Player Matchup

Merlin
Merlin
JosueCampos8
Merlin
Level 86
God Stats
3W - 5L
1,303 SR
Queue Stats
124W - 104L
1,534 Elo+
Solo
Nut
Nut
Lar-On
Nut
Level 172
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 289L
1,563 Elo+
Solo
Chang'e
Chang'e
Le0neI
Chang'e
Level 48
God Stats
1W - 1L
1,755 SR
Queue Stats
62W - 89L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mander1989-
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,789 SR
Queue Stats
68W - 88L
1,448 Elo+
Solo
Amaterasu
Amaterasu
raymondlynx
Amaterasu
Level 121
God Stats
3W - 5L
1,362 SR
Queue Stats
161W - 164L
1,492 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,486 Elo+

VS

Team Averages
Level 89
1,555 SR
1,511 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BotKate
Tiamat
Level 86
God Stats
4W - 4L
1,556 SR
Queue Stats
330W - 349L
1,549 Elo+
Solo
Izanami
Izanami
DarkDavid99
Izanami
Level 114
God Stats
2W - 0L
1,478 SR
Queue Stats
50W - 34L
1,534 Elo+
Solo
Atlas
Atlas
Persaw
Atlas
Level 159
God Stats
3W - 1L
1,726 SR
Queue Stats
200W - 193L
1,514 Elo+
Solo
Chang'e
Chang'e
xXNymphetamineXx
Chang'e
Level 61
God Stats
2W - 0L
1,515 SR
Queue Stats
45W - 56L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 2
7,703
770
6,249
4,484
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
Lar-On
Nut
12
1 / 4 / 2
7,083
708
9,058
9,369
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Le0neI
Chang'e
12
0 / 4 / 3
6,722
672
5,798
10,352
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
mander1989-
Morgan Le Fay
11
0 / 6 / 2
6,505
651
7,650
9,403
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
raymondlynx
Amaterasu
12
2 / 5 / 1
7,258
726
5,608
11,133
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 12
9,174
917
4,520
8,163
3,789
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
BotKate
Tiamat
15
5 / 1 / 12
9,007
901
5,828
6,183
5,102
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DarkDavid99
Izanami
14
6 / 1 / 10
8,658
866
11,120
7,017
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Persaw
Atlas
15
5 / 1 / 13
9,629
963
10,866
9,374
9,258
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 2 / 9
8,219
822
7,862
12,502
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
4
Kills
21
21
Deaths
6
10
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
12
9
W
Tiamat
BotKate
Tiamat
5
1
12
11
W
Izanami
DarkDavid99
Izanami
6
1
10
11
L
Merlin
1
2
2
1
L
Nut
Lar-On
Nut
1
4
2
0.5
L
Chang'e
Le0neI
Chang'e
0
4
3
0.38
W
Atlas
Persaw
Atlas
5
1
13
11.5
L
Morgan Le Fay
mander1989-
Morgan Le Fay
0
6
2
0.17
L
Amaterasu
raymondlynx
Amaterasu
2
5
1
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
40,196
44,741
Taken
43,239
20,213
Mitigated
28,156
14,424
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,520
198
1,330
2,343
8,163
3,789
148
3,475
4,645
24,055
485
W
Tiamat
BotKate
Tiamat
5,828
505
855
938
6,183
5,102
731
2,677
3,449
14,321
169
W
Izanami
DarkDavid99
Izanami
11,120
6,749
199
1,365
7,017
3,121
1,929
2,955
3,985
0
19,603
L
Merlin
6,249
225
160
103
4,484
1,663
0
2,854
1,584
25,301
0
L
Nut
Lar-On
Nut
9,058
5,099
602
2,378
9,369
3,134
0
6,969
2,258
0
18,350
L
Chang'e
Le0neI
Chang'e
5,798
156
2,007
4,124
10,352
3,325
0
6,378
3,820
11,313
0
W
Atlas
Persaw
Atlas
10,866
3,259
3,657
2,503
9,374
9,258
621
4,564
4,732
17,655
0
L
Morgan Le Fay
mander1989-
Morgan Le Fay
7,650
892
416
1,743
9,403
3,283
0
6,630
2,739
14,039
0
L
Amaterasu
raymondlynx
Amaterasu
5,608
1,224
174
2,717
11,133
8,808
0
5,429
5,510
0
9,490
W
7,862
259
6,112
5,154
12,502
6,886
564
6,026
6,238
13,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
44,687
114
Minions Killed
126
0
Camps Cleared
0
813,625
Distance Traveled
983,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,174
917
53
5
0
183,415
0
W
Tiamat
9,007
901
29
3
0
176,026
0
W
Izanami
8,658
866
19
2
0
196,226
0
L
Merlin
7,703
770
48
5
0
173,460
0
L
Nut
7,083
708
14
1
0
145,030
0
L
Chang'e
6,722
672
26
3
0
192,609
0
W
Atlas
9,629
963
7
1
0
208,770
0
L
Morgan Le Fay
6,505
651
20
2
0
170,079
0
L
Amaterasu
7,258
726
6
1
0
132,447
0
W
Chang'e
8,219
822
18
2
0
219,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role