Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
C0nej0Suci0
King Arthur
Level 89
God Stats
1W - 1L
1,766 SR
Queue Stats
92W - 75L
1,553 Elo+
Party 1
The Morrigan
The Morrigan
HEYO Ares
The Morrigan
Level 155
God Stats
3W - 4L
1,508 SR
Queue Stats
433W - 444L
1,537 Elo+
Solo
Chaac
Chaac
WiscoBadgers
Chaac
Level 184
God Stats
3W - 5L
1,370 SR
Queue Stats
574W - 606L
1,476 Elo+
Solo
Charybdis
Charybdis
antantant9
Charybdis
Level 146
God Stats
2W - 2L
1,688 SR
Queue Stats
258W - 212L
1,611 Elo+
Party 1
Team Averages
Level 146
1,566 SR
1,535 Elo+

VS

Team Averages
Level 143
1,556 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Josijos
Yu Huang
Level 159
God Stats
2W - 0L
1,847 SR
Queue Stats
41W - 42L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
Kellzar
Cabrakan
Level 168
God Stats
2W - 0L
1,665 SR
Queue Stats
62W - 54L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Zizaye
Sun Wukong
Level 146
God Stats
1W - 1L
1,247 SR
Queue Stats
72W - 51L
1,583 Elo+
Party 2
Lancelot
Lancelot
tender_temper71
Lancelot
Level 101
God Stats
2W - 1L
1,522 SR
Queue Stats
742W - 734L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 5
7,909
791
11,559
7,027
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
C0nej0Suci0
King Arthur
14
1 / 3 / 5
7,258
726
5,012
13,285
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
HEYO Ares
The Morrigan
13
3 / 6 / 3
7,812
781
6,155
8,563
3,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
8,205
821
10,953
10,123
10,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
antantant9
Charybdis
13
2 / 6 / 6
7,508
751
11,505
9,608
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 3 / 6
9,241
924
6,149
8,018
3,460
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Josijos
Yu Huang
17
7 / 1 / 10
10,361
1,036
13,105
7,896
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Kellzar
Cabrakan
14
4 / 3 / 10
8,861
886
5,082
14,886
16,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Zizaye
Sun Wukong
17
4 / 2 / 13
9,702
970
13,627
14,221
16,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
15
4 / 3 / 12
9,011
901
8,430
11,846
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
10
Kills
24
24
Deaths
12
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
5
0.9
W
Apollo
 
Apollo
5
3
6
2.67
L
King Arthur
C0nej0Suci0
King Arthur
1
3
5
1.17
L
The Morrigan
HEYO Ares
The Morrigan
3
6
3
0.75
W
Yu Huang
Josijos
Yu Huang
7
1
10
12
W
Cabrakan
Kellzar
Cabrakan
4
3
10
3
L
2
4
5
1.13
W
Sun Wukong
Zizaye
Sun Wukong
4
2
13
5.25
L
Charybdis
antantant9
Charybdis
2
6
6
0.83
W
Lancelot
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,184
Damage
46,393
48,606
Taken
56,867
28,830
Mitigated
48,309
9,991
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,559
581
0
0
7,027
2,723
0
1,753
5,274
18,484
412
W
Apollo
 
Apollo
6,149
2,342
1,041
1,802
8,018
3,460
1,389
1,705
6,205
0
15,879
L
King Arthur
C0nej0Suci0
King Arthur
5,012
528
832
3,488
13,285
9,482
0
4,430
8,855
0
9,658
L
The Morrigan
HEYO Ares
The Morrigan
6,155
733
71
1,504
8,563
3,261
0
2,194
5,976
15,388
0
W
Yu Huang
Josijos
Yu Huang
13,105
629
998
1,183
7,896
3,113
1,020
3,533
4,156
35,394
0
W
Cabrakan
Kellzar
Cabrakan
5,082
676
1,394
4,499
14,886
16,874
120
3,507
11,069
10,993
0
L
10,953
525
639
1,776
10,123
10,522
0
4,849
5,274
0
22,485
W
Sun Wukong
Zizaye
Sun Wukong
13,627
1,407
2,632
2,418
14,221
16,339
292
3,913
10,076
0
29,372
L
Charybdis
antantant9
Charybdis
11,505
5,582
566
1,115
9,608
2,842
0
4,728
4,880
0
22,271
W
Lancelot
8,430
637
1,542
1,273
11,846
8,523
60
3,627
7,977
0
16,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
47,176
98
Minions Killed
140
0
Camps Cleared
0
875,566
Distance Traveled
1,050,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,909
791
30
3
0
174,805
0
W
Apollo
9,241
924
23
2
0
198,102
0
L
King Arthur
7,258
726
10
1
0
212,969
0
L
The Morrigan
7,812
781
22
2
0
134,680
0
W
Yu Huang
10,361
1,036
44
4
0
208,422
0
W
Cabrakan
8,861
886
11
1
0
178,780
0
L
Chaac
8,205
821
14
1
0
192,039
0
W
Sun Wukong
9,702
970
51
5
0
195,705
0
L
Charybdis
7,508
751
22
2
0
161,073
0
W
Lancelot
9,011
901
11
1
0
269,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role