Player Matchup

Bakasura
Bakasura
ECU_God_Steve
Bakasura
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 35L
1,457 Elo+
Solo
Nu Wa
Nu Wa
FATWILLY3
Nu Wa
Level 157
God Stats
37W - 29L
1,530 SR
Queue Stats
91W - 107L
1,427 Elo+
Solo
Apollo
Apollo
Umbla200
Apollo
Level 154
God Stats
9W - 4L
1,628 SR
Queue Stats
77W - 72L
1,433 Elo+
Solo
Cerberus
Cerberus
endo04
Cerberus
Level 65
God Stats
24W - 19L
1,522 SR
Queue Stats
154W - 161L
1,469 Elo+
Party 1
Olorun
Olorun
nuezmoscada76
Olorun
Level 58
God Stats
10W - 1L
1,734 SR
Queue Stats
102W - 119L
1,452 Elo+
Party 1
Team Averages
Level 114
1,583 SR
1,448 Elo+

VS

Team Averages
Level 70
1,496 SR
1,463 Elo+
Yemoja
Yemoja
LUIZS_BFR
Yemoja
Level 47
God Stats
2W - 2L
1,781 SR
Queue Stats
2W - 2L
1,771 Elo+
Solo
Susano
Susano
Luxffy
Susano
Level 49
God Stats
1W - 4L
1,468 SR
Queue Stats
55W - 47L
1,418 Elo+
Solo
Nu Wa
Nu Wa
MementoMori7L7G
Nu Wa
Level 98
God Stats
3W - 3L
1,443 SR
Queue Stats
45W - 46L
1,423 Elo+
Solo
Cupid
Cupid
Pikuoff32
Cupid
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
101W - 104L
1,373 Elo+
Solo
Artio
Artio
chrisgal821111
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ECU_God_Steve
Bakasura
17
3 / 2 / 1
9,571
532
4,909
22,985
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
FATWILLY3
Nu Wa
14
2 / 0 / 3
9,213
512
12,636
5,941
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Umbla200
Apollo
8
2 / 3 / 0
6,511
362
4,068
4,778
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
endo04
Cerberus
15
2 / 0 / 3
9,053
503
6,473
9,685
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 1
9,349
519
7,384
10,885
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LUIZS_BFR
Yemoja
12
1 / 1 / 2
6,821
379
3,186
7,155
4,144
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Luxffy
Susano
14
5 / 1 / 1
8,626
479
7,627
13,053
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 2 / 0
6,233
346
2,072
4,552
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Pikuoff32
Cupid
11
1 / 3 / 0
7,071
393
2,995
10,693
2,935
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
7,674
426
10,745
17,693
8,663
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
7
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ECU_God_Steve
Bakasura
3
2
1
1.75
W
Nu Wa
FATWILLY3
Nu Wa
2
0
3
3.5
L
Yemoja
LUIZS_BFR
Yemoja
1
1
2
2
L
Susano
Luxffy
Susano
5
1
1
5.5
L
0
2
0
0
L
Cupid
Pikuoff32
Cupid
1
3
0
0.33
W
Apollo
Umbla200
Apollo
2
3
0
0.67
L
0
4
1
0.13
W
Cerberus
endo04
Cerberus
2
0
3
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
26,625
54,274
Taken
53,146
29,097
Mitigated
21,698
27,136
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ECU_God_Steve
Bakasura
4,909
3,828
187
17,553
22,985
10,042
310
3,767
18,619
0
61,770
W
Nu Wa
FATWILLY3
Nu Wa
12,636
5,586
0
1,614
5,941
3,076
590
2,848
2,703
50,079
3,530
L
Yemoja
LUIZS_BFR
Yemoja
3,186
549
4,129
1,754
7,155
4,144
0
3,608
3,387
19,439
0
L
Susano
Luxffy
Susano
7,627
2,334
0
4,899
13,053
4,540
0
4,508
8,510
0
59,495
L
2,072
596
0
766
4,552
1,416
0
3,543
1,009
25,762
0
L
Cupid
Pikuoff32
Cupid
2,995
1,950
484
3,089
10,693
2,935
29
4,605
6,088
0
42,154
W
Apollo
Umbla200
Apollo
4,068
3,096
0
1,221
4,778
1,444
182
1,939
2,714
0
16,208
L
10,745
578
360
7,164
17,693
8,663
0
9,213
8,054
54,780
4,595
W
Cerberus
endo04
Cerberus
6,473
114
0
3,160
9,685
10,756
274
1,164
8,521
46,869
3,305
W
7,384
1,736
100
3,301
10,885
3,779
1,384
4,154
6,134
63,251
1,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
36,425
444
Minions Killed
312
0
Camps Cleared
0
1,498,143
Distance Traveled
1,447,436
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,571
532
136
8
0
406,252
0
W
Nu Wa
9,213
512
84
5
0
293,329
0
L
Yemoja
6,821
379
27
2
0
296,901
6
L
Susano
8,626
479
76
4
0
411,244
0
L
Nu Wa
6,233
346
50
3
0
125,288
0
L
Cupid
7,071
393
66
4
0
250,558
0
W
Apollo
6,511
362
25
1
0
120,372
0
L
Artio
7,674
426
93
5
0
363,445
0
W
Cerberus
9,053
503
81
5
0
348,641
2
W
Olorun
9,349
519
118
7
0
329,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role