Player Matchup

Anhur
Anhur
Maseratti_O2
Anhur
Level 18
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Bellona
Bellona
NanoSkin10
Bellona
Level 48
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Arachne
Arachne
NanoSkin10
Arachne
Level 45
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 1
Anubis
Anubis
TheMainManESP-1
Anubis
Level 25
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
izan_rm9
Cthulhu
Level 40
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Team Averages
Level 35
1,436 SR
1,169 Elo+

VS

Team Averages
Level 91
1,572 SR
1,475 Elo+
Chiron
Chiron
Girty92
Chiron
Level 105
God Stats
4W - 3L
1,552 SR
Queue Stats
53W - 68L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Lord-Bierkules
Nu Wa
Level 62
God Stats
23W - 18L
1,583 SR
Queue Stats
130W - 136L
1,513 Elo+
Solo
Thanatos
Thanatos
NikIaSnipes
Thanatos
Level 94
God Stats
2W - 0L
1,753 SR
Queue Stats
10W - 9L
1,457 Elo+
Party 2
Anubis
Anubis
bulbasaur1488
Anubis
Level 126
God Stats
37W - 26L
1,607 SR
Queue Stats
40W - 30L
1,521 Elo+
Solo
Achilles
Achilles
zRage_zGhOsT_007
Achilles
Level 69
God Stats
4W - 3L
1,363 SR
Queue Stats
7W - 7L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
4,793
399
2,222
8,266
1,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NanoSkin10
Bellona
10
0 / 4 / 0
5,313
443
4,069
11,127
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
NanoSkin10
Arachne
9
3 / 7 / 0
6,229
519
5,966
11,401
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 1
5,199
433
801
10,102
2,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
izan_rm9
Cthulhu
9
0 / 3 / 3
4,932
411
4,372
7,195
2,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Girty92
Chiron
12
5 / 0 / 8
7,511
626
6,808
6,596
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
8 / 1 / 3
8,267
689
9,132
3,323
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
NikIaSnipes
Thanatos
12
6 / 0 / 2
7,085
590
2,856
7,789
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
7 / 2 / 8
7,264
605
9,947
7,734
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 4
7,111
593
7,950
7,887
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
3
Kills
29
29
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Girty92
Chiron
5
0
8
9
W
8
1
3
9.5
L
0
8
1
0.06
L
Bellona
NanoSkin10
Bellona
0
4
0
0
L
Arachne
NanoSkin10
Arachne
3
7
0
0.43
W
Thanatos
NikIaSnipes
Thanatos
6
0
2
7
L
0
7
1
0.07
W
7
2
8
5.5
L
Cthulhu
izan_rm9
Cthulhu
0
3
3
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
36,693
48,091
Taken
33,329
16,113
Mitigated
16,377
7,555
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Girty92
Chiron
6,808
2,698
560
2,450
6,596
2,491
282
1,569
5,027
0
45,778
W
9,132
3,791
0
462
3,323
1,133
1,055
911
2,412
54,518
1,748
L
2,222
730
48
980
8,266
1,620
66
4,738
3,502
0
18,729
L
Bellona
NanoSkin10
Bellona
4,069
1,699
0
2,223
11,127
6,684
133
294
10,132
0
26,705
L
Arachne
NanoSkin10
Arachne
5,966
4,576
0
921
11,401
2,889
0
4,443
6,782
0
20,873
W
Thanatos
NikIaSnipes
Thanatos
2,856
510
0
5,172
7,789
2,955
586
165
7,624
0
43,694
L
801
142
0
2,667
10,102
2,311
80
6,587
3,515
33,427
0
W
9,947
355
27
2,847
7,734
2,774
210
2,528
5,206
38,800
0
L
Cthulhu
izan_rm9
Cthulhu
4,372
124
46
670
7,195
2,609
0
2,977
4,218
18,616
0
W
7,950
1,544
0
3,539
7,887
7,024
307
0
7,887
0
42,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
37,238
182
Minions Killed
385
0
Camps Cleared
0
1,209,117
Distance Traveled
1,171,916
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,511
626
78
7
0
220,305
0
W
Nu Wa
8,267
689
97
8
0
222,181
0
L
Anhur
4,793
399
34
3
0
228,844
0
L
Bellona
5,313
443
45
4
0
235,598
1
L
Arachne
6,229
519
29
2
0
263,210
0
W
Thanatos
7,085
590
84
7
0
253,290
0
L
Anubis
5,199
433
57
5
0
203,430
0
W
Anubis
7,264
605
73
6
0
219,641
0
L
Cthulhu
4,932
411
17
1
0
278,035
0
W
Achilles
7,111
593
53
4
0
256,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role