Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
I6254I
Lancelot
Level 149
God Stats
7W - 5L
1,619 SR
Queue Stats
210W - 178L
1,526 Elo+
Solo
Janus
Janus
itsCTR
Janus
Level 108
God Stats
12W - 15L
1,551 SR
Queue Stats
575W - 535L
1,552 Elo+
Solo
Jormungandr
Jormungandr
kovgarenok
Jormungandr
Level 160
God Stats
60W - 69L
1,517 SR
Queue Stats
1,036W - 931L
1,523 Elo+
Solo
Team Averages
Level 133
1,537 SR
1,520 Elo+

VS

Team Averages
Level 135
1,547 SR
1,511 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
McLovin64
Olorun
Level 65
God Stats
37W - 12L
1,753 SR
Queue Stats
209W - 189L
1,509 Elo+
Party 1
Agni
Agni
TonyM0ntana7608
Agni
Level 127
God Stats
32W - 19L
1,617 SR
Queue Stats
454W - 432L
1,532 Elo+
Party 1
Achilles
Achilles
en3ro
Achilles
Level 141
God Stats
4W - 2L
1,411 SR
Queue Stats
298W - 279L
1,482 Elo+
Solo
Susano
Susano
oPanduh
Susano
Level 186
God Stats
6W - 7L
1,454 SR
Queue Stats
283W - 270L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 0
6,619
735
4,793
10,167
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
 
Skadi
10
0 / 1 / 4
5,011
557
2,868
2,869
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
I6254I
Lancelot
9
2 / 1 / 1
4,900
544
3,597
7,135
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Janus
itsCTR
Janus
9
1 / 5 / 0
5,572
619
2,619
6,015
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
kovgarenok
Jormungandr
11
4 / 1 / 2
6,502
722
4,711
7,451
5,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 2
5,309
590
3,269
7,532
5,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
McLovin64
Olorun
9
1 / 4 / 1
4,934
548
4,582
6,030
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 1 / 4
6,266
696
5,528
4,560
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
en3ro
Achilles
11
2 / 2 / 0
5,531
615
4,954
8,645
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Susano
oPanduh
Susano
11
4 / 0 / 1
5,772
641
4,268
7,336
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
10
10
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Skadi
 
Skadi
0
1
4
2
W
Ymir
 
Ymir
0
2
2
0.5
L
Lancelot
I6254I
Lancelot
2
1
1
2.5
W
Olorun
McLovin64
Olorun
1
4
1
0.38
W
3
1
4
5
W
Achilles
en3ro
Achilles
2
2
0
1
L
Janus
itsCTR
Janus
1
5
0
0.2
L
Jormungandr
kovgarenok
Jormungandr
4
1
2
5
W
Susano
oPanduh
Susano
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
22,601
33,637
Taken
34,103
15,627
Mitigated
15,443
7,253
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,793
1,804
0
3,734
10,167
5,759
0
1,478
8,689
0
51,122
L
Skadi
 
Skadi
2,868
1,599
0
160
2,869
899
0
1,562
1,307
0
30,365
W
Ymir
 
Ymir
3,269
864
0
1,794
7,532
5,324
0
1,206
6,292
21,453
0
L
Lancelot
I6254I
Lancelot
3,597
600
0
746
7,135
2,534
0
3,023
4,112
0
28,388
W
Olorun
McLovin64
Olorun
4,582
2,750
100
1,257
6,030
2,235
132
2,874
3,156
33,830
1,824
W
5,528
348
0
750
4,560
1,318
0
1,788
2,516
39,937
614
W
Achilles
en3ro
Achilles
4,954
668
0
3,107
8,645
4,399
0
0
8,303
0
29,658
L
Janus
itsCTR
Janus
2,619
386
0
997
6,015
1,408
0
3,114
2,901
33,857
0
L
Jormungandr
kovgarenok
Jormungandr
4,711
959
0
1,616
7,451
5,027
0
4,125
3,326
33,664
3,161
W
Susano
oPanduh
Susano
4,268
1,162
0
3,358
7,336
2,167
0
913
6,341
0
34,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
27,812
334
Minions Killed
278
0
Camps Cleared
0
935,050
Distance Traveled
999,732
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,619
735
104
12
0
175,537
2
L
Skadi
5,011
557
48
5
0
179,597
0
W
Ymir
5,309
590
33
4
0
181,764
0
L
Lancelot
4,900
544
48
5
0
224,354
0
W
Olorun
4,934
548
58
6
0
181,810
0
W
Agni
6,266
696
70
8
0
201,012
0
W
Achilles
5,531
615
48
5
0
208,997
1
L
Janus
5,572
619
70
8
0
155,731
0
L
Jormungandr
6,502
722
64
7
0
199,831
2
W
Susano
5,772
641
69
8
0
226,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role