Player Matchup

Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CatalystDan
Cupid
Level 123
God Stats
2W - 3L
1,546 SR
Queue Stats
176W - 158L
1,515 Elo+
Solo
Cerberus
Cerberus
FatLightnings20
Cerberus
Level 65
God Stats
7W - 6L
1,535 SR
Queue Stats
91W - 95L
1,344 Elo+
Solo
Poseidon
Poseidon
JAREDGUT
Poseidon
Level 115
God Stats
11W - 9L
1,546 SR
Queue Stats
325W - 330L
1,470 Elo+
Party 1
Anubis
Anubis
ismacrack13
Anubis
Level 86
God Stats
13W - 18L
1,463 SR
Queue Stats
320W - 327L
1,463 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,459 Elo+

VS

Team Averages
Level 112
1,497 SR
1,429 Elo+
Bakasura
Bakasura
Fazueli_Safada
Bakasura
Level 152
God Stats
13W - 12L
1,560 SR
Queue Stats
143W - 139L
1,369 Elo+
Solo
Ra
Ra
KindaTrying
Ra
Level 88
God Stats
7W - 11L
1,371 SR
Queue Stats
379W - 393L
1,482 Elo+
Party 2
Awilix
Awilix
ShadowStake96
Awilix
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 36L
1,388 Elo+
Solo
Maui
Maui
T0xicVixen
Maui
Level 79
God Stats
1W - 1L
1,259 SR
Queue Stats
245W - 262L
1,425 Elo+
Party 2
Hou Yi
Hou Yi
xJuanDax
Hou Yi
Level 120
God Stats
3W - 1L
1,795 SR
Queue Stats
53W - 46L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 4
5,876
490
4,689
7,261
6,586
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 3 / 0
6,424
535
5,855
7,262
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
10
0 / 6 / 0
5,872
489
2,957
10,178
3,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
JAREDGUT
Poseidon
12
4 / 4 / 0
7,273
606
6,579
7,785
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
0 / 3 / 2
5,903
492
3,391
8,009
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 0 / 0
8,112
676
6,752
8,665
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 4 / 5
7,285
607
5,094
5,806
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 4
6,925
577
3,940
8,420
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 4
6,589
549
2,295
8,544
5,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
xJuanDax
Hou Yi
11
4 / 2 / 4
6,926
577
7,571
6,895
1,857
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
17
17
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
4
2
L
6
3
0
2
L
Cerberus
0
6
0
0
W
Bakasura
5
0
0
5
L
Poseidon
JAREDGUT
Poseidon
4
4
0
1
W
3
4
5
1.38
W
3
2
4
2.5
W
2
2
4
2
L
Anubis
0
3
2
0.33
W
Hou Yi
xJuanDax
Hou Yi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
25,652
40,495
Taken
38,330
16,937
Mitigated
15,007
11,705
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,689
138
0
1,984
7,261
6,586
0
548
6,391
0
24,400
L
5,855
2,809
0
2,352
7,262
2,061
336
993
5,874
0
30,271
L
Cerberus
2,957
114
0
2,346
10,178
3,176
0
1,142
8,304
29,585
693
W
Bakasura
6,752
4,275
0
6,376
8,665
3,905
1,311
1,723
6,789
0
39,606
L
Poseidon
JAREDGUT
Poseidon
6,579
821
0
1,395
7,785
2,231
1,169
2,686
4,711
45,557
759
W
5,094
393
184
1,062
5,806
1,480
410
4,001
1,805
32,567
430
W
3,940
1,045
0
961
8,420
2,569
199
2,958
5,462
0
33,102
W
2,295
834
0
1,825
8,544
5,196
0
3,260
5,146
10,628
0
L
Anubis
3,391
220
0
3,628
8,009
2,883
78
1,266
6,331
47,297
0
W
Hou Yi
xJuanDax
Hou Yi
7,571
3,630
0
1,738
6,895
1,857
94
881
5,791
0
35,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
35,837
307
Minions Killed
284
0
Camps Cleared
0
1,155,378
Distance Traveled
1,263,181
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,876
490
33
3
0
260,884
0
L
Cupid
6,424
535
45
4
0
219,067
0
L
Cerberus
5,872
489
60
5
0
188,496
3
W
Bakasura
8,112
676
92
8
0
252,078
4
L
Poseidon
7,273
606
85
7
0
233,361
0
W
Ra
7,285
607
76
6
0
249,479
0
W
Awilix
6,925
577
49
4
0
314,693
1
W
Maui
6,589
549
17
1
0
231,385
2
L
Anubis
5,903
492
84
7
0
253,570
0
W
Hou Yi
6,926
577
50
4
0
215,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role