Player Matchup

Hades
Hades
AlphaSoldier02
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
Escobar_471
Hou Yi
Level 38
God Stats
0W - 2L
1,171 SR
Queue Stats
11W - 24L
1,336 Elo+
Party 1
Arachne
Arachne
Superman90
Arachne
Level 153
God Stats
0W - 3L
1,345 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo
Amaterasu
Amaterasu
kiriewka
Amaterasu
Level 108
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 5L
1,531 Elo+
Solo
Ra
Ra
pookiegeb
Ra
Level 105
God Stats
13W - 8L
1,632 SR
Queue Stats
606W - 565L
1,456 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,403 Elo+

VS

Team Averages
Level 84
1,497 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Motyga_cavabanga
Chaac
Level 60
God Stats
12W - 17L
1,414 SR
Queue Stats
120W - 132L
1,478 Elo+
Party 2
Hel
Hel
MrMIllyy
Hel
Level 127
God Stats
15W - 13L
1,521 SR
Queue Stats
154W - 135L
1,497 Elo+
Solo
Neith
Neith
Usoop_cavabanga
Neith
Level 60
God Stats
64W - 58L
1,548 SR
Queue Stats
116W - 134L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,136
627
980
2,327
826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
1
0 / 0 / 0
956
191
0
0
0
Arachne
Superman90
Arachne
5
0 / 1 / 0
3,030
606
2,113
3,839
1,064
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
kiriewka
Amaterasu
6
1 / 1 / 0
3,572
714
1,349
3,654
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 0
3,620
724
1,048
3,101
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
3 / 0 / 0
4,198
840
1,721
1,686
489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
5
0 / 1 / 2
3,336
667
2,405
4,155
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,861
772
1,884
2,986
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 0
3,264
653
756
2,146
563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 0 / 0
3,125
625
2,541
2,368
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
0
3
W
Lancelot
 
Lancelot
0
1
2
1
L
0
0
0
0
L
Hou Yi
0
0
0
0
W
1
1
0
1
W
0
0
0
0
L
Arachne
Superman90
Arachne
0
1
0
0
W
0
0
0
0
L
Amaterasu
kiriewka
Amaterasu
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,490
Damage
9,307
12,921
Taken
13,341
4,462
Mitigated
3,761
4,727
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,721
36
45
970
1,686
489
0
540
1,146
19,207
438
W
Lancelot
 
Lancelot
2,405
925
0
2,179
4,155
1,168
0
712
3,443
0
14,355
L
980
195
69
610
2,327
826
0
299
2,028
4,783
0
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
1,884
217
0
804
2,986
1,030
0
0
2,986
0
14,363
W
756
63
1,192
1,272
2,146
563
0
294
1,852
8,060
0
L
Arachne
Superman90
Arachne
2,113
1,675
0
1,508
3,839
1,064
0
670
3,169
0
10,534
W
2,541
944
0
608
2,368
511
0
482
1,886
0
17,808
L
Amaterasu
kiriewka
Amaterasu
1,349
381
0
1,320
3,654
1,629
0
0
3,654
0
10,840
L
1,048
97
0
1,220
3,101
943
0
1,465
1,636
15,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,314
Gold Earned
17,784
87
Minions Killed
135
0
Camps Cleared
0
438,180
Distance Traveled
533,309
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,198
840
39
8
0
92,586
0
W
Lancelot
3,336
667
38
8
0
117,073
0
L
Hades
3,136
627
5
1
0
110,147
0
L
Hou Yi
956
191
0
0
0
0
0
W
Chaac
3,861
772
24
5
0
110,592
0
W
Hel
3,264
653
8
2
0
111,530
2
L
Arachne
3,030
606
21
4
0
114,466
0
W
Neith
3,125
625
26
5
0
101,528
0
L
Amaterasu
3,572
714
22
4
0
115,856
4
L
Ra
3,620
724
39
8
0
97,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role