Player Matchup

Xing Tian
Xing Tian
CrispyLmao
Xing Tian
Level 138
God Stats
10W - 8L
1,559 SR
Queue Stats
364W - 427L
1,425 Elo+
Party 2
Hachiman
Hachiman
Jonzuiga
Hachiman
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,555 Elo+
Solo
The Morrigan
The Morrigan
PoIIyPocket
The Morrigan
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alejandrex123031
Ah Muzen Cab
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,523 Elo+
Party 1
Horus
Horus
cegalvan
Horus
Level 136
God Stats
1W - 1L
1,566 SR
Queue Stats
357W - 415L
1,515 Elo+
Party 2
Team Averages
Level 152
1,525 SR
1,549 Elo+

VS

Team Averages
Level 146
1,503 SR
1,555 Elo+
Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AsesinoDeCerdos
Ymir
Level 124
God Stats
4W - 4L
1,620 SR
Queue Stats
245W - 239L
1,575 Elo+
Solo
Horus
Horus
L0n3starH1tman
Horus
Level 155
God Stats
1W - 5L
1,181 SR
Queue Stats
205W - 215L
1,592 Elo+
Solo
Athena
Athena
Rumpelstiilskin
Athena
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,534 Elo+
Solo
Artemis
Artemis
th3n00bthatpwns
Artemis
Level 157
God Stats
5W - 2L
1,713 SR
Queue Stats
200W - 189L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrispyLmao
Xing Tian
11
3 / 2 / 9
6,781
1,356
5,306
12,466
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
Jonzuiga
Hachiman
11
2 / 0 / 10
6,360
1,272
7,425
3,051
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
PoIIyPocket
The Morrigan
10
4 / 3 / 7
6,323
1,265
5,920
4,510
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
alejandrex123031
Ah Muzen Cab
11
2 / 1 / 8
6,607
1,321
6,548
3,220
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
cegalvan
Horus
10
1 / 1 / 11
6,444
1,289
3,215
5,426
4,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 3 / 3
5,689
1,138
5,121
4,943
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 3 / 5
5,623
1,125
3,509
10,052
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 3
5,736
1,147
2,200
10,312
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 3
5,336
1,067
2,298
6,846
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 0 / 0
4,228
846
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
12
Kills
6
7
Deaths
12
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
3
3
1.17
L
1
3
5
1.17
W
Xing Tian
CrispyLmao
Xing Tian
3
2
9
3.75
W
Hachiman
Jonzuiga
Hachiman
2
0
10
7
L
2
3
3
1.17
W
The Morrigan
PoIIyPocket
The Morrigan
4
3
7
2.5
L
1
3
3
0.83
W
Ah Muzen Cab
alejandrex123031
Ah Muzen Cab
2
1
8
6
W
Horus
cegalvan
Horus
1
1
11
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
13,128
28,673
Taken
32,153
14,988
Mitigated
23,398
11,891
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,121
2,004
0
872
4,943
1,864
0
1,763
3,180
9,800
1,034
L
3,509
194
1,094
3,103
10,052
7,832
0
3,983
6,069
9,774
134
W
Xing Tian
CrispyLmao
Xing Tian
5,306
250
1,234
4,520
12,466
6,813
317
4,565
7,901
8,188
193
W
Hachiman
Jonzuiga
Hachiman
7,425
2,688
338
849
3,051
1,131
1,061
1,439
1,612
0
16,522
L
2,200
1,164
1,090
3,389
10,312
7,372
0
2,982
7,330
0
6,088
W
The Morrigan
PoIIyPocket
The Morrigan
5,920
1,604
211
622
4,510
1,719
404
1,926
2,584
8,254
326
L
2,298
293
276
781
6,846
6,330
0
2,212
4,634
5,486
0
W
Ah Muzen Cab
alejandrex123031
Ah Muzen Cab
6,548
2,412
0
481
3,220
1,131
1,907
1,913
1,307
0
13,031
W
Horus
cegalvan
Horus
3,215
1,284
1,947
1,689
5,426
4,194
178
957
4,469
0
3,717
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
26,612
47
Minions Killed
40
0
Camps Cleared
0
468,139
Distance Traveled
361,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,689
1,138
20
4
0
97,235
0
L
Ymir
5,623
1,125
10
2
0
85,936
0
W
Xing Tian
6,781
1,356
5
1
0
119,766
0
W
Hachiman
6,360
1,272
20
4
0
102,321
0
L
Horus
5,736
1,147
8
2
0
86,688
0
W
The Morrigan
6,323
1,265
6
1
0
76,639
0
L
Athena
5,336
1,067
2
0
0
91,419
0
W
Ah Muzen Cab
6,607
1,321
15
3
0
76,103
0
W
Horus
6,444
1,289
1
0
0
93,310
0
L
Artemis
4,228
846
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role