Player Matchup

Horus
Horus
 
Horus
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Axiion_51
Ra
Level 125
God Stats
3W - 2L
1,465 SR
Queue Stats
296W - 280L
1,475 Elo+
Solo
Cupid
Cupid
RadicalM
Cupid
Level 156
God Stats
7W - 3L
1,538 SR
Queue Stats
211W - 181L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Ratchet94
Ne Zha
Level 158
God Stats
23W - 19L
1,595 SR
Queue Stats
608W - 588L
1,523 Elo+
Solo
Bacchus
Bacchus
miguelpalacios
Bacchus
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
74W - 82L
1,510 Elo+
Solo
Team Averages
Level 155
1,479 SR
1,515 Elo+

VS

Team Averages
Level 114
1,549 SR
1,512 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arki11
Anubis
Level 145
God Stats
0W - 2L
1,299 SR
Queue Stats
38W - 31L
1,534 Elo+
Solo
Cerberus
Cerberus
Sechechorelo
Cerberus
Level 44
God Stats
3W - 3L
1,673 SR
Queue Stats
28W - 29L
1,512 Elo+
Solo
Xbalanque
Xbalanque
Silllenzio
Xbalanque
Level 213
God Stats
2W - 2L
1,771 SR
Queue Stats
356W - 337L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 1 / 3
6,457
717
4,745
5,631
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 1
6,975
775
2,538
4,499
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
RadicalM
Cupid
10
2 / 0 / 1
5,634
626
5,335
6,509
1,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Ratchet94
Ne Zha
11
5 / 1 / 3
6,317
702
4,819
9,727
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,002
556
2,117
7,377
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 5 / 0
5,275
586
2,975
7,529
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
 
Poseidon
8
0 / 5 / 0
4,604
512
1,965
5,732
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Arki11
Anubis
12
2 / 2 / 0
6,456
717
3,768
6,432
1,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
Sechechorelo
Cerberus
9
2 / 2 / 1
4,958
551
6,205
8,296
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Silllenzio
Xbalanque
8
1 / 1 / 2
4,865
541
5,041
4,226
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
6
6
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
3
6.5
L
Hun Batz
 
Hun Batz
1
5
0
0.2
L
Poseidon
 
Poseidon
0
5
0
0
L
Anubis
Arki11
Anubis
2
2
0
1
W
3
1
1
3.5
W
Cupid
RadicalM
Cupid
2
0
1
2.5
W
Ne Zha
Ratchet94
Ne Zha
5
1
3
6.5
L
Cerberus
Sechechorelo
Cerberus
2
2
1
1.25
L
Xbalanque
Silllenzio
Xbalanque
1
1
2
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
19,954
33,743
Taken
32,215
13,818
Mitigated
10,157
13,376
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,745
2,126
80
2,067
5,631
2,733
0
1,883
3,748
0
31,417
L
Hun Batz
 
Hun Batz
2,975
252
0
2,049
7,529
2,065
0
596
6,714
0
33,429
L
Poseidon
 
Poseidon
1,965
571
0
1,268
5,732
2,529
0
0
5,414
22,967
609
L
Anubis
Arki11
Anubis
3,768
104
0
3,696
6,432
1,658
0
1,515
4,636
55,995
0
W
2,538
295
156
1,679
4,499
1,538
0
2,515
1,984
56,791
431
W
Cupid
RadicalM
Cupid
5,335
2,946
333
2,976
6,509
1,618
0
3,182
2,819
0
39,970
W
Ne Zha
Ratchet94
Ne Zha
4,819
1,191
0
4,757
9,727
2,764
0
1,295
8,432
0
35,714
L
Cerberus
Sechechorelo
Cerberus
6,205
153
0
2,025
8,296
2,870
0
1,402
6,894
22,767
1,661
L
Xbalanque
Silllenzio
Xbalanque
5,041
2,604
0
1,815
4,226
1,035
0
715
3,511
0
27,644
W
2,117
280
0
1,328
7,377
5,165
0
2,094
4,985
16,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
26,158
339
Minions Killed
324
0
Camps Cleared
0
1,038,338
Distance Traveled
956,824
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,457
717
46
5
0
209,000
1
L
Hun Batz
5,275
586
71
8
0
215,147
0
L
Poseidon
4,604
512
35
4
0
194,288
0
L
Anubis
6,456
717
100
11
0
195,012
0
W
Ra
6,975
775
120
13
0
207,062
4
W
Cupid
5,634
626
85
9
0
204,292
1
W
Ne Zha
6,317
702
57
6
0
229,914
1
L
Cerberus
4,958
551
79
9
0
208,183
7
L
Xbalanque
4,865
541
39
4
0
144,194
0
W
Bacchus
5,002
556
31
3
0
188,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role