Player Matchup

Ao Kuang
Ao Kuang
Babacan50
Ao Kuang
Level 41
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 19L
1,333 Elo+
Party 1
Medusa
Medusa
ElVanDalton31
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
KABACZENKoCnK
Geb
Level 87
God Stats
20W - 15L
1,528 SR
Queue Stats
138W - 136L
1,499 Elo+
Solo
King Arthur
King Arthur
Krypton2727
King Arthur
Level 15
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Yu Huang
Yu Huang
SAHINKA
Yu Huang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1
Team Averages
Level 35
1,423 SR
1,345 Elo+

VS

Team Averages
Level 81
1,529 SR
1,380 Elo+
Rama
Rama
Frecancer
Rama
Level 45
God Stats
106W - 120L
1,417 SR
Queue Stats
106W - 120L
1,391 Elo+
Solo
Scylla
Scylla
Roni123
Scylla
Level 123
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2
Ymir
Ymir
ThatOneSergeant
Ymir
Level 12
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2
Cernunnos
Cernunnos
Waybiddi
Cernunnos
Level 157
God Stats
1W - 1L
1,739 SR
Queue Stats
82W - 82L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
pe3kabootv
Kumbhakarna
Level 69
God Stats
7W - 4L
1,491 SR
Queue Stats
245W - 254L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Babacan50
Ao Kuang
12
2 / 4 / 0
6,220
518
5,634
10,677
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 5 / 1
5,528
461
4,484
7,500
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 2
5,476
456
3,164
9,805
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Krypton2727
King Arthur
12
3 / 1 / 1
7,097
591
4,111
9,861
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
SAHINKA
Yu Huang
9
1 / 4 / 0
5,800
483
2,177
5,373
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 1 / 4
6,168
514
4,775
8,850
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
Roni123
Scylla
12
4 / 2 / 2
7,291
608
5,403
4,794
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,021
502
4,182
5,716
2,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Waybiddi
Cernunnos
12
7 / 1 / 2
7,560
630
7,151
4,637
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
pe3kabootv
Kumbhakarna
12
4 / 0 / 5
7,583
632
4,079
8,678
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Babacan50
Ao Kuang
2
4
0
0.5
L
0
5
1
0.1
W
Rama
0
1
4
2
L
0
2
2
0.5
L
King Arthur
Krypton2727
King Arthur
3
1
1
3.5
W
Scylla
Roni123
Scylla
4
2
2
2.5
L
Yu Huang
SAHINKA
Yu Huang
1
4
0
0.25
W
1
2
0
0.5
W
Cernunnos
Waybiddi
Cernunnos
7
1
2
8
W
Kumbhakarna
pe3kabootv
Kumbhakarna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
25,590
43,216
Taken
32,675
20,132
Mitigated
14,255
11,536
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Babacan50
Ao Kuang
5,634
1,013
0
4,804
10,677
3,289
0
2,835
7,842
40,656
1,597
L
4,484
1,826
0
1,230
7,500
2,161
0
883
6,617
0
35,461
W
Rama
4,775
3,317
0
3,016
8,850
3,052
0
3,040
5,810
0
50,008
L
3,164
241
0
3,292
9,805
5,919
0
2,433
7,372
18,631
876
L
King Arthur
Krypton2727
King Arthur
4,111
637
0
2,210
9,861
6,879
3
3,476
6,385
0
38,485
W
Scylla
Roni123
Scylla
5,403
450
0
335
4,794
1,312
898
3,017
1,777
44,471
0
L
Yu Huang
SAHINKA
Yu Huang
2,177
244
0
0
5,373
1,884
21
3,769
1,604
26,887
923
W
4,182
745
0
292
5,716
2,324
207
766
4,950
30,405
2,417
W
Cernunnos
Waybiddi
Cernunnos
7,151
3,677
0
968
4,637
1,587
751
1,580
3,057
0
45,795
W
Kumbhakarna
pe3kabootv
Kumbhakarna
4,079
968
0
2,388
8,678
5,980
0
2,043
6,635
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
34,623
291
Minions Killed
324
0
Camps Cleared
0
1,195,183
Distance Traveled
1,170,762
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,220
518
71
6
0
283,006
1
L
Medusa
5,528
461
56
5
0
221,353
0
W
Rama
6,168
514
83
7
0
245,340
0
L
Geb
5,476
456
28
2
0
225,259
1
L
King Arthur
7,097
591
85
7
0
249,666
2
W
Scylla
7,291
608
86
7
0
233,436
0
L
Yu Huang
5,800
483
51
4
0
215,899
0
W
Ymir
6,021
502
53
4
0
248,129
0
W
Cernunnos
7,560
630
76
6
0
208,773
4
W
Kumbhakarna
7,583
632
26
2
0
235,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role