Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
motion pitt
Neith
Gold V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 127L
1,340 MMR
Solo
Janus
Janus
Gold III
ttv_Yuu
Janus
Gold III
Level 69
God Stats
8W - 12L
1,411 SR
Queue Stats
198W - 206L
1,519 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
xL3gitx5w4gx
Hun Batz
Gold IV
Level 128
God Stats
43W - 42L
1,546 SR
Queue Stats
298W - 301L
1,364 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,491 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,393 SR
1,370 MMR
Horus
Horus
Gold IV
GhostLove290
Horus
Gold IV
Level 127
God Stats
1W - 5L
1,078 SR
Queue Stats
412W - 441L
1,335 MMR
Solo
Nike
Nike
Gold IV
SR Mesac DF
Nike
Gold IV
Level 141
God Stats
42W - 22L
1,674 SR
Queue Stats
254W - 265L
1,392 MMR
Solo
Anubis
Anubis
Silver I
Sr Fosfi
Anubis
Silver I
Level 135
God Stats
4W - 1L
1,433 SR
Queue Stats
38W - 42L
1,307 MMR
Party 1
Sol
Sol
Silver III
XxTronoxxX
Sol
Silver III
Level 128
God Stats
1W - 2L
1,445 SR
Queue Stats
11W - 13L
1,443 MMR
Party 1
Thanatos
Thanatos
Gold IV
hugoxmen-gamer
Thanatos
Gold IV
Level 126
God Stats
4W - 5L
1,337 SR
Queue Stats
148W - 150L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 1
3,481
696
1,839
4,136
1,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
 
Surtr
6
0 / 1 / 0
3,458
692
2,347
3,511
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 2 / 0
3,250
650
3,225
3,688
901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ttv_Yuu
Janus
8
0 / 1 / 1
3,517
703
1,061
2,173
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xL3gitx5w4gx
Hun Batz
1
0 / 0 / 0
2,421
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
XbalanqueFenrirAthenaBake Kujira

VS

Bans
CabrakanKumbhakarnaRavanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,745
749
1,450
3,617
1,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,693
739
1,191
4,482
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Sr Fosfi
Anubis
8
1 / 0 / 0
4,010
802
1,276
2,226
748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 3
3,465
693
3,073
3,196
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
7
4 / 1 / 1
4,081
816
1,868
3,160
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Surtr
 
Surtr
0
1
0
0
W
0
0
3
1.5
W
0
0
1
0.5
W
Anubis
Sr Fosfi
Anubis
1
0
0
1
W
0
1
3
1.5
W
Thanatos
4
1
1
4.5
L
1
2
0
0.5
L
Janus
ttv_Yuu
Janus
0
1
1
0.5
L
Hun Batz
xL3gitx5w4gx
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
8,858
13,508
Taken
16,681
5,068
Mitigated
6,235
5,017
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,839
27
655
1,446
4,136
1,726
0
1,550
2,586
9,142
1,942
L
Surtr
 
Surtr
2,347
802
0
1,327
3,511
2,031
0
0
3,511
239
16,478
W
1,450
808
115
2,050
3,617
1,664
0
866
2,751
0
7,782
W
1,191
245
0
2,012
4,482
2,271
0
202
4,036
0
18,771
W
Anubis
Sr Fosfi
Anubis
1,276
92
0
1,626
2,226
748
0
911
1,165
26,541
0
W
3,073
1,456
0
1,542
3,196
660
0
712
2,484
21,519
2,157
W
Thanatos
1,868
822
0
2,262
3,160
892
0
126
3,034
0
16,060
L
3,225
1,278
0
870
3,688
901
0
1,470
2,218
0
16,482
L
Janus
ttv_Yuu
Janus
1,061
0
0
719
2,173
410
0
1,276
897
16,604
0
L
Hun Batz
xL3gitx5w4gx
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,127
Gold Earned
18,994
127
Minions Killed
184
0
Camps Cleared
0
408,533
Distance Traveled
524,942
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,481
696
18
4
0
98,666
0
L
Surtr
3,458
692
29
6
0
104,801
0
W
Horus
3,745
749
17
3
0
114,196
2
W
Nike
3,693
739
45
9
0
95,820
1
W
Anubis
4,010
802
49
10
0
102,189
0
W
Sol
3,465
693
45
9
0
96,209
0
W
Thanatos
4,081
816
28
6
0
116,528
3
L
Neith
3,250
650
34
7
0
92,690
0
L
Janus
3,517
703
46
9
0
112,376
0
L
Hun Batz
2,421
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role