Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Fernandit0KitKat
Yemoja
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 4L
1,678 Elo+
Party 2
Ne Zha
Ne Zha
IxbaBaby
Ne Zha
Level 158
God Stats
2W - 1L
1,612 SR
Queue Stats
150W - 110L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Srduquee
Guan Yu
Level 102
God Stats
2W - 2L
1,520 SR
Queue Stats
35W - 23L
1,563 Elo+
Party 2
Cupid
Cupid
pablo22072001
Cupid
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
4W - 1L
1,662 Elo+
Party 2
Team Averages
Level 79
1,532 SR
1,580 Elo+

VS

Team Averages
Level 123
1,413 SR
1,505 Elo+
Janus
Janus
JacerOK
Janus
Level 124
God Stats
15W - 17L
1,489 SR
Queue Stats
458W - 420L
1,488 Elo+
Party 1
Sol
Sol
Kaida187
Sol
Level 118
God Stats
6W - 6L
1,205 SR
Queue Stats
353W - 355L
1,441 Elo+
Solo
Ganesha
Ganesha
KaleriXXX
Ganesha
Level 105
God Stats
1W - 2L
1,205 SR
Queue Stats
244W - 228L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
esman623
Cernunnos
Level 140
God Stats
7W - 4L
1,664 SR
Queue Stats
237W - 228L
1,568 Elo+
Solo
Thanatos
Thanatos
thadzkii
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 7
9,616
534
6,675
7,382
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 9
8,765
487
3,309
11,306
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
IxbaBaby
Ne Zha
19
15 / 1 / 4
12,089
672
25,622
19,696
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Srduquee
Guan Yu
15
2 / 3 / 8
9,491
527
2,262
11,396
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 3 / 0
8,914
495
2,251
9,440
2,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JacerOK
Janus
15
5 / 5 / 0
8,631
480
10,253
11,627
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 3 / 1
8,305
461
5,373
4,876
1,036
Ganesha
KaleriXXX
Ganesha
13
0 / 4 / 7
7,740
430
5,334
15,239
11,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
esman623
Cernunnos
17
6 / 2 / 0
10,583
588
13,295
10,931
3,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
thadzkii
Thanatos
15
1 / 5 / 2
8,188
455
2,909
15,462
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
19
Kills
14
15
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
7
1.38
W
0
4
9
1.13
W
Ne Zha
IxbaBaby
Ne Zha
15
1
4
17
L
Janus
JacerOK
Janus
5
5
0
1
L
2
3
1
0.83
L
Ganesha
KaleriXXX
Ganesha
0
4
7
0.88
W
Guan Yu
Srduquee
Guan Yu
2
3
8
2
L
Cernunnos
esman623
Cernunnos
6
2
0
3
W
0
3
0
0
L
Thanatos
thadzkii
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,119
Damage
37,164
59,220
Taken
58,135
27,462
Mitigated
25,523
25,854
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,675
729
459
1,286
7,382
1,958
339
5,201
1,608
55,377
2,098
W
3,309
1,080
4,803
2,505
11,306
6,941
460
3,880
6,948
23,571
0
W
Ne Zha
IxbaBaby
Ne Zha
25,622
10,563
0
11,361
19,696
9,537
0
4,247
14,990
0
117,979
L
Janus
JacerOK
Janus
10,253
164
0
1,715
11,627
2,896
0
2,509
9,118
57,682
0
L
5,373
1,943
0
1,325
4,876
1,036
754
490
4,386
36,340
4,336
L
Ganesha
KaleriXXX
Ganesha
5,334
338
0
1,439
15,239
11,853
0
3,794
11,334
28,814
0
W
Guan Yu
Srduquee
Guan Yu
2,262
395
526
1,960
11,396
6,298
359
4,945
6,371
0
33,368
L
Cernunnos
esman623
Cernunnos
13,295
5,814
0
4,530
10,931
3,788
236
1,862
8,977
0
101,626
W
2,251
1,507
125
2,829
9,440
2,728
662
826
8,406
0
63,900
L
Thanatos
thadzkii
Thanatos
2,909
507
0
8,733
15,462
5,950
0
964
14,498
0
66,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
43,447
469
Minions Killed
478
0
Camps Cleared
0
1,835,890
Distance Traveled
1,657,540
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,616
534
107
6
0
356,955
0
W
Yemoja
8,765
487
37
2
0
334,879
0
W
Ne Zha
12,089
672
145
8
0
443,634
5
L
Janus
8,631
480
121
7
0
386,287
0
L
Sol
8,305
461
72
4
0
169,217
0
L
Ganesha
7,740
430
5
0
0
356,342
7
W
Guan Yu
9,491
527
65
4
0
354,158
0
L
Cernunnos
10,583
588
180
10
0
325,514
2
W
Cupid
8,914
495
115
6
0
346,264
0
L
Thanatos
8,188
455
100
6
0
420,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role