Player Matchup

Cthulhu
Cthulhu
HNBDXP
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 7L
1,850 Elo+
Solo
Vulcan
Vulcan
LadiesMan217681
Vulcan
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
68W - 61L
1,512 Elo+
Solo
Tyr
Tyr
SupineBuffalo90
Tyr
Level 154
God Stats
3W - 2L
1,535 SR
Queue Stats
412W - 420L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
TWSS69
Sun Wukong
Level 113
God Stats
6W - 0L
1,971 SR
Queue Stats
410W - 431L
1,501 Elo+
Solo
Janus
Janus
w-al_97
Janus
Level 103
God Stats
3W - 2L
1,462 SR
Queue Stats
71W - 71L
1,460 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,560 Elo+

VS

Team Averages
Level 126
1,616 SR
1,485 Elo+
Rama
Rama
B3VHARD
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Enzoleets
Gilgamesh
Level 146
God Stats
14W - 9L
1,595 SR
Queue Stats
288W - 286L
1,535 Elo+
Party 1
Hera
Hera
GainedAlpha
Hera
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
47W - 47L
1,466 Elo+
Party 1
Merlin
Merlin
Sokitheblue1
Merlin
Level 124
God Stats
3W - 4L
1,514 SR
Queue Stats
315W - 354L
1,419 Elo+
Solo
Bellona
Bellona
XenaReptilia
Bellona
Level 149
God Stats
2W - 2L
1,745 SR
Queue Stats
228W - 228L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HNBDXP
Cthulhu
14
2 / 4 / 8
8,942
745
13,585
20,528
12,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 9
9,412
784
6,979
7,263
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
8 / 1 / 7
12,293
1,024
8,700
12,400
15,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
TWSS69
Sun Wukong
17
4 / 2 / 11
10,336
861
8,747
12,138
15,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
w-al_97
Janus
15
2 / 3 / 5
9,300
775
8,154
7,485
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B3VHARD
Rama
1
0 / 0 / 0
3,120
260
0
0
0
Gilgamesh
Enzoleets
Gilgamesh
14
4 / 5 / 4
8,424
702
10,527
17,967
14,384
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 6
8,182
682
10,700
10,186
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
3 / 2 / 5
9,629
802
11,561
6,646
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
XenaReptilia
Bellona
17
4 / 5 / 6
8,842
737
8,297
16,593
12,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
17
Kills
12
13
Deaths
17
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
B3VHARD
Rama
0
0
0
0
L
Gilgamesh
Enzoleets
Gilgamesh
4
5
4
1.2
L
1
5
6
0.8
W
Cthulhu
HNBDXP
Cthulhu
2
4
8
1.5
W
1
3
9
1.83
L
Merlin
3
2
5
2.75
W
8
1
7
11.5
W
Sun Wukong
TWSS69
Sun Wukong
4
2
11
4.75
L
Bellona
XenaReptilia
Bellona
4
5
6
1.4
W
Janus
w-al_97
Janus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
41,085
59,814
Taken
51,392
49,688
Mitigated
34,078
26,053
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
B3VHARD
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Enzoleets
Gilgamesh
10,527
1,603
1,296
3,099
17,967
14,384
0
6,252
10,835
0
16,927
L
10,700
2,501
1,413
3,132
10,186
3,928
0
5,870
3,632
20,363
244
W
Cthulhu
HNBDXP
Cthulhu
13,585
565
1,851
7,763
20,528
12,516
134
7,923
11,870
19,910
646
W
6,979
478
726
1,652
7,263
3,145
1,751
3,597
3,245
18,698
0
L
Merlin
11,561
614
173
1,972
6,646
3,008
0
3,168
3,123
33,203
1,035
W
8,700
291
2,284
5,185
12,400
15,322
0
3,839
7,927
0
22,999
W
Sun Wukong
TWSS69
Sun Wukong
8,747
1,757
928
3,631
12,138
15,617
1,164
2,421
9,180
0
17,435
L
Bellona
XenaReptilia
Bellona
8,297
1,586
1,007
5,787
16,593
12,758
0
9,495
5,774
0
19,101
W
Janus
w-al_97
Janus
8,154
52
395
1,638
7,485
3,088
1,815
2,193
4,914
31,230
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,283
Gold Earned
38,197
156
Minions Killed
127
0
Camps Cleared
0
1,150,900
Distance Traveled
856,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,120
260
0
0
0
0
0
L
Gilgamesh
8,424
702
12
1
0
222,313
0
L
Hera
8,182
682
30
3
0
189,153
0
W
Cthulhu
8,942
745
17
1
0
208,908
0
W
Vulcan
9,412
784
24
2
0
243,061
0
L
Merlin
9,629
802
67
6
0
225,237
0
W
Tyr
12,293
1,024
38
3
0
266,169
0
W
Sun Wukong
10,336
861
17
1
0
237,881
0
L
Bellona
8,842
737
18
2
0
220,292
0
W
Janus
9,300
775
60
5
0
194,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role