576
L
Atlas
Talker-0
Atlas
2,065
1,266
899
1,562
4,945
1,510
0
1,142
3,803
7,488
0
W
Neith
Umean444
Neith
2,958
1,607
218
1,104
3,189
825
0
1,259
1,930
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,014
Gold Earned
16,990
162
Minions Killed
146
0
Camps Cleared
0
551,306
Distance Traveled
476,427
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,348
870
44
9
0
102,798
0
L
Chaac
3,640
728
47
9
0
107,962
1
L
Heimdallr
3,275
655
34
7
0
92,380
0
W
Lancelot
4,211
842
39
8
0
143,575
0
W
Artio
3,573
715
6
1
0
107,260
2
L
Cerberus
3,478
696
47
9
0
109,011
0
L
Nu Wa
2,963
593
9
2
0
62,424
0
W
Cu Chulainn
4,196
839
49
10
0
107,338
0
L
Atlas
3,634
727
9
2
0
104,650
0
W
Neith
3,686
737
24
5
0
90,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role