Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Maskawin
Persephone
Level 108
God Stats
1W - 2L
1,255 SR
Queue Stats
19W - 22L
1,425 Elo+
Solo
King Arthur
King Arthur
Merlock393
King Arthur
Level 48
God Stats
0W - 1L
1,690 SR
Queue Stats
22W - 37L
1,374 Elo+
Solo
Sol
Sol
caliber35
Sol
Level 84
God Stats
4W - 7L
1,373 SR
Queue Stats
302W - 342L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
dragon_killlerr1
Zhong Kui
Level 102
God Stats
3W - 4L
1,436 SR
Queue Stats
125W - 138L
1,428 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,432 Elo+

VS

Team Averages
Level 95
1,451 SR
1,424 Elo+
Aphrodite
Aphrodite
BigLngDong
Aphrodite
Level 67
God Stats
1W - 2L
1,099 SR
Queue Stats
91W - 126L
1,402 Elo+
Solo
Agni
Agni
Thebigivan
Agni
Level 116
God Stats
1W - 1L
1,489 SR
Queue Stats
58W - 59L
1,502 Elo+
Solo
Zeus
Zeus
TsmJaii
Zeus
Level 104
God Stats
4W - 0L
1,879 SR
Queue Stats
75W - 81L
1,428 Elo+
Party 1
Ymir
Ymir
XD-Sepehr_-Devil
Ymir
Level 86
God Stats
1W - 2L
1,125 SR
Queue Stats
128W - 196L
1,309 Elo+
Solo
Skadi
Skadi
poisonousperidot
Skadi
Level 103
God Stats
2W - 1L
1,661 SR
Queue Stats
84W - 81L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 5 / 14
10,738
716
8,468
16,114
6,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Maskawin
Persephone
18
3 / 4 / 10
10,801
720
16,220
13,312
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Merlock393
King Arthur
6
0 / 3 / 1
7,514
501
923
3,778
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 6 / 8
12,431
829
19,741
18,945
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
18
5 / 6 / 13
10,799
720
15,436
18,673
12,086
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigLngDong
Aphrodite
16
1 / 4 / 10
10,285
686
5,714
15,611
8,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 6
13,522
901
24,666
12,219
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
TsmJaii
Zeus
18
8 / 3 / 8
12,066
804
14,027
8,669
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 7 / 8
10,307
687
5,781
24,430
25,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 3 / 15
11,356
757
14,478
14,140
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
71
21
Kills
24
24
Deaths
22
46
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
14
1.8
W
Aphrodite
BigLngDong
Aphrodite
1
4
10
1.5
L
Persephone
Maskawin
Persephone
3
4
10
2
L
King Arthur
Merlock393
King Arthur
0
3
1
0.17
W
11
5
6
2.8
W
Zeus
TsmJaii
Zeus
8
3
8
4
W
2
7
8
0.86
L
11
6
8
2.5
L
Zhong Kui
5
6
13
1.92
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,788
Damage
64,666
70,822
Taken
75,069
30,972
Mitigated
47,872
31,798
Healing
29,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,468
987
6,722
7,779
16,114
6,512
81
11,841
4,273
30,120
0
W
Aphrodite
BigLngDong
Aphrodite
5,714
548
9,967
9,100
15,611
8,098
1,429
14,446
1,165
16,780
0
L
Persephone
Maskawin
Persephone
16,220
667
1,687
2,854
13,312
3,652
0
9,783
3,443
33,975
0
L
King Arthur
Merlock393
King Arthur
923
175
58
43
3,778
2,568
0
1,915
1,863
0
1,601
W
24,666
239
448
2,907
12,219
5,110
355
7,595
4,624
49,038
904
W
Zeus
TsmJaii
Zeus
14,027
1,089
447
1,816
8,669
3,331
954
4,920
3,749
34,820
311
W
5,781
453
1,299
1,273
24,430
25,514
258
20,289
4,141
12,235
0
L
19,741
5,300
134
6,984
18,945
6,154
1,243
12,904
6,041
35,417
1,485
L
Zhong Kui
15,436
922
558
4,979
18,673
12,086
171
13,573
5,100
24,977
129
W
14,478
4,550
439
2,199
14,140
5,819
3,416
12,012
2,128
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,283
Gold Earned
57,536
139
Minions Killed
171
0
Camps Cleared
0
985,163
Distance Traveled
1,252,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,738
716
37
2
0
234,690
0
W
Aphrodite
10,285
686
27
2
0
284,274
0
L
Persephone
10,801
720
29
2
0
265,454
0
L
King Arthur
7,514
501
2
0
0
38,267
0
W
Agni
13,522
901
60
4
0
276,039
0
W
Zeus
12,066
804
37
2
0
196,327
0
W
Ymir
10,307
687
14
1
0
247,509
0
L
Sol
12,431
829
40
3
0
219,377
0
L
Zhong Kui
10,799
720
31
2
0
227,375
0
W
Skadi
11,356
757
33
2
0
248,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role