Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnDROC89
Izanami
Level 156
God Stats
6W - 16L
1,304 SR
Queue Stats
766W - 759L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Andivi117
Kukulkan
Level 126
God Stats
9W - 6L
1,678 SR
Queue Stats
302W - 301L
1,501 Elo+
Solo
Odin
Odin
SALVS503
Odin
Level 144
God Stats
5W - 3L
1,498 SR
Queue Stats
142W - 146L
1,449 Elo+
Solo
Persephone
Persephone
those_sweat7
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 103L
1,473 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,499 Elo+

VS

Team Averages
Level 122
1,549 SR
1,489 Elo+
Danzaburou
Danzaburou
EMONEYY96
Danzaburou
Level 83
God Stats
4W - 3L
1,556 SR
Queue Stats
147W - 130L
1,531 Elo+
Solo
Cthulhu
Cthulhu
FearDahReaper
Cthulhu
Level 156
God Stats
2W - 3L
1,501 SR
Queue Stats
255W - 267L
1,484 Elo+
Solo
Skadi
Skadi
TVcasualty77
Skadi
Level 153
God Stats
15W - 8L
1,622 SR
Queue Stats
405W - 416L
1,513 Elo+
Solo
Hercules
Hercules
one-eye-gizmo1
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 91L
1,402 Elo+
Solo
Fenrir
Fenrir
sXeXiongMao
Fenrir
Level 156
God Stats
4W - 5L
1,568 SR
Queue Stats
562W - 579L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 11
9,267
927
7,054
12,061
12,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Izanami
AnDROC89
Izanami
16
5 / 2 / 4
9,476
948
6,490
6,810
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Andivi117
Kukulkan
14
1 / 2 / 8
8,630
863
5,881
4,470
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
15
4 / 3 / 6
9,588
959
6,866
9,693
11,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
those_sweat7
Persephone
14
2 / 5 / 9
9,030
903
4,457
7,545
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EMONEYY96
Danzaburou
16
2 / 4 / 4
8,848
885
8,081
8,577
3,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
16
2 / 4 / 7
8,623
862
9,761
10,799
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
3 / 3 / 2
7,842
784
6,997
6,185
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
1
0 / 0 / 0
2,620
262
0
0
0
Fenrir
16
5 / 4 / 5
9,108
911
5,339
10,143
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
15
Kills
12
13
Deaths
15
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
11
8.5
W
Izanami
AnDROC89
Izanami
5
2
4
3.5
W
Kukulkan
Andivi117
Kukulkan
1
2
8
2.5
L
Danzaburou
EMONEYY96
Danzaburou
2
4
4
1
L
Cthulhu
2
4
7
1.38
W
Odin
4
3
6
2.33
L
3
3
2
1.33
L
Hercules
0
0
0
0
L
Fenrir
5
4
5
1.88
W
Persephone
those_sweat7
Persephone
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
30,178
40,579
Taken
35,704
31,073
Mitigated
27,287
11,402
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,054
423
156
2,895
12,061
12,182
153
3,400
8,541
16,197
0
W
Izanami
AnDROC89
Izanami
6,490
3,830
1,815
2,399
6,810
2,830
2,870
1,049
5,718
0
20,404
W
Kukulkan
Andivi117
Kukulkan
5,881
363
297
258
4,470
1,980
437
1,800
2,583
13,619
1,725
L
Danzaburou
EMONEYY96
Danzaburou
8,081
2,798
246
1,202
8,577
3,486
68
4,530
3,927
0
24,205
L
Cthulhu
9,761
193
868
1,618
10,799
11,375
0
4,872
5,704
23,220
0
W
Odin
6,866
1,316
465
1,321
9,693
11,569
296
1,545
8,016
0
13,172
L
6,997
3,083
149
479
6,185
2,444
0
2,920
3,185
0
16,341
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
5,339
1,034
408
1,497
10,143
9,982
0
3,850
6,051
0
11,420
W
Persephone
those_sweat7
Persephone
4,457
163
426
1,370
7,545
2,512
735
1,967
5,454
13,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,991
Gold Earned
37,041
138
Minions Killed
107
0
Camps Cleared
0
956,471
Distance Traveled
706,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,267
927
21
2
0
199,704
0
W
Izanami
9,476
948
54
5
0
181,800
0
W
Kukulkan
8,630
863
30
3
0
192,011
0
L
Danzaburou
8,848
885
41
4
0
180,140
0
L
Cthulhu
8,623
862
30
3
0
192,086
0
W
Odin
9,588
959
15
2
0
202,481
0
L
Skadi
7,842
784
18
2
0
141,447
0
L
Hercules
2,620
262
0
0
0
0
0
L
Fenrir
9,108
911
18
2
0
192,895
0
W
Persephone
9,030
903
18
2
0
180,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role