Player Matchup

Ravana
Ravana
DIETxWATER420
Ravana
Level 66
God Stats
4W - 1L
1,515 SR
Queue Stats
132W - 129L
1,397 Elo+
Party 1
Maui
Maui
MehVibezz
Maui
Level 21
God Stats
15W - 13L
1,429 SR
Queue Stats
43W - 49L
1,380 Elo+
Party 1
Sobek
Sobek
ThyGiggity
Sobek
Level 69
God Stats
2W - 3L
1,385 SR
Queue Stats
82W - 99L
1,426 Elo+
Party 1
Team Averages
Level 52
1,443 SR
1,401 Elo+

VS

Team Averages
Level 91
1,563 SR
1,417 Elo+
Sol
Sol
SirWillijams
Sol
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,369 Elo+
Solo
Terra
Terra
dsquills1245
Terra
Level 112
God Stats
2W - 1L
1,606 SR
Queue Stats
12W - 17L
1,385 Elo+
Solo
Bellona
Bellona
jaded_tiger5
Bellona
Level 121
God Stats
1W - 5L
1,584 SR
Queue Stats
425W - 420L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,300
913
4,721
3,454
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
12
1 / 1 / 3
6,584
823
4,583
5,226
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
12
4 / 1 / 4
7,393
924
5,760
7,991
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,334
792
6,422
7,502
2,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 2 / 2
5,666
708
2,610
5,838
3,351
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
jaded_tiger5
Bellona
10
0 / 2 / 3
5,891
736
3,188
7,532
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Maui
1
1
3
2.5
L
2
5
1
0.5
W
Sobek
4
1
4
6
L
1
2
2
1
L
Bellona
jaded_tiger5
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
12,220
16,671
Taken
20,872
11,716
Mitigated
9,643
4,007
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,721
1,267
0
560
3,454
1,378
811
2,231
1,223
0
22,817
W
Maui
4,583
1,464
0
980
5,226
3,684
377
3,146
2,080
10,780
0
L
6,422
1,953
0
1,787
7,502
2,141
0
2,763
4,227
20,366
0
W
Sobek
5,760
240
0
2,467
7,991
6,654
390
4,478
3,513
16,496
131
L
2,610
618
405
625
5,838
3,351
0
2,123
3,255
4,064
0
L
Bellona
jaded_tiger5
Bellona
3,188
761
0
1,384
7,532
4,151
0
3,878
3,044
2,238
9,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,277
Gold Earned
17,891
88
Minions Killed
52
0
Camps Cleared
0
454,686
Distance Traveled
362,132
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,300
913
45
6
0
157,313
0
W
Maui
6,584
823
12
2
0
139,731
0
L
Sol
6,334
792
28
4
0
122,830
0
W
Sobek
7,393
924
31
4
0
157,642
0
L
Terra
5,666
708
4
1
0
97,775
2
L
Bellona
5,891
736
20
3
0
141,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role