Player Matchup

Baron Samedi
Baron Samedi
MolochXBL
Baron Samedi
Level 29
God Stats
6W - 2L
1,814 SR
Queue Stats
47W - 54L
1,439 Elo+
Party 1
Anhur
Anhur
MouldyDock821
Anhur
Level 28
God Stats
8W - 2L
1,612 SR
Queue Stats
44W - 54L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
No Percosets
Gilgamesh
Level 48
God Stats
23W - 8L
1,671 SR
Queue Stats
48W - 45L
1,433 Elo+
Solo
Nu Wa
Nu Wa
SoyReagan
Nu Wa
Level 89
God Stats
6W - 11L
1,406 SR
Queue Stats
57W - 66L
1,436 Elo+
Party 1
Sol
Sol
aIencia
Sol
Level 122
God Stats
12W - 10L
1,531 SR
Queue Stats
72W - 51L
1,504 Elo+
Solo
Team Averages
Level 63
1,607 SR
1,449 Elo+

VS

Team Averages
Level 116
1,538 SR
1,452 Elo+
Sylvanus
Sylvanus
DavidRD1902
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,350 Elo+
Party 2
Anubis
Anubis
Josss2002
Anubis
Level 79
God Stats
2W - 3L
1,700 SR
Queue Stats
13W - 9L
1,509 Elo+
Solo
Janus
Janus
Sacatera
Janus
Level 99
God Stats
81W - 98L
1,488 SR
Queue Stats
261W - 250L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
byrap1000
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,387 Elo+
Party 2
Thor
Thor
iChkn
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MolochXBL
Baron Samedi
14
5 / 2 / 5
9,142
609
8,086
13,790
7,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 3
8,317
554
3,771
6,968
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
No Percosets
Gilgamesh
13
1 / 2 / 0
7,668
511
6,891
13,654
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
SoyReagan
Nu Wa
13
1 / 4 / 2
7,527
502
4,302
8,555
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
0 / 0 / 1
8,131
542
2,084
8,107
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DavidRD1902
Sylvanus
8
0 / 4 / 1
5,752
383
3,050
8,102
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Josss2002
Anubis
14
2 / 1 / 1
8,446
563
8,158
8,282
3,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Sacatera
Janus
16
4 / 2 / 4
9,145
610
8,393
5,411
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
byrap1000
Tsukuyomi
8
0 / 5 / 0
5,605
374
3,115
7,454
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
iChkn
Thor
13
5 / 0 / 2
7,841
523
6,818
9,017
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
11
11
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DavidRD1902
Sylvanus
0
4
1
0.13
L
Anubis
Josss2002
Anubis
2
1
1
2.5
W
Baron Samedi
MolochXBL
Baron Samedi
5
2
5
3.75
W
5
3
3
2.17
W
Gilgamesh
No Percosets
Gilgamesh
1
2
0
0.5
L
Janus
Sacatera
Janus
4
2
4
3
W
Nu Wa
SoyReagan
Nu Wa
1
4
2
0.5
W
Sol
0
0
1
0.5
L
Tsukuyomi
byrap1000
Tsukuyomi
0
5
0
0
L
Thor
iChkn
Thor
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
29,534
51,074
Taken
38,266
21,805
Mitigated
13,725
15,708
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DavidRD1902
Sylvanus
3,050
1,401
235
935
8,102
3,293
0
3,811
4,291
14,624
3,246
L
Anubis
Josss2002
Anubis
8,158
326
0
3,991
8,282
3,210
0
227
7,500
59,439
0
W
Baron Samedi
MolochXBL
Baron Samedi
8,086
1,333
934
5,076
13,790
7,774
0
3,502
10,182
46,399
939
W
3,771
1,695
0
1,738
6,968
2,098
316
2,379
4,509
0
44,215
W
Gilgamesh
No Percosets
Gilgamesh
6,891
1,737
0
2,302
13,654
7,112
0
7,992
5,662
0
45,337
L
Janus
Sacatera
Janus
8,393
206
0
500
5,411
1,908
0
3,863
1,548
81,357
1,794
W
Nu Wa
SoyReagan
Nu Wa
4,302
1,007
0
1,679
8,555
2,550
0
3,833
4,314
42,468
215
W
Sol
2,084
1,004
0
3,979
8,107
2,271
1,249
1,445
6,506
64,909
0
L
Tsukuyomi
byrap1000
Tsukuyomi
3,115
703
18
1,323
7,454
2,015
0
3,752
3,702
0
19,895
L
Thor
iChkn
Thor
6,818
1,040
0
902
9,017
3,299
0
2,615
6,359
0
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
36,789
430
Minions Killed
367
0
Camps Cleared
0
1,396,297
Distance Traveled
1,283,772
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,752
383
28
2
0
185,623
0
L
Anubis
8,446
563
94
6
0
237,963
0
W
Baron Samedi
9,142
609
58
4
0
261,787
4
W
Anhur
8,317
554
85
6
0
284,713
2
W
Gilgamesh
7,668
511
81
5
0
274,774
0
L
Janus
9,145
610
153
10
0
324,380
1
W
Nu Wa
7,527
502
78
5
0
257,327
1
W
Sol
8,131
542
128
9
0
317,696
0
L
Tsukuyomi
5,605
374
30
2
0
198,039
3
L
Thor
7,841
523
62
4
0
337,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role