Player Matchup

Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
Touchy1
Achilles
Gold IV
Level 128
God Stats
8W - 6L
1,599 SR
Queue Stats
160W - 192L
1,383 MMR
Party 1
Hou Yi
Hou Yi
Gold I
WhamDan
Hou Yi
Gold I
Level 120
God Stats
3W - 4L
1,294 SR
Queue Stats
180W - 214L
1,576 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,464 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,547 SR
1,407 MMR
Discordia
Discordia
Gold V
Mushquenum
Discordia
Gold V
Level 148
God Stats
9W - 12L
1,548 SR
Queue Stats
122W - 173L
1,438 MMR
Solo
Horus
Horus
Gold III
alsk2012
Horus
Gold III
Level 147
God Stats
7W - 6L
1,593 SR
Queue Stats
215W - 257L
1,368 MMR
Solo
Neith
Neith
Bronze III
elzar1301
Neith
Bronze III
Level 89
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 2L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 1 / 4
8,568
779
4,692
7,847
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Touchy1
Achilles
16
5 / 0 / 3
9,840
895
10,739
11,579
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
WhamDan
Hou Yi
16
3 / 0 / 4
9,480
862
9,067
9,463
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
FafnirCthulhuKuzenboNe ZhaSerqet

VS

Bans
PersephoneAthenaXing TianSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mushquenum
Discordia
15
1 / 2 / 0
8,427
766
7,657
5,064
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
alsk2012
Horus
15
0 / 3 / 1
7,812
710
6,226
12,799
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
elzar1301
Neith
13
0 / 3 / 1
7,935
721
5,001
9,928
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
4
2
L
Discordia
Mushquenum
Discordia
1
2
0
0.5
W
Achilles
Touchy1
Achilles
5
0
3
6.5
W
Hou Yi
WhamDan
Hou Yi
3
0
4
5
L
Horus
alsk2012
Horus
0
3
1
0.17
L
Neith
elzar1301
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
18,884
28,889
Taken
27,791
15,128
Mitigated
17,666
13,848
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,692
119
3,281
4,271
7,847
2,133
56
2,189
4,982
28,038
255
L
Discordia
Mushquenum
Discordia
7,657
82
0
890
5,064
1,985
0
145
4,900
38,814
188
W
Achilles
Touchy1
Achilles
10,739
1,512
0
2,085
11,579
9,502
0
2,494
8,440
0
34,155
W
Hou Yi
WhamDan
Hou Yi
9,067
3,969
0
4,211
9,463
3,493
960
1,865
6,987
0
33,670
L
Horus
alsk2012
Horus
6,226
2,436
659
3,197
12,799
11,898
0
2,715
10,056
0
11,608
L
Neith
elzar1301
Neith
5,001
1,397
32
2,613
9,928
3,783
0
1,812
8,097
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
24,174
154
Minions Killed
132
0
Camps Cleared
0
689,457
Distance Traveled
644,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,568
779
52
5
0
238,386
2
L
Discordia
8,427
766
80
7
0
214,949
0
W
Achilles
9,840
895
49
4
0
237,484
0
W
Hou Yi
9,480
862
53
5
0
213,587
0
L
Horus
7,812
710
9
1
0
229,284
0
L
Neith
7,935
721
43
4
0
200,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role