Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GKAjax
Serqet
Level 164
God Stats
8W - 5L
1,602 SR
Queue Stats
148W - 148L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
biergourmet
Cu Chulainn
Level 148
God Stats
2W - 2L
1,750 SR
Queue Stats
30W - 21L
1,628 Elo+
Party 3
Izanami
Izanami
xxphilxx
Izanami
Level 159
God Stats
87W - 85L
1,577 SR
Queue Stats
392W - 380L
1,480 Elo+
Solo
Team Averages
Level 158
1,586 SR
1,520 Elo+

VS

Team Averages
Level 116
1,447 SR
1,494 Elo+
He Bo
He Bo
BadMotherFoca
He Bo
Level 68
God Stats
0W - 3L
1,192 SR
Queue Stats
253W - 259L
1,489 Elo+
Party 2
Horus
Horus
IronJase
Horus
Level 204
God Stats
7W - 12L
1,496 SR
Queue Stats
825W - 831L
1,421 Elo+
Solo
King Arthur
King Arthur
O_OassO_O
King Arthur
Level 104
God Stats
2W - 5L
1,390 SR
Queue Stats
281W - 250L
1,571 Elo+
Solo
Cliodhna
Cliodhna
esmeraldina
Cliodhna
Level 67
God Stats
9W - 10L
1,469 SR
Queue Stats
234W - 259L
1,421 Elo+
Party 2
Poseidon
Poseidon
gabrielpahop
Poseidon
Level 138
God Stats
24W - 15L
1,685 SR
Queue Stats
525W - 486L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 0 / 4
6,721
672
5,200
3,993
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
 
Bacchus
8
1 / 0 / 3
5,667
567
2,995
6,367
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
GKAjax
Serqet
12
5 / 0 / 3
6,706
671
2,411
6,524
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
biergourmet
Cu Chulainn
10
1 / 2 / 2
5,963
596
4,082
8,463
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
xxphilxx
Izanami
11
2 / 2 / 2
6,411
641
3,317
5,230
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,125
413
1,499
4,881
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
IronJase
Horus
9
0 / 1 / 1
5,095
510
2,195
7,559
2,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

King Arthur
O_OassO_O
King Arthur
10
2 / 2 / 0
5,826
583
5,163
8,864
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
esmeraldina
Cliodhna
6
0 / 2 / 2
4,241
424
1,464
4,667
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
gabrielpahop
Poseidon
11
2 / 5 / 0
5,702
570
5,429
6,832
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
4
8
W
Bacchus
 
Bacchus
1
0
3
2.5
L
0
5
0
0
W
Serqet
GKAjax
Serqet
5
0
3
6.5
L
Horus
IronJase
Horus
0
1
1
0.5
L
King Arthur
O_OassO_O
King Arthur
2
2
0
1
W
Cu Chulainn
biergourmet
Cu Chulainn
1
2
2
1
L
Cliodhna
esmeraldina
Cliodhna
0
2
2
0.5
L
Poseidon
gabrielpahop
Poseidon
2
5
0
0.4
W
Izanami
xxphilxx
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
15,750
30,577
Taken
32,803
14,817
Mitigated
13,812
11,306
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,200
256
252
1,731
3,993
1,675
0
1,541
2,452
37,193
1,066
W
Bacchus
 
Bacchus
2,995
385
0
2,024
6,367
4,553
0
2,439
3,928
16,972
1,455
L
1,499
127
0
690
4,881
1,352
0
2,983
1,898
12,665
0
W
Serqet
GKAjax
Serqet
2,411
470
0
4,430
6,524
2,164
0
660
5,864
0
38,907
L
Horus
IronJase
Horus
2,195
911
1,239
3,666
7,559
2,909
0
1,195
6,364
568
15,160
L
King Arthur
O_OassO_O
King Arthur
5,163
1,162
0
1,240
8,864
6,554
0
359
8,425
0
39,313
W
Cu Chulainn
biergourmet
Cu Chulainn
4,082
633
0
1,239
8,463
4,789
0
1,101
7,362
0
33,573
L
Cliodhna
esmeraldina
Cliodhna
1,464
52
0
2,509
4,667
1,056
0
714
3,953
0
13,814
L
Poseidon
gabrielpahop
Poseidon
5,429
1,122
0
762
6,832
1,941
0
2,543
4,289
46,330
0
W
Izanami
xxphilxx
Izanami
3,317
2,435
0
1,630
5,230
1,636
114
2,187
3,043
0
47,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
24,989
322
Minions Killed
248
0
Camps Cleared
0
1,015,710
Distance Traveled
856,304
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,721
672
73
7
0
206,621
0
W
Bacchus
5,667
567
21
2
0
195,811
4
L
He Bo
4,125
413
22
2
0
112,659
0
W
Serqet
6,706
671
78
8
0
242,060
4
L
Horus
5,095
510
25
3
0
211,459
2
L
King Arthur
5,826
583
73
7
0
182,484
0
W
Cu Chulainn
5,963
596
66
7
0
191,237
0
L
Cliodhna
4,241
424
24
2
0
154,005
0
L
Poseidon
5,702
570
104
10
0
195,697
0
W
Izanami
6,411
641
84
8
0
179,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role