Player Matchup

Baron Samedi
Baron Samedi
WhySoLuxurious
Baron Samedi
Level 122
God Stats
0W - 1L
1,331 SR
Queue Stats
19W - 16L
1,597 Elo+
Party 1
Fafnir
Fafnir
skyborg15
Fafnir
Level 130
God Stats
0W - 1L
1,410 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 1
Chaac
Chaac
vLethalxDosev
Chaac
Level 93
God Stats
32W - 38L
1,464 SR
Queue Stats
76W - 108L
1,409 Elo+
Solo
Team Averages
Level 115
1,402 SR
1,495 Elo+

VS

Team Averages
Level 78
1,607 SR
1,565 Elo+
Agni
Agni
Izloh
Agni
Level 103
God Stats
8W - 1L
1,928 SR
Queue Stats
623W - 116L
1,760 Elo+
Solo
Hercules
Hercules
One11jr
Hercules
Level 76
God Stats
28W - 23L
1,607 SR
Queue Stats
151W - 144L
1,541 Elo+
Solo
Loki
Loki
seal1021
Loki
Level 54
God Stats
3W - 2L
1,285 SR
Queue Stats
38W - 57L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WhySoLuxurious
Baron Samedi
11
1 / 8 / 2
7,509
751
5,120
10,367
4,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
skyborg15
Fafnir
13
2 / 3 / 3
8,696
870
6,286
15,168
13,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 5 / 3
7,772
777
4,213
12,420
6,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Izloh
Agni
16
8 / 2 / 6
10,086
1,009
13,647
5,902
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
One11jr
Hercules
15
4 / 1 / 10
9,087
909
9,596
9,120
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
4 / 2 / 10
9,271
927
5,818
8,027
2,944
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
16
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
Izloh
Agni
8
2
6
5.5
W
Hercules
One11jr
Hercules
4
1
10
9
L
Baron Samedi
WhySoLuxurious
Baron Samedi
1
8
2
0.25
W
Loki
4
2
10
4.5
L
Fafnir
skyborg15
Fafnir
2
3
3
1.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
29,061
37,955
Taken
23,049
24,096
Mitigated
11,543
8,115
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Izloh
Agni
13,647
1,643
0
1,186
5,902
1,953
300
2,404
3,498
42,551
929
W
Hercules
One11jr
Hercules
9,596
2,768
0
2,442
9,120
6,646
361
4,367
4,753
0
17,981
L
Baron Samedi
WhySoLuxurious
Baron Samedi
5,120
243
136
867
10,367
4,024
296
3,983
5,867
17,193
0
W
Loki
5,818
1,719
0
1,718
8,027
2,944
921
3,797
4,230
0
21,744
L
Fafnir
skyborg15
Fafnir
6,286
1,258
0
4,963
15,168
13,430
123
3,447
10,722
14,396
1,331
L
4,213
312
0
2,149
12,420
6,642
254
4,525
7,346
0
14,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
28,444
77
Minions Killed
136
0
Camps Cleared
0
473,270
Distance Traveled
549,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,086
1,009
76
8
0
174,901
0
W
Hercules
9,087
909
25
3
0
188,991
0
L
Baron Samedi
7,509
751
24
2
0
144,709
0
W
Loki
9,271
927
35
4
0
186,020
0
L
Fafnir
8,696
870
27
3
0
174,772
0
L
Chaac
7,772
777
26
3
0
153,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role