Player Matchup

Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Dkano97
Baron Samedi
Bronze III
Level 170
God Stats
2W - 0L
1,611 SR
Queue Stats
9W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
jkano02
Gilgamesh
Bronze III
Level 155
God Stats
1W - 0L
1,640 SR
Queue Stats
9W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 166
1,584 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,588 SR
1,212 MMR
Ne Zha
Ne Zha
Silver IV
AlvesBielzn_
Ne Zha
Silver IV
Level 60
God Stats
0W - 2L
1,643 SR
Queue Stats
5W - 11L
1,345 MMR
Party 2
Sylvanus
Sylvanus
Bronze I
Baphometh_ExuBel
Sylvanus
Bronze I
Level 74
God Stats
0W - 2L
1,309 SR
Queue Stats
7W - 14L
1,035 MMR
Party 2
He Bo
He Bo
Silver II
dhon_wick
He Bo
Silver II
Level 106
God Stats
0W - 1L
1,812 SR
Queue Stats
7W - 12L
1,256 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 0 / 11
9,180
918
8,591
8,509
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Dkano97
Baron Samedi
17
11 / 0 / 5
10,811
1,081
14,623
3,597
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
jkano02
Gilgamesh
15
3 / 0 / 11
9,144
914
8,594
10,707
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinCthulhuHorusHeraShiva

VS

Bans
Ix ChelAthenaYmirCabrakanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 5 / 0
7,040
704
3,556
11,048
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 0
6,791
679
4,075
16,515
10,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
dhon_wick
He Bo
13
0 / 5 / 0
7,066
707
3,728
9,240
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
11
7.5
L
Ne Zha
0
5
0
0
L
0
6
0
0
W
Baron Samedi
Dkano97
Baron Samedi
11
0
5
13.5
L
He Bo
dhon_wick
He Bo
0
5
0
0
W
Gilgamesh
jkano02
Gilgamesh
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
11,359
22,813
Taken
36,803
17,743
Mitigated
17,314
7,514
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,591
4,166
0
2,610
8,509
7,439
467
2,556
5,953
700
34,167
L
Ne Zha
3,556
410
0
1,591
11,048
4,039
0
3,206
6,981
0
17,458
L
4,075
794
831
3,727
16,515
10,726
0
6,589
8,943
13,867
0
W
Baron Samedi
Dkano97
Baron Samedi
14,623
1,369
895
2,009
3,597
1,832
1,360
1,661
1,936
45,892
1,731
L
He Bo
dhon_wick
He Bo
3,728
224
0
550
9,240
2,549
0
3,649
4,867
23,853
0
W
Gilgamesh
jkano02
Gilgamesh
8,594
2,513
0
2,000
10,707
8,472
1,140
3,934
6,773
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
20,897
168
Minions Killed
83
0
Camps Cleared
0
629,181
Distance Traveled
495,438
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,180
918
37
4
0
210,305
0
L
Ne Zha
7,040
704
23
2
0
170,358
0
L
Sylvanus
6,791
679
22
2
0
150,766
6
W
Baron Samedi
10,811
1,081
86
9
0
190,034
0
L
He Bo
7,066
707
38
4
0
174,314
0
W
Gilgamesh
9,144
914
45
5
0
228,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role