Player Matchup

Hun Batz
Hun Batz
Silver I
Ashojose05
Hun Batz
Silver I
Level 136
God Stats
6W - 2L
1,704 SR
Queue Stats
89W - 95L
1,188 MMR
Solo
Osiris
Osiris
Gold III
ROPE A DOPE02
Osiris
Gold III
Level 145
God Stats
22W - 26L
1,538 SR
Queue Stats
478W - 538L
1,391 MMR
Solo
Atlas
Atlas
Silver IV
destoryATLAS
Atlas
Silver IV
Level 45
God Stats
1W - 5L
1,339 SR
Queue Stats
6W - 12L
1,366 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,527 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,449 SR
1,152 MMR
Fenrir
Fenrir
Gold V
M4STERxHUNTER
Fenrir
Gold V
Level 106
God Stats
1W - 3L
1,519 SR
Queue Stats
348W - 370L
1,355 MMR
Party 1
Nox
Nox
Gold IV
Ninjamek
Nox
Gold IV
Level 109
God Stats
0W - 4L
1,132 SR
Queue Stats
293W - 318L
1,432 MMR
Party 1
Amaterasu
Amaterasu
Silver V
Peterror
Amaterasu
Silver V
Level 145
God Stats
0W - 2L
1,694 SR
Queue Stats
72W - 126L
669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashojose05
Hun Batz
19
3 / 4 / 3
13,370
836
12,359
14,398
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 1 / 5
13,678
855
9,905
16,634
22,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 3
11,574
723
7,223
9,038
3,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SerqetAchillesHeraCthulhuNe Zha

VS

Bans
Nu WaXing TianDiscordiaKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
12,669
792
15,022
21,050
23,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
5 / 1 / 3
12,859
804
9,363
12,874
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
Peterror
Amaterasu
6
0 / 0 / 0
8,255
516
0
174
26

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
9
9
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ashojose05
Hun Batz
3
4
3
1.13
L
4
6
4
1
L
5
1
3
6.5
L
Amaterasu
Peterror
Amaterasu
0
0
0
0
W
2
1
5
4.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
24,385
40,070
Taken
34,098
34,757
Mitigated
28,548
6,508
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ashojose05
Hun Batz
12,359
3,467
0
750
14,398
8,807
903
3,116
11,001
0
70,421
L
15,022
2,760
0
2,020
21,050
23,331
0
5,090
14,937
0
36,370
L
9,363
453
0
2,816
12,874
5,191
0
1,732
10,686
53,052
95
L
Amaterasu
Peterror
Amaterasu
0
0
0
0
174
26
0
174
0
0
0
W
9,905
3,154
0
5,000
16,634
22,130
606
4,202
11,884
0
46,892
W
7,223
1,037
0
758
9,038
3,820
398
2,055
6,655
29,471
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
33,783
223
Minions Killed
141
0
Camps Cleared
0
826,141
Distance Traveled
602,815
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,370
836
120
8
0
282,155
2
L
Fenrir
12,669
792
47
3
0
299,224
0
L
Nox
12,859
804
94
6
0
303,591
4
L
Amaterasu
8,255
516
0
0
0
0
0
W
Osiris
13,678
855
67
4
0
302,248
0
W
Atlas
11,574
723
36
2
0
241,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role