Player Matchup

Cernunnos
Cernunnos
Fox2525
Cernunnos
Level 38
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Olorun
Olorun
MonsterCat159
Olorun
Level 109
God Stats
3W - 10L
1,260 SR
Queue Stats
673W - 731L
1,418 Elo+
Solo
Neith
Neith
Zz-AlphA_Hush
Neith
Level 68
God Stats
2W - 2L
1,483 SR
Queue Stats
60W - 49L
1,510 Elo+
Solo
Anubis
Anubis
collectorberk
Anubis
Level 124
God Stats
5W - 4L
1,582 SR
Queue Stats
308W - 324L
1,455 Elo+
Solo
Fenrir
Fenrir
duorkin
Fenrir
Level 149
God Stats
3W - 1L
1,728 SR
Queue Stats
237W - 260L
1,455 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,418 Elo+

VS

Team Averages
Level 97
1,474 SR
1,357 Elo+
Cabrakan
Cabrakan
CaelumMors
Cabrakan
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
160W - 174L
1,395 Elo+
Party 1
Anhur
Anhur
ICODxLEGENDS
Anhur
Level 137
God Stats
2W - 1L
1,758 SR
Queue Stats
127W - 136L
1,407 Elo+
Party 1
Fafnir
Fafnir
MooGReeMGun
Fafnir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,152 Elo+
Solo
Heimdallr
Heimdallr
TDD_Missy
Heimdallr
Level 124
God Stats
5W - 10L
1,310 SR
Queue Stats
272W - 266L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
бейракавглаз
Baron Samedi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 54L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fox2525
Cernunnos
14
1 / 5 / 5
7,020
702
6,782
8,467
2,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 1
2,614
261
0
0
0
17
6 / 1 / 3
8,242
824
13,691
7,774
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 5
7,128
713
11,759
8,841
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
duorkin
Fenrir
11
1 / 7 / 2
6,714
671
2,782
9,537
6,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaelumMors
Cabrakan
14
2 / 2 / 7
8,954
895
4,716
11,325
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 2 / 5
9,899
990
12,149
9,977
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
1 / 2 / 11
9,986
999
4,033
13,373
20,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
TDD_Missy
Heimdallr
14
2 / 3 / 8
8,590
859
5,712
7,900
3,503
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 8
8,494
849
5,166
6,728
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
16
16
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CaelumMors
Cabrakan
2
2
7
2.75
L
Cernunnos
Fox2525
Cernunnos
1
5
5
0.7
W
9
2
5
5.75
L
0
0
1
0.5
W
Fafnir
1
2
11
3.25
W
Heimdallr
TDD_Missy
Heimdallr
2
3
8
2
L
6
1
3
7.5
L
2
3
5
1.5
L
Fenrir
duorkin
Fenrir
1
7
2
0.29
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
31,776
34,619
Taken
49,303
16,104
Mitigated
47,731
8,872
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CaelumMors
Cabrakan
4,716
203
394
1,281
11,325
15,837
0
3,732
7,593
8,071
0
L
Cernunnos
Fox2525
Cernunnos
6,782
2,662
233
461
8,467
2,784
0
2,257
6,210
0
17,906
W
12,149
7,191
1,060
2,312
9,977
4,042
2,805
2,580
7,397
0
32,407
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
4,033
876
2,936
3,701
13,373
20,405
1,033
2,033
11,340
9,722
817
W
Heimdallr
TDD_Missy
Heimdallr
5,712
1,279
619
554
7,900
3,503
2,772
2,465
5,435
0
22,720
L
13,691
3,590
370
2,708
7,774
2,859
0
4,279
3,495
0
28,178
L
11,759
633
961
3,200
8,841
3,628
0
3,441
5,400
18,985
0
L
Fenrir
duorkin
Fenrir
2,782
199
428
511
9,537
6,833
0
3,717
5,820
0
4,338
W
5,166
606
1,645
920
6,728
3,944
368
949
5,779
20,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
45,923
73
Minions Killed
125
0
Camps Cleared
0
686,224
Distance Traveled
884,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,954
895
4
0
0
161,490
0
L
Cernunnos
7,020
702
17
2
0
152,399
0
W
Anhur
9,899
990
43
4
0
180,475
0
L
Olorun
2,614
261
0
0
0
0
0
W
Fafnir
9,986
999
11
1
0
192,036
0
W
Heimdallr
8,590
859
28
3
0
176,058
0
L
Neith
8,242
824
33
3
0
180,400
0
L
Anubis
7,128
713
23
2
0
175,557
0
L
Fenrir
6,714
671
0
0
0
177,868
0
W
Baron Samedi
8,494
849
39
4
0
174,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role