Player Matchup

Zeus
Zeus
AWUERO
Zeus
Level 74
God Stats
2W - 2L
1,241 SR
Queue Stats
24W - 30L
1,427 Elo+
Solo
Surtr
Surtr
Brt x Puma
Surtr
Level 48
God Stats
110W - 131L
1,466 SR
Queue Stats
121W - 148L
1,464 Elo+
Solo
Hera
Hera
CyanGuardian
Hera
Level 108
God Stats
10W - 4L
1,665 SR
Queue Stats
21W - 15L
1,615 Elo+
Party 2
Khepri
Khepri
DeathsAngel295
Khepri
Level 154
God Stats
11W - 3L
1,722 SR
Queue Stats
36W - 23L
1,602 Elo+
Party 2
Charybdis
Charybdis
ozkaynaks
Charybdis
Level 89
God Stats
12W - 12L
1,448 SR
Queue Stats
583W - 597L
1,463 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,514 Elo+

VS

Team Averages
Level 113
1,505 SR
1,439 Elo+
Fenrir
Fenrir
AceGoCrazyyy485
Fenrir
Level 156
God Stats
3W - 6L
1,437 SR
Queue Stats
525W - 560L
1,454 Elo+
Party 1
Tyr
Tyr
DIVIDER
Tyr
Level 159
God Stats
34W - 21L
1,665 SR
Queue Stats
807W - 875L
1,426 Elo+
Party 1
Chang'e
Chang'e
G_-_105
Chang'e
Level 75
God Stats
0W - 2L
1,231 SR
Queue Stats
262W - 307L
1,425 Elo+
Solo
Chernobog
Chernobog
Niva84
Chernobog
Level 48
God Stats
13W - 7L
1,642 SR
Queue Stats
139W - 171L
1,414 Elo+
Solo
Charybdis
Charybdis
abc123_com
Charybdis
Level 129
God Stats
7W - 6L
1,546 SR
Queue Stats
22W - 24L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AWUERO
Zeus
15
3 / 2 / 6
10,002
1,111
17,291
3,955
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
15
4 / 1 / 5
9,499
1,055
8,695
7,354
4,890
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 7
9,487
1,054
13,762
2,937
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 6
9,892
1,099
6,282
9,098
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ozkaynaks
Charybdis
15
0 / 1 / 3
9,014
1,002
3,883
3,999
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

317

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,829
981
4,080
11,335
11,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
14
4 / 0 / 2
9,562
1,062
4,711
12,278
7,746
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Chang'e
G_-_105
Chang'e
14
1 / 3 / 2
8,800
978
5,556
12,952
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Niva84
Chernobog
13
0 / 2 / 0
7,678
853
1,254
3,537
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
abc123_com
Charybdis
15
1 / 5 / 3
9,461
1,051
6,935
13,472
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
12
Kills
6
6
Deaths
12
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
AWUERO
Zeus
3
2
6
3
L
0
2
5
1.25
W
Surtr
4
1
5
6.5
W
3
1
7
6.5
L
Tyr
4
0
2
5
W
2
1
6
5
L
Chang'e
G_-_105
Chang'e
1
3
2
0.67
L
Chernobog
Niva84
Chernobog
0
2
0
0
L
Charybdis
abc123_com
Charybdis
1
5
3
0.5
W
Charybdis
ozkaynaks
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,913
Damage
22,536
27,343
Taken
53,574
20,116
Mitigated
28,123
5,193
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AWUERO
Zeus
17,291
979
0
1,061
3,955
1,691
0
348
3,217
34,031
0
L
4,080
461
0
787
11,335
11,422
0
8,178
2,294
0
11,432
W
Surtr
8,695
3,497
0
2,335
7,354
4,890
0
1,733
5,441
426
20,129
W
13,762
2,887
0
0
2,937
1,121
0
673
2,035
21,489
578
L
Tyr
4,711
79
0
190
12,278
7,746
0
8,015
3,563
0
9,745
W
6,282
404
0
862
9,098
10,826
0
1,250
6,554
10,591
0
L
Chang'e
G_-_105
Chang'e
5,556
804
520
1,188
12,952
3,799
0
8,825
3,595
14,413
0
L
Chernobog
Niva84
Chernobog
1,254
610
0
106
3,537
913
0
997
2,451
0
4,192
L
Charybdis
abc123_com
Charybdis
6,935
2,290
0
1,591
13,472
4,243
0
8,494
4,278
0
48,305
W
Charybdis
ozkaynaks
Charybdis
3,883
877
0
935
3,999
1,588
0
768
3,033
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
44,330
181
Minions Killed
152
5
Camps Cleared
4
864,160
Distance Traveled
723,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,002
1,111
59
7
2
166,518
0
L
Fenrir
8,829
981
13
1
0
172,366
0
W
Surtr
9,499
1,055
18
2
2
194,578
0
W
Hera
9,487
1,054
17
2
0
173,315
0
L
Tyr
9,562
1,062
13
1
1
215,255
0
W
Khepri
9,892
1,099
7
1
1
165,399
0
L
Chang'e
8,800
978
19
2
2
150,585
0
L
Chernobog
7,678
853
10
1
0
47,092
0
L
Charybdis
9,461
1,051
97
11
1
138,504
0
W
Charybdis
9,014
1,002
80
9
0
164,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role