Player Matchup

Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GreasersLifeTTV
Raijin
Level 65
God Stats
2W - 5L
1,399 SR
Queue Stats
15W - 30L
1,344 Elo+
Party 1
Hel
Hel
Jaylancher
Hel
Level 84
God Stats
0W - 2L
1,381 SR
Queue Stats
11W - 20L
1,371 Elo+
Party 1
Achilles
Achilles
iLxis
Achilles
Level 163
God Stats
34W - 27L
1,638 SR
Queue Stats
694W - 671L
1,569 Elo+
Solo
Artemis
Artemis
isstasha
Artemis
Level 67
God Stats
2W - 2L
1,625 SR
Queue Stats
11W - 20L
1,371 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,431 Elo+

VS

Team Averages
Level 144
1,490 SR
1,574 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Birdman2000
Shiva
Level 122
God Stats
6W - 3L
1,537 SR
Queue Stats
114W - 118L
1,575 Elo+
Solo
Pele
Pele
BishopPair
Pele
Level 149
God Stats
3W - 4L
1,586 SR
Queue Stats
305W - 103L
1,740 Elo+
Solo
Cthulhu
Cthulhu
Cristopher9000
Cthulhu
Level 157
God Stats
1W - 0L
1,325 SR
Queue Stats
104W - 106L
1,506 Elo+
Solo
Zeus
Zeus
Xanaphia133
Zeus
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 100L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 0 / 0
4,299
860
0
0
0
10
1 / 3 / 1
5,293
1,059
4,144
4,962
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
4,969
994
3,208
5,969
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
iLxis
Achilles
9
0 / 0 / 0
4,688
938
3,631
6,306
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
isstasha
Artemis
9
0 / 3 / 0
4,613
923
4,187
5,496
1,700
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 2
5,115
1,023
1,411
3,488
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
3 / 0 / 4
5,714
1,143
5,315
3,481
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 4
5,494
1,099
3,234
4,654
2,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
3 / 0 / 5
5,772
1,154
4,206
5,294
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 1 / 4
5,239
1,048
5,169
2,410
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Cernunnos
 
Cernunnos
1
0
2
2
W
3
0
4
5
W
2
1
4
4
W
3
0
5
5.5
L
1
3
1
0.5
L
1
5
1
0.3
W
2
1
4
4
L
Achilles
iLxis
Achilles
0
0
0
0
L
Artemis
isstasha
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,170
Damage
19,335
22,733
Taken
19,327
8,758
Mitigated
8,687
7,032
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
 
Cernunnos
1,411
122
0
341
3,488
1,006
916
792
2,463
0
9,468
W
5,315
726
445
964
3,481
2,267
0
1,378
1,789
0
10,832
W
3,234
846
0
1,066
4,654
2,202
48
1,408
2,984
0
15,418
W
4,206
78
49
0
5,294
2,612
0
1,776
3,106
12,945
0
L
4,144
199
0
875
4,962
1,338
0
1,397
3,462
11,934
140
L
3,208
254
1,289
1,775
5,969
1,893
0
3,221
2,685
9,213
88
W
5,169
77
0
0
2,410
600
228
965
1,254
10,783
0
L
Achilles
iLxis
Achilles
3,631
449
0
2,591
6,306
3,827
0
2,664
3,574
0
10,848
L
Artemis
isstasha
Artemis
4,187
1,187
0
502
5,496
1,700
0
2,093
3,293
0
11,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
27,334
80
Minions Killed
102
0
Camps Cleared
0
407,720
Distance Traveled
600,348
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,299
860
0
0
0
0
0
W
Cernunnos
5,115
1,023
30
6
0
111,762
2
W
Shiva
5,714
1,143
20
4
0
123,750
0
W
Pele
5,494
1,099
18
4
0
123,826
0
W
Cthulhu
5,772
1,154
23
5
0
125,810
0
L
Raijin
5,293
1,059
27
5
0
86,673
0
L
Hel
4,969
994
15
3
0
96,892
0
W
Zeus
5,239
1,048
11
2
0
115,200
2
L
Achilles
4,688
938
20
4
0
121,383
0
L
Artemis
4,613
923
18
4
0
102,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role