Player Matchup

Kukulkan
Kukulkan
Birdi8Special
Kukulkan
Level 155
God Stats
1W - 3L
1,147 SR
Queue Stats
291W - 282L
1,519 Elo+
Party 1
Hercules
Hercules
MrxPunisher7396
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Napoli-Mr-007
Ah Puch
Level 97
God Stats
8W - 5L
1,481 SR
Queue Stats
416W - 425L
1,466 Elo+
Solo
Achilles
Achilles
TrashPanda94824
Achilles
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 320L
1,454 Elo+
Solo
Chaac
Chaac
sparky69 yo
Chaac
Level 146
God Stats
2W - 0L
1,617 SR
Queue Stats
21W - 19L
1,469 Elo+
Party 1
Team Averages
Level 104
1,449 SR
1,473 Elo+

VS

Team Averages
Level 103
1,553 SR
1,439 Elo+
Kukulkan
Kukulkan
Orellon
Kukulkan
Level 158
God Stats
7W - 3L
1,748 SR
Queue Stats
152W - 155L
1,434 Elo+
Solo
Vulcan
Vulcan
Prophet_elite11
Vulcan
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 146L
1,470 Elo+
Solo
Tyr
Tyr
Theoutcast25
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,439 Elo+
Solo
Izanami
Izanami
TyrelIy
Izanami
Level 70
God Stats
1W - 1L
1,735 SR
Queue Stats
80W - 95L
1,430 Elo+
Solo
Scylla
Scylla
german0700
Scylla
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 27L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Birdi8Special
Kukulkan
16
3 / 0 / 6
9,396
940
3,321
3,642
1,336
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
14
2 / 1 / 6
8,683
868
4,420
13,435
8,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
14
2 / 3 / 7
9,199
920
5,809
9,661
2,875
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
16
1 / 1 / 6
8,585
859
3,724
11,606
9,525
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 3 / 7
9,021
902
4,927
9,338
9,259
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Orellon
Kukulkan
15
3 / 5 / 2
8,822
882
8,486
8,655
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 2
7,730
773
12,138
7,106
2,724
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 0 / 0
5,588
559
0
0
0
Izanami
TyrelIy
Izanami
5
0 / 1 / 0
5,588
559
355
944
273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
german0700
Scylla
17
2 / 3 / 3
8,909
891
4,584
6,220
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
12
Kills
8
8
Deaths
12
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Birdi8Special
Kukulkan
3
0
6
6
W
Hercules
2
1
6
5
W
Ah Puch
2
3
7
1.83
L
Kukulkan
Orellon
Kukulkan
3
5
2
0.8
L
3
3
2
1.33
L
0
0
0
0
W
Achilles
1
1
6
4
L
Izanami
TyrelIy
Izanami
0
1
0
0
L
Scylla
german0700
Scylla
2
3
3
1.17
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
25,563
47,682
Taken
22,925
31,583
Mitigated
9,616
20,119
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Birdi8Special
Kukulkan
3,321
47
711
573
3,642
1,336
1,689
959
2,683
21,616
0
W
Hercules
4,420
1,124
799
6,444
13,435
8,588
1,010
5,484
7,951
0
10,701
W
Ah Puch
5,809
201
873
3,516
9,661
2,875
2,131
6,299
3,362
20,583
199
L
Kukulkan
Orellon
Kukulkan
8,486
685
154
431
8,655
3,851
0
1,567
6,843
23,437
0
L
12,138
401
313
2,000
7,106
2,724
0
4,290
2,441
19,199
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
3,724
317
906
3,085
11,606
9,525
1,378
7,235
4,371
0
11,156
L
Izanami
TyrelIy
Izanami
355
250
0
19
944
273
0
474
470
0
357
L
Scylla
german0700
Scylla
4,584
484
535
676
6,220
2,768
0
2,799
3,382
19,864
192
W
4,927
77
733
2,479
9,338
9,259
616
5,170
4,168
0
19,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
36,637
155
Minions Killed
104
0
Camps Cleared
0
1,014,099
Distance Traveled
583,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,396
940
59
6
0
222,941
0
W
Hercules
8,683
868
14
1
0
158,496
0
W
Ah Puch
9,199
920
49
5
0
217,133
0
L
Kukulkan
8,822
882
41
4
0
171,187
0
L
Vulcan
7,730
773
19
2
0
193,304
0
L
Tyr
5,588
559
0
0
0
0
0
W
Achilles
8,585
859
20
2
0
212,333
0
L
Izanami
5,588
559
1
0
0
14,189
0
L
Scylla
8,909
891
43
4
0
204,910
0
W
Chaac
9,021
902
13
1
0
203,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role