Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Abruss
Ares
Level 109
God Stats
4W - 0L
1,816 SR
Queue Stats
54W - 43L
1,569 Elo+
Party 1
Anubis
Anubis
Bongvann
Anubis
Level 112
God Stats
13W - 11L
1,509 SR
Queue Stats
1,096W - 1,104L
1,589 Elo+
Solo
Discordia
Discordia
Marsarini
Discordia
Level 155
God Stats
7W - 2L
1,709 SR
Queue Stats
380W - 365L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
okazila
Kumbhakarna
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
144W - 140L
1,540 Elo+
Party 1
Team Averages
Level 136
1,651 SR
1,541 Elo+

VS

Team Averages
Level 151
1,483 SR
1,548 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CapTainGoo
Danzaburou
Level 200
God Stats
4W - 4L
1,620 SR
Queue Stats
404W - 401L
1,480 Elo+
Solo
Merlin
Merlin
Cornel48
Merlin
Level 158
God Stats
1W - 3L
1,381 SR
Queue Stats
265W - 180L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
ebashiun
Gilgamesh
Level 137
God Stats
12W - 19L
1,407 SR
Queue Stats
1,272W - 1,232L
1,536 Elo+
Solo
Ymir
Ymir
gromila
Ymir
Level 105
God Stats
5W - 5L
1,509 SR
Queue Stats
269W - 279L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 2 / 11
9,836
984
19,325
9,931
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Abruss
Ares
12
2 / 4 / 12
7,901
790
5,510
9,583
9,294
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Bongvann
Anubis
15
4 / 2 / 13
9,124
912
9,175
7,738
4,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Discordia
Marsarini
Discordia
16
4 / 1 / 18
9,060
906
17,247
6,940
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
okazila
Kumbhakarna
16
4 / 2 / 14
9,562
956
6,204
19,991
15,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 5 / 4
7,501
750
7,321
9,622
4,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CapTainGoo
Danzaburou
14
2 / 3 / 5
7,811
781
9,240
8,077
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Cornel48
Merlin
13
3 / 5 / 4
8,682
868
11,834
8,815
3,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ebashiun
Gilgamesh
13
3 / 5 / 6
8,188
819
7,301
15,491
15,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
gromila
Ymir
13
2 / 6 / 7
7,785
779
4,213
19,632
16,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
24
Kills
11
11
Deaths
24
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
11
7.75
L
Tiamat
 
Tiamat
1
5
4
0.6
W
Ares
Abruss
Ares
2
4
12
2
W
Anubis
Bongvann
Anubis
4
2
13
5.25
L
Danzaburou
CapTainGoo
Danzaburou
2
3
5
1.5
L
Merlin
Cornel48
Merlin
3
5
4
1
W
Discordia
Marsarini
Discordia
4
1
18
13
L
Gilgamesh
ebashiun
Gilgamesh
3
5
6
1.2
L
Ymir
gromila
Ymir
2
6
7
0.92
W
Kumbhakarna
okazila
Kumbhakarna
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
39,909
54,183
Taken
61,637
37,056
Mitigated
42,560
18,371
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,325
3,741
264
218
9,931
4,767
1,351
3,336
6,595
688
35,963
L
Tiamat
 
Tiamat
7,321
190
531
579
9,622
4,651
0
5,729
3,893
15,939
427
W
Ares
Abruss
Ares
5,510
425
696
558
9,583
9,294
0
3,125
6,458
6,723
0
W
Anubis
Bongvann
Anubis
9,175
465
655
2,099
7,738
4,040
1,013
4,289
3,449
24,229
0
L
Danzaburou
CapTainGoo
Danzaburou
9,240
1,903
780
1,940
8,077
3,084
0
5,013
3,064
0
22,800
L
Merlin
Cornel48
Merlin
11,834
1,122
354
539
8,815
3,244
0
6,902
1,913
21,204
647
W
Discordia
Marsarini
Discordia
17,247
542
357
1,836
6,940
3,133
983
2,483
4,457
25,863
0
L
Gilgamesh
ebashiun
Gilgamesh
7,301
1,013
372
1,125
15,491
15,569
0
9,583
5,908
0
15,060
L
Ymir
gromila
Ymir
4,213
389
877
5,248
19,632
16,012
0
11,597
8,035
5,330
2,595
W
Kumbhakarna
okazila
Kumbhakarna
6,204
412
3,887
7,801
19,991
15,822
311
8,615
11,376
13,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,483
Gold Earned
39,967
119
Minions Killed
109
0
Camps Cleared
0
939,160
Distance Traveled
843,994
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,836
984
29
3
0
184,354
0
L
Tiamat
7,501
750
23
2
0
180,452
0
W
Ares
7,901
790
4
0
0
160,627
0
W
Anubis
9,124
912
41
4
0
179,350
0
L
Danzaburou
7,811
781
35
4
0
179,180
0
L
Merlin
8,682
868
22
2
0
157,534
0
W
Discordia
9,060
906
20
2
0
215,537
2
L
Gilgamesh
8,188
819
17
2
0
180,190
0
L
Ymir
7,785
779
12
1
0
146,638
0
W
Kumbhakarna
9,562
956
25
3
0
199,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role