Player Matchup

Raijin
Raijin
BloodyThebes
Raijin
Level 144
God Stats
10W - 9L
1,732 SR
Queue Stats
462W - 433L
1,540 Elo+
Solo
Sobek
Sobek
Conqueeeeftador
Sobek
Level 114
God Stats
0W - 2L
1,284 SR
Queue Stats
490W - 448L
1,570 Elo+
Solo
Janus
Janus
Death Gun9824
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,506 Elo+
Solo
Apollo
Apollo
Ignite30
Apollo
Level 114
God Stats
15W - 8L
1,600 SR
Queue Stats
66W - 55L
1,526 Elo+
Solo
Discordia
Discordia
chihuihuis
Discordia
Level 68
God Stats
1W - 1L
1,790 SR
Queue Stats
184W - 205L
1,477 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,524 Elo+

VS

Team Averages
Level 160
1,530 SR
1,517 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Brimstone19709
Cabrakan
Level 157
God Stats
35W - 17L
1,570 SR
Queue Stats
646W - 626L
1,527 Elo+
Party 1
Ishtar
Ishtar
Gozurk
Ishtar
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,592 Elo+
Solo
Shiva
Shiva
IShockeyI
Shiva
Level 206
God Stats
42W - 32L
1,574 SR
Queue Stats
449W - 434L
1,519 Elo+
Party 1
Bastet
Bastet
RTR_BaMa10023
Bastet
Level 122
God Stats
2W - 2L
1,505 SR
Queue Stats
335W - 333L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 8 / 1
6,899
531
4,494
10,573
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
5,188
399
1,642
4,673
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
5,409
416
779
2,417
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ignite30
Apollo
12
2 / 9 / 0
6,614
509
3,454
11,305
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
chihuihuis
Discordia
1
0 / 0 / 0
4,006
308
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 0 / 1
8,391
645
2,405
6,612
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
15
8 / 2 / 2
8,564
659
7,038
6,457
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Gozurk
Ishtar
14
7 / 1 / 4
9,420
725
7,085
8,425
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
IShockeyI
Shiva
12
0 / 0 / 11
7,773
598
2,978
8,926
8,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 0 / 3
7,771
598
2,495
9,080
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
19
19
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
1
4.5
L
Raijin
1
8
1
0.19
W
Cabrakan
8
2
2
4.5
L
0
2
1
0.25
L
0
0
0
0
W
Ishtar
Gozurk
Ishtar
7
1
4
9
W
Shiva
IShockeyI
Shiva
0
0
11
5.5
L
Apollo
Ignite30
Apollo
2
9
0
0.22
W
0
0
3
1.5
L
Discordia
chihuihuis
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,369
Damage
22,001
28,968
Taken
39,500
8,775
Mitigated
21,836
5,840
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,405
229
0
1,802
6,612
2,606
27
2,054
4,558
0
51,069
L
Raijin
4,494
173
0
1,112
10,573
2,586
0
3,486
6,847
35,930
0
W
Cabrakan
7,038
712
0
1,180
6,457
4,670
2,113
1,312
5,145
51,943
0
L
1,642
88
0
1,970
4,673
2,708
0
413
4,190
8,374
0
L
779
124
0
1,566
2,417
519
0
0
2,417
23,423
839
W
Ishtar
Gozurk
Ishtar
7,085
4,546
0
3,945
8,425
2,889
1,430
617
7,808
0
70,660
W
Shiva
IShockeyI
Shiva
2,978
207
217
1,918
8,926
8,132
364
1,797
7,129
0
24,232
L
Apollo
Ignite30
Apollo
3,454
1,603
0
1,192
11,305
2,962
0
2,643
8,476
0
37,247
W
2,495
596
0
3,057
9,080
3,539
1,052
1,102
7,978
0
64,030
L
Discordia
chihuihuis
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
41,919
188
Minions Killed
486
0
Camps Cleared
0
658,835
Distance Traveled
1,264,286
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,391
645
97
7
0
235,959
0
L
Raijin
6,899
531
59
5
0
211,962
0
W
Cabrakan
8,564
659
103
8
0
241,477
0
L
Sobek
5,188
399
6
0
0
111,928
0
L
Janus
5,409
416
53
4
0
97,303
0
W
Ishtar
9,420
725
138
11
0
219,087
0
W
Shiva
7,773
598
41
3
0
302,975
1
L
Apollo
6,614
509
70
5
0
237,642
1
W
Bastet
7,771
598
107
8
0
264,788
0
L
Discordia
4,006
308
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role